Difference between revisions of "Concussion Blow"

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The '''Concussion Blow''' [[Special Move|special move]] was added during the [[Age of Shadows]] expansion. It adds between 10 and 30 extra [[Hit Points|hit points]] of damage. The amount of the extra damage is based on the difference between an opponent's [[mana]] and hit points; the greater the spread, the greater the damage. According to a [[Five on Friday - January 18, 2008|FoF]], formula for the damage bonus is the absolute value of the victim's current mana percentage minus his or her current hit point percentage, divided by four, plus ten.
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{{Special move infobox
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| image = Concussionblow.png
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| desc = Does Direct Damage to the Target based on the difference between their current Hit Points and Mana. The greater the difference, the more Damage they receive.
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| weapon = [[Long Sword]]<br>[[Battle Axe]]<br>[[Halberd]]<br>[[Maul]]<br>[[Mace]]<br>[[Gnarled Staff]]<br>[[Quarter Staff]]<br>[[Lance]]<br>[[Crossbow]]<br>[[Diamond Mace]]<br>[[Boomerang]]<br>[[Dread Sword]]<br>[[Barbed Whip]]<br>[[Shortbow]]
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| mana = 20
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}}
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'''Concussion Blow''' is a [[special move]] that was added during the ''[[Ultima Online: Renaissance|Renaissance]]'' [[expansion]] in 2000. The move was revamped by the ''[[Ultima Online: Age of Shadows|Age of Shadows]]'' expansion in 2003.
  
( ( (Opponent's mana)% - (Opponent's hit point)% ) / 4 ) + 10 = Damage Increase
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==Effects==
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Ranged weapons mana drain max 50% and return max 40%. Melee weapons mana drain max 80% and return max 70%. Two-handed melee weapons mana drain max 80% and returned max 40%.
  
The extra damage dealt is [[Damage Types|direct damage]], thus not effected by [[resistances]].  This special move can be activated by setting a key macro for the appropriate primary or secondary weapon ability or double-clicking the icon in 2D. The icon will highlight red when activated.
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==Primary weapons==
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Weapons with a primary ability of Concussion Blow require 70 or higher in the appropriate fighting skill and 30 or higher in [[tactics]].
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* [[Barbed Whip]] - [[Mace Fighting]]
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* [[Crossbow]] - [[Archery]]
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* [[Diamond Mace]] - Mace Fighting
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* [[Gnarled Staff]] - Mace Fighting
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* [[Mace]] - Mace Fighting
  
* '''Mana Cost:''' 25
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==Secondary weapons==
==Primary Weapons==
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Weapons with a secondary ability of Concussion Blow require 90 or higher in the appropriate fighting skill and 60 or higher in tactics.
Weapons with a primary ability of Concussion Blow require 70 or higher in the appropriate fighting skill and [[Tactics]].
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* [[Battle Axe]] - [[Swordsmanship]]
* [[Crossbow]]
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* [[Boomerang]] - [[Throwing]]
* [[Mace]]
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* [[Dread Sword]] - Swordsmanship
* [[Gnarled Staff]]
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* [[Lance]] - [[Fencing]]
==Seconday Weapons==
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* [[Longsword]] - Swordsmanship
Weapons with a secondary ability of Concussion Blow require 90 or higher in the appropriate fighting skill and [[Tactics]].
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* [[Halberd]] - Swordsmanship
* [[Battle Axe]]
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* [[Maul]] - Mace Fighting
* [[Maul]]
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* [[Quarter Staff]] - Mace Fighting
* [[Lance]]
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* [[Quarterstaff]]
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* [[Long Sword]]
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* [[Halberd]]
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==See Also==
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==Publishes==
* [[Special Moves]]
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* {{Publish AoS|note=Changed to be per weapon instead of all Swordsmanship weapons.}}
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* {{Publish UOR|note=Added for all two-handed Swordsmanship weapons in [[PvP]] combat.}}
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==See also==
 
* [[Crushing Blow]]
 
* [[Crushing Blow]]
* [[Damage Types]]
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* [[Paralyzing Blow]]
  
[[Category:Special Moves]]
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[[Category:Special moves]]

Latest revision as of 10:10, 20 February 2026

Concussion Blow
Concussion Blow
Does Direct Damage to the Target based on the difference between their current Hit Points and Mana. The greater the difference, the more Damage they receive.
Weapon(s): Long Sword
Battle Axe
Halberd
Maul
Mace
Gnarled Staff
Quarter Staff
Lance
Crossbow
Diamond Mace
Boomerang
Dread Sword
Barbed Whip
Shortbow
Mana: 20

Concussion Blow is a special move that was added during the Renaissance expansion in 2000. The move was revamped by the Age of Shadows expansion in 2003.

Effects

Ranged weapons mana drain max 50% and return max 40%. Melee weapons mana drain max 80% and return max 70%. Two-handed melee weapons mana drain max 80% and returned max 40%.

Primary weapons

Weapons with a primary ability of Concussion Blow require 70 or higher in the appropriate fighting skill and 30 or higher in tactics.

Secondary weapons

Weapons with a secondary ability of Concussion Blow require 90 or higher in the appropriate fighting skill and 60 or higher in tactics.

Publishes

See also