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  • * [[Alligator (Paragon)]] * [[Bird (Paragon)]]
    2 KB (195 words) - 20:26, 28 July 2012
  • * paragon creatures in Ilshenar * Sea serpents and deep sea serpents will now be susceptible to snake and reptile slayer weapons and musical instruments
    16 KB (2,384 words) - 05:58, 22 July 2007
  • ...be left out. Some event items, such as [[Ophidian Ration]]s and [[Slippery Snake Skin]]s, were even reintroduced to give people something to turn in. Howeve ...ground-color:#EEEECC; border:1px solid #000000; padding:4px;" | [[Slippery Snake Skin]]s
    34 KB (4,122 words) - 19:30, 13 September 2011
  • * Snake Skin Boots will no longer say Oak | style="background-color:#EEEECC; border:1px solid #000000; padding:4px;" | Paragon Minor Artifacts
    13 KB (1,688 words) - 08:05, 22 July 2008
  • As with all creatures in Ilshenar, some monsters will spawn as [[Paragon|Paragons]]. The Humility spawn is always active, and rotating. Meaning | [[Lizardman|Lizardmen]] and [[Snake|Snakes]]
    3 KB (353 words) - 01:06, 18 November 2008
  • As with all creatures in Ilshenar, some monsters will spawn as [[Paragon|Paragons]]. The Valor spawn is always active, and rotating. Meaning one | [[Lizardman|Lizardmen]] and [[Snake|Snakes]]
    3 KB (368 words) - 01:32, 18 November 2008
  • * [[Acid Elemental (Paragon)]] * [[Air Elemental (Paragon)]]
    17 KB (1,644 words) - 13:18, 20 August 2012