Publish 96

Publish 96
TC1 Publish 1 release date: Jan 19 2017
TC1 Publish 2 release date: Jan 24 2017
Origin, Izumo, Baja release date: Jan 25 2017
Updated Origin, Izumo, Baja release date: Feb 3 2017
Worldwide release date: Feb 9 2017
Official publish notes: Publish 96 on uo.com


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Publish 96 is the first publish of 2017 and includes several combat and Doom artifact updates.

Ultima Store Update – The Wedding Package

Two wedding packages are available from the Ultima Store.

Base Wedding Package

  • Magical Botanical Archway Seed
    • Can be redeemed for 1 of 3 different botanical archway house addons
  • Magical Wedding Sewing Kit
    • Groom set includes tuxedo pants, tuxedo shirt/jacket combo, top hat, and engraveable cake topper
    • Bride set includes wedding gown and engraveable cake topper
  • Magical Cake Batter
    • Can be redeemed for 1 of 8 different three-tiered wedding cakes
    • Cakes can be decorated using a cake decoration tool
    • Produce a slice of cake matching the engraving and hue of the cake when used
  • Chocolate Fountain
    • Animated chocolate fountain that produces a chocolate covered strawberry when used
  • Furniture & Decorations – All specially wedding themed
    • 6 Cocktail Tables
    • 6 Covered Chairs
    • 20 Folding Chairs
    • 10 Tabletop Bouquets
    • 4 Standing Bouquets
    • 2 Fancy Candelabras
    • 2 Regular Candelabras
    • 2 Short Buffet Table Deeds
    • 1 Long Buffet Table Deed

Addon Wedding Package

Available to support seating for extra guests!

  • Furniture & Decorations – All specially wedding themed
    • 4 Cocktail Tables
    • 4 Covered Chairs
    • 10 Folding Chairs
    • 6 Tabletop Bouquets
    • 2 Standing Bouquets
    • 1 Fancy Candelabra
    • 1 Regular Candelabra
    • 1 Short Buffet Table Deed
    • 1 Long Buffet Table Deed

Dungeon Doom Update

New Weapon Properties

  • Bone Breaker
    • Items with this property have a 20% chance to inflict a stamina drain over time on targets for 4 seconds, which prevents consumption of refreshment potions. Will not activate with special moves.
    • While the wielder has 30 or more mana, victims take additional physical damage, independent of the chance to activate the stamina drain. Will not activate with special moves.
    • When the damage bonus activates it will consume 30 mana and is influenced by LMC
    • Victims receive a 60 second immunity from Bone Breaker
  • Swarm
    • Items with this property have a chance to activate a swarm of insects on their targets, causing physical damage. This effect can be negated by taking fire damage or equipping a torch. Will not activate with special moves.
  • Sparks
    • Items with this property have a chance to activate devastating energy sparks on their targets, causing energy damage over time. Will not activate with special moves.
    • Any post-resist damage done to a target is given back to the attacker as mana.
    • The effect is doubled on monsters.

Combat Updates

Weapon Special Move Update

  • Increased Moving Shot's hit chance penalty.
  • Moving Shot damage is now always physical regardless of other damage modifiers including quivers and Consecrate Weapon.
  • PvP Only: Armor Ignore direct damage cap on ranged weapons has been reduced from 35 to 30.
  • Increased special move Disarm immunity from 10 to 15 seconds for melee weapons.
  • Increased special move Block duration from 3 to 6 seconds.
  • Decreased Double Shot mana cost from 35 to 30.
  • 30 Tactics & 70 Weapon Skill are required for Primary Moves
  • 60 Tactics & 90 Weapon Skill are required for Secondary Moves

Passive Mastery ability Saving Throw has been removed and reworked as Warrior's Gifts

Mysticism Update

  • Updated Hail Storm damage distribution to mimic chain lightning.
  • Fixed issue where Sleep was not using its base duration time of 2 seconds.
  • Initial Spell Plague damage is now modified by SDI.
  • Fixed issue where Spell Plague didn't use modified magic resist.
  • Mysticism Mastery ability Nether Blast now correctly damages targets within a one tile radius of the blast. Reduced casting time of Nether Blast from 2.25 to 2 seconds.
  • Increased Hail Storm mana cost from 40 to 50.

Necromancy Update

  • Max resist debuffs no longer stack from Curse and Corpse Skin. The highest debuff for each max resist will be applied. Max resist debuff scales based on modified skill.
  • Corpse Skin max resist debuff calculation now scales based on 100.0 skill average vs 120.0 skill average.
  • Necromancers no longer need to be focused spec for corpse skin to modify max resist of target.
  • Increased Necromancy Conduit base duration from 4 to 6 seconds.
  • Mobs under Mastery ability Command Undead no longer incorrectly flag when casting Poison Strike.
  • Resolved issues where Necromancy Evil Omen applied 25% damage bonus twice, was removed when hit for 0 damage, and was removed when target had 0 magic resistance.

PvP Only: Ranged weapon damage calculation update

  • For weapons slower than 3 seconds, the faster the swing speed, the greater the chance damage will be at the low end of weapon damage range.
  • Ranged weapons with a base swing speed slower than 3 seconds will take swing speed into account in the final damage calculation.
  • Reducing weapon swing speed below .75 seconds of base swing speed increases chance of damage reduction per .25 seconds.
  • Potential damage reduction is capped at the minimum damage of the weapon. If your weapon has a damage range of 62-77, the lowest damage roll for your weapon would be 62.
  • Throwing weapon "Sweet Spot" mechanic takes priority when setting minimum damage of the weapon.

