Difference between revisions of "Warrior's Gifts"
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==Publishes== | ==Publishes== | ||
* {{Publish 96|note=Passive Mastery ability Saving Throw has been removed and reworked as Warrior's Gifts}} | * {{Publish 96|note=Passive Mastery ability Saving Throw has been removed and reworked as Warrior's Gifts}} | ||
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| + | ==See also== | ||
| + | * [[Enchanted Summoning]] | ||
| + | * [[Intuition]] | ||
[[Category:Skill masteries]] | [[Category:Skill masteries]] | ||
Revision as of 10:04, 19 June 2026
| Warrior's Gifts | |
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| While the archery, fencing, mace fighting, swordsmanship, or throwing masteries are active the combatant receives hit chance increase, defense chance increase, strength bonus, and damage bonus based on mastery level | |
| Skill(s): | Archery Fencing Mace Fighting Swordsmanship Throwing |
| Minimum skill: | 90 |
| Type: | Passive
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| Mana: | 0 |
Warrior's Gifts is an Archery, Fencing, Mace Fighting, Swordsmanship, and Throwing skill mastery. It is a passive mastery and requires 90 weapon skill to become active.
Mastery levels
The bonuses received depend on the character's mastery level:
- Level 1: +5 Hit Chance Increase
- Level 2: +5 Hit Chance Increase and +5 Defense Chance Increase
- Level 3: +5 Hit Chance Increase, +5 Defense Chance Increase, +5 Strength Bonus, and +5% Damage Increase
Publishes
- Publish 96 (9 Feb 2017): Passive Mastery ability Saving Throw has been removed and reworked as Warrior's Gifts