Inscription

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Inscribed in a steady hand and imbued with the power of reagents, a scroll can mean the difference between life and death in a perilous situation. Those knowledgeable in Inscription may transcribe spells to create useful magical scrolls.

In order to copy a spell to Scroll form, you need to be carrying a spellbook which already contains that spell. A scribe with high Magery skill can create Spellbooks with extra Item Properties - Skills bonuses, Slayer effects, and Lower Reagent Cost among others. Inscription Recipes, however, are required to Craft some such items.

The direct use of Inscription on a standard Book can be used to quickly create an exact copy. Their contents can then be locked with the use of Red Leaves; this process is handy for creating "advertising leaflets" for player run events and auctions.

A GM Scribe gains a +10% Spell Damage Increase to any Magery spells cast.


Caster's inscription skill also affects following spells:


Protection: Allows you to cast spells without being interrupted.

 Lowers physical resistance 15% - (Inscription/20). At GM inscription, Physical lowers 10%. 
 
 Lowers resist magic skill  35% - (Inscription/20). At GM Inscription, Resist lowers 30%
 Increases spell casting delay. ( Inscription has no effect here )


Reactive Armor: Increases Physical Resistance ( +15% + Inscription/20 ) , decreases elemental resistances (-5% each).

 With 0 Inscription (+15 , -5 , -5 , -5 ,-5)
 At GM Inscription  (+20 , -5 ,-5 , -5 , -5) 


Magic Reflect: Decreases Physical Resistance ( -25% + Inscription/20 ), increases elemetal resistances ( +10% each).


 With 0 Inscription (-25 , +10 , +10 , +10 , +10)
 At GM Inscription  (-20 , +10 , +10 , +10 , +10)


  • Note that the Jack of all trades for humans works as if they had 20 Inscription skill points.


Training

Before training you will need to obtain many thousands of Blank Scrolls and Reagents. Exact numbers will be added in the future. Scribe's Pens are used for all craftables.

  • 0 - 30: Buy from a NPC Mage or Scribe.
  • 30 - 55: Make 4th circle scrolls.
  • 55 - 65: Make 5th circle scrolls.
  • 65 - 85: Make 6th circle scrolls.
  • 85 - 94: Make 7th circle scrolls.
  • 94 - 100: Make 8th circle scrolls.

Craftables

Item Components Skill Remarks
Scroll Red South.png Magery Scrolls 1 Blank Scroll
Mana/Reagents equal to those required to cast the spell.
See Scrolls - Magery for individual skill requirements. You must already have a spell with you in order to copy it.
Scroll Animate Dead.png Necromancy Scrolls 1 Blank Scroll
Mana/Reagents equal to those required to cast the spell.
See Scrolls - Necromancy for individual skill requirements. You must already have a spell with you in order to copy it.
File:EnchantedSwitch.gif Enchanted Switch 1 Blank Scroll
1 Spiders' Silk
1 Black Pearl
1 Switch
45% Requires the Mondain's Legacy expansion.
File:RunedPrism.gif Runed Prism 1 Hollow Prism
1 Blank Scroll
1 Spiders' Silk
1 Black Pearl
45% Requires the Mondain's Legacy expansion.
Runebookicon.jpg Runebook 8 Blank Scrolls
1 Unmarked Rune
1 Recall Scroll
1 Gate Travel Scroll
45%
Bulk Order Book.png Bulk Order Book 10 Blank Scrolls 65%
Mini spellbook.gif Spellbook 10 Blank Scrolls 50%
File:Scrappers compendium.gif Scrapper's Compendium 100 Blank Scrolls
1 Dread Horn Mane
10 Taint
10 Corruption
75% Requires the Mondain's Legacy expansion and the relevant Recipe.
Scribe's Pen.png Spellbook Engraving Tool 1 Feather
7 Black Pearl
75% Requires the Mondain's Legacy expansion.

See Also