Misc Changes & Bug Fixes

Classic Client Updates

  • Added the following game window sizes:
    • 1024×768
    • 1152×864
    • 1280×720
  • Display radius is based on game window size with a minimum 18 tiles and a maximum of 24 tiles.
  • Increased display radius from 18 to 24 tiles.
  • Fixed classic crash related to weather effects

Enhanced Client Updates

  • Increased display radius from 18 to 24 tiles.
  • Fixed enhanced client crash when spellbooks are hidden.

[Archived] Updates

Latest Updates through TC1 – Origin

Based on feedback and observations the following has been updated on Origin, Izumo and Baja:

  • Adjusted AIs and stats on the Dark Father
  • The Dark Father will now drop 10 Dark Father blood. The top 3 players on the top attacker list (an aggregation of damage dealt, received, and healed) will receive 5, 3, and 2 blood respectively.
  • The following updates have been made to Doom Artifacts, all newly created and existing artifacts will see these changes
    • Bracelet of Primal Consumption
      • Damage Eater: 6%
    • Scholar's Halo
      • Lower Mana Cost: 10%
      • Mana Regen: 2%
      • Spell Damage Increase: 15%

Updates Between TC & Origin, Izumo & Baja

  • Doom Artifact Updates
    • The following changes have been made to the new Doom artifacts
      • Bow of the Infinite Swarm
        • Removed Archery Bonus, Added 50% Hit Mana Leech
      • Cuffs of the Archmage
        • Increased all resists to 15%, Added 4 Mana Regeneration
      • Scholar's Halo
        • Increased all resists to 15%, Increased Spell Damage Increase to 20%, removed Intelligence Bonus
      • Ring of Primal Consumption
        • Changed to a bracelet (TID will update with WW release), Increased Luck to 200, Increased all resists to 20%, changed to 18% random eater.
      • Britches of Warding
        • Added 8 Lower Mana Cost, Changed Random Eater to 9%
      • The Deceiver
        • Added 20% Hit Lower Defense, Added 20% Hit Lower Attack, removed Defense Chance Increase & Hit Chance Increase, Added Stamina Leech 30%
      • Gloves of Feudal Grip
        • Increased all resists to 15%, removed Luck, Increased Strength Bonus to 8, removed Defense Chance Increase, removed Eater, removed SA entitlement requirement, added Hit Point Regeneration 3, added Mana Regeneration 3
      • Glenda
        • Removed Hit Mana Drain, added 20 Hit Mana Leech
  • Increased drop rate of Tribal Berries on various Savage mobs.
  • "Green Tea" has been renamed to "Basket of Green Tea" to differentiate it from the craftable ingredient.
  • Baskets of Green tea now weigh 1 stone and will stack. This only applies to newly purchased Baskets, old baskets will not stack with new Baskets.
  • Innkeepers in Zento will now stock 1000 Baskets of Green tea.
  • Increased the number of Innkeepers that spawn in the Zento Inn to 3.
  • Resolved issues where Necromancy Evil Omen applied 25% damage bonus twice, was removed when hit for 0 damage, and was removed when target had 0 magic resistance.

Updates between first & second TC1 release

  • Fixed issue where doors in the gauntlet could be destroyed by creature AI.
  • The following new Doom artifacts have been removed as craftables and will now be available as direct drops,
    • The Scholar's Halo
    • The Deceiver
    • Glenda
    • Bow of the Infinite Swarm
  • Doom Drops have been refactored and the following are now available as equal drops from the Guaranteed Reward System
    • Hat of the Magi
    • Staff of the Magi
    • Ring of the Elements
    • Gauntlets of Nobility
    • Leggings of Bane
    • Midnight Bracers
    • Glenda
    • Bow of the Infinite Swarm
    • The Deceiver
    • The Scholar's Halo
    • A recipe for a new craftable doom artifact including the Britches of Warding, Gloves of Feudal Grip, Cuffs of the Archmage, and the Ring of Primal Consumption
    • A randomly generated "Prized" magic item that is at least a Lesser Artifact, with no additional negative properties.
    • A random legacy doom artifact not listed above. All legacy doom artifacts have been condensed into a single entry in the reward list, providing a much greater chance at obtaining more desirable items.
  • All Artisan Festivals will be cleaned up, and Town Crier messages related to the Artisan Festival will be removed.
  • Resolved issue where Magery mastery ability Death Ray was uninterruptible.
  • Resolved issue where Chivalry mastery ability Rejuvenate was uninterruptible.
  • Resolved issues where uncooked fruit pie, uncooked peach cobbler, muffin, and sweet cocoa butter BODs could not be exceptional or be bribed up to exceptional.

Classic Client Updates

  • Fixed an issue where approaching names would not display properly in the Classic Client.
  • Resolved a crash in the Classic Client when selecting a full screen resolution that is less than the gameplay window size.
  • Resolved an issue where some block tiles were not the correct height, which could cause collision and rubber banding issues.
  • Fixed issue where the evening gown was not displaying the correct gump art.
  • The circle of transparency is now centered when game window size is changed.
  • We are working to resolve the issue with new gameplay window resolutions when using Korean language support.

External links