Difference between revisions of "Elves"

m (Infused with Magic: Fixed link.)
m (Code alignment.)
Line 1: Line 1:
 
[[Image:Elf.png|frame]]
 
[[Image:Elf.png|frame]]
 +
 
Elves becomes the second playable [[Races|race]] with the [[Mondain's Legacy]] expansion.
 
Elves becomes the second playable [[Races|race]] with the [[Mondain's Legacy]] expansion.
 +
 
==Quests==
 
==Quests==
 
You can change [[Races|races]] by completely in-game quests. They may be done an unlimited number of times.
 
You can change [[Races|races]] by completely in-game quests. They may be done an unlimited number of times.
 
* '''Elf to [[Humans|Human]]''' - Complete the trials of the [[Human Heritage Quest]]
 
* '''Elf to [[Humans|Human]]''' - Complete the trials of the [[Human Heritage Quest]]
 
* '''[[Humans|Human]] to Elf''' - Complete the trials of the [[Elven Heritage Quest]]
 
* '''[[Humans|Human]] to Elf''' - Complete the trials of the [[Elven Heritage Quest]]
 +
 
==Racial Traits==
 
==Racial Traits==
 +
 
===Lore===
 
===Lore===
 
<i>The Elves have always been a part of Sosaria, tied inexplicably to the health of the world itself. The ancient tales and the bards that sing them are definite about that fact. Elven beauty is renowned, elven valor unsurpassed, and elven artistry dazzling in its brilliance. The songs tell us, so it must be true.
 
<i>The Elves have always been a part of Sosaria, tied inexplicably to the health of the world itself. The ancient tales and the bards that sing them are definite about that fact. Elven beauty is renowned, elven valor unsurpassed, and elven artistry dazzling in its brilliance. The songs tell us, so it must be true.
Line 11: Line 15:
 
There are skeptics, of course. There always are those who do not believe and cannot afford to acknowledge mysteries in their lives.
 
There are skeptics, of course. There always are those who do not believe and cannot afford to acknowledge mysteries in their lives.
  
But the stories are true. The Elves do exist and serve as the caretakers of Sosaria, linked directly to the world itself, their health tied directly to that of the land. Perhaps not quite as beautiful, valorous and brilliant as legend tells us, but real nonetheless.</i>
+
But the stories are true. The Elves do exist and serve as the caretakers of Sosaria, linked directly to the world itself, their health tied directly to that of the land. Perhaps not quite as beautiful, valorous and brilliant as legend tells us, but  
 +
real nonetheless.</i>
 +
 
 
===Night Sight===
 
===Night Sight===
 
{|
 
{|
Line 18: Line 24:
 
* [[Night Sight]] is always on
 
* [[Night Sight]] is always on
 
|}
 
|}
 +
 
===Infused with Magic===
 
===Infused with Magic===
 
{|
 
{|
Line 24: Line 31:
 
* +5 to [[Energy Resistance]] cap (75 total)
 
* +5 to [[Energy Resistance]] cap (75 total)
 
|}
 
|}
 +
  
 
===Knowledge of Nature===
 
===Knowledge of Nature===
Line 30: Line 38:
 
| Elves receive an increase to their chance of acquiring special [[Resources|resources]] such as colored [[Ore|ore]] when [[Mining|mining]] or special [[Boards|boards]] when [[Lumberjacking|lumberjacking]].
 
| Elves receive an increase to their chance of acquiring special [[Resources|resources]] such as colored [[Ore|ore]] when [[Mining|mining]] or special [[Boards|boards]] when [[Lumberjacking|lumberjacking]].
 
|}
 
|}
 +
 
===Difficult to Track===
 
===Difficult to Track===
 
{|
 
{|
Line 35: Line 44:
 
| Elves are more difficult to [[Tracking|track]] than [[Humans|humans]].
 
| Elves are more difficult to [[Tracking|track]] than [[Humans|humans]].
 
|}
 
|}
 +
 
===Perception===
 
===Perception===
 
{|
 
{|
Line 40: Line 50:
 
| Elves gain an increased chance to passively [[Detecting Hidden|detect hidden]] [[Monsters|monsters]] and enemies.  
 
| Elves gain an increased chance to passively [[Detecting Hidden|detect hidden]] [[Monsters|monsters]] and enemies.  
 
|}
 
|}
 +
 
===Wisdom===
 
===Wisdom===
 
{|
 
{|
Line 46: Line 57:
 
* +20 [[Intelligence]] Bonus
 
* +20 [[Intelligence]] Bonus
 
|}
 
|}
 +
 
==See Also==
 
==See Also==
 
* [[Humans]]
 
* [[Humans]]
 
* [[Mondain's Legacy]]
 
* [[Mondain's Legacy]]
 
* [http://www.uo.com/uoml/elves.html Official Mondain's Legacy Website on Elves]
 
* [http://www.uo.com/uoml/elves.html Official Mondain's Legacy Website on Elves]

Revision as of 21:47, 29 December 2006

Elf.png

Elves becomes the second playable race with the Mondain's Legacy expansion.

Quests

You can change races by completely in-game quests. They may be done an unlimited number of times.

Racial Traits

Lore

The Elves have always been a part of Sosaria, tied inexplicably to the health of the world itself. The ancient tales and the bards that sing them are definite about that fact. Elven beauty is renowned, elven valor unsurpassed, and elven artistry dazzling in its brilliance. The songs tell us, so it must be true.

There are skeptics, of course. There always are those who do not believe and cannot afford to acknowledge mysteries in their lives.

But the stories are true. The Elves do exist and serve as the caretakers of Sosaria, linked directly to the world itself, their health tied directly to that of the land. Perhaps not quite as beautiful, valorous and brilliant as legend tells us, but real nonetheless.

Night Sight

Night sight medallion.gif
Elves always have the effect of a full strength Night Sight spell.

Infused with Magic

Infused medallion.gif Elves have an increased energy resistance cap. Elven players must still increase their actual resistances through normal means (i.e. through equipment and magical effects).


Knowledge of Nature

Knowledge of nature medallion.gif Elves receive an increase to their chance of acquiring special resources such as colored ore when mining or special boards when lumberjacking.

Difficult to Track

Difficult to track medallion.gif Elves are more difficult to track than humans.

Perception

Perception medallion.gif Elves gain an increased chance to passively detect hidden monsters and enemies.

Wisdom

Wisdom medallion.gif Elves receive a bonus to their maximum mana.

See Also