Difference between revisions of "Double Strike"

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Use of this special move allows an attacker to strike their opponent twice in the next single round of combat. Subsequent to activation, the next hit will automatically cause another swing attempt, which can either hit or miss according to the normal hit chance rules. This last point is in contention, as many have observed a much higher chance to have the second swing attempt parried. (Many recommend [[Armor Ignore]] as an alternative, since the damage yeild is similar to two successful swings).  
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{{Special move infobox
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| image = Doublestrike.png
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| desc = The next Target the user strikes will be hit by the weapon twice.
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| weapon = [[Pickaxe]]<br>[[Two Handed Axe]]<br>[[Double Axe]]<br>[[Scimitar]]<br>[[Katana]]<br>[[Crescent Blade]]<br>[[Quarter Staff]]<br>[[Double Bladed Staff]]<br>[[Repeating Crossbow]]<br>[[Wakizashi]]<br>[[Dual Short Axes]]<br>[[Dual Pointed Spear]]<br>[[Glass Staff]]<br>[[Nunchaku]]<br>[[Maul]]<br>[[Paladin Fork]]<br>[[Paladin Hammer]]
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| mana = 30
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}}
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'''Double Strike''' is a [[special move]] that was added during the ''[[Ultima Online: Age of Shadows|Age of Shadows]]'' [[expansion]] in 2003.
  
There is a '''-10% damage penalty''' for this special move.  
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==Effects==
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After activation, the next hit will automatically cause another swing attempt, which can either hit or miss according to the normal hit chance rules. This last point is in contention, as many have observed a much higher chance of having the second swing attempt parried. Many recommend [[Armor Ignore]] as an alternative, since the damage yield is similar to two successful swings.
  
'''[[Mana]] Cost''': 30 (subject to [[Lower Mana Cost]] modification).
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There is a -10% damage penalty for this special move.  
  
==Primary Weapons==
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==Primary weapons==
Weapons with a primary ability of Armor Ignore require 70 or higher in the appropriate fighting skill.
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Weapons with a primary ability of Double Strike require 70 or higher in the appropriate fighting skill and 30 or higher in [[tactics]].
*[[Repeating Crossbow]];
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* [[Crescent Blade]] - [[Swordsmanship]]
*[[Double Bladed Staff]];
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* [[Double Axe]] - Swordsmanship
*[[Quarterstaff]];
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* [[Double Bladed Staff]] - Swordsmanship
*[[2-Handed Axe]];
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* [[Dual Pointed Spear]] - Swordsmanship
*[[Crescent Blade]];
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* [[Dual Short Axes]] - Swordsmanship
*[[Double Axe]];
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* [[Glass Staff]] - [[Mace Fighting]]
*[[Katana]];
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* [[Katana]] - Swordsmanship
*[[Pick Axe]]; and
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* [[Maul]] - Mace Fighting
*[[Scimitar]].
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* [[Nunchaku]] - Mace Fighting
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* [[Paladin Fork]] - Mace Fighting
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* [[Paladin Hammer]] - Swordsmanship
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* [[Pickaxe]] - Mace Fighting
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* [[Quarter Staff]] - Mace Fighting
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* [[Repeating Crossbow]] - [[Archery]]
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* [[Scimitar]] - Swordsmanship
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* [[Two Handed Axe]] - Swordsmanship
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* [[Wakizashi]] - Swordsmanship
  
==Secondary Weapons==
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==Secondary weapons==
Weapons with a secondary ability of Armor Ignore require 90 or higher in the appropriate fighting skill.
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Weapons with a secondary ability of Double Strike require 90 or higher in the appropriate fighting skill and 60 or higher in tactics.
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* [[Daisho]] - Swordsmanship
  
Surprisingly, Double Strike is not a [[Secondary Special Move]] on any weapon.
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==Publishes==
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* {{Publish AoS|note=Added.}}
  
==See Also==
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[[Category:Special moves]]
* [[Special Moves]]
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[[Category:Special Moves]]
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Latest revision as of 11:13, 20 February 2026

Double Strike
Double Strike
The next Target the user strikes will be hit by the weapon twice.
Weapon(s): Pickaxe
Two Handed Axe
Double Axe
Scimitar
Katana
Crescent Blade
Quarter Staff
Double Bladed Staff
Repeating Crossbow
Wakizashi
Dual Short Axes
Dual Pointed Spear
Glass Staff
Nunchaku
Maul
Paladin Fork
Paladin Hammer
Mana: 30

Double Strike is a special move that was added during the Age of Shadows expansion in 2003.

Effects

After activation, the next hit will automatically cause another swing attempt, which can either hit or miss according to the normal hit chance rules. This last point is in contention, as many have observed a much higher chance of having the second swing attempt parried. Many recommend Armor Ignore as an alternative, since the damage yield is similar to two successful swings.

There is a -10% damage penalty for this special move.

Primary weapons

Weapons with a primary ability of Double Strike require 70 or higher in the appropriate fighting skill and 30 or higher in tactics.

Secondary weapons

Weapons with a secondary ability of Double Strike require 90 or higher in the appropriate fighting skill and 60 or higher in tactics.

Publishes