Whirlwind

Whirlwind
Whirlwind
Attacks all valid Targets within a one tile radius of the attacker.
Weapon(s): Large Battle Axe
Halberd
Double Axe
War Hammer
Black Staff
Kama
Radiant Scimitar
Paladin Sword
Gargish Talwar
Barbed Whip
Bladed Whip
Spiked Whip
Paladin Hammer
Mana: 15

Whirlwind is a special move that was added during the Age of Shadows expansion in 2003.

Effects

This move is similar to the Bushido move Frenzied Whirlwind. It allows a single warrior to damage multiple adjacent targets in a single attack. Whirlwind is limited to aggressors; it will not cause damage to party members, allies, or innocents. This special move, when combined with a high Bushido, allows a melee warrior to clear out a number of enemies all at once, making this special move a must-have for Felucca and Ilshenar champ spawns.

Bushido bonus

Bushido gives a damage bonus to Whirlwind  : ((# of opponents * Bushido) * (# of opponents * Bushido) / 3600) = Bonus Damage

For example, if a player is using a weapon with Whirlwind on it, is surrounded by 4 enemies, and has a Bushido skill of 90, the additional damage done to each of those enemies will be 36 points of additional damage. The damage bonus is capped at 100. [1]

Primary weapons

Weapons with a primary ability of Whirlwind require 70 or higher in the appropriate fighting skill and 30 or higher in tactics.

Secondary weapons

Weapons with a secondary ability of Whirlwind require 90 or higher in the appropriate fighting skill and 60 or higher in tactics.

Publishes