Difference between revisions of "Maul (weapon)"
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They are crafted by [[Blacksmithy|blacksmith]]s, and can be recycled using a [[Salvage Bag]] or smith tool. To perform either action your character must be standing near an [[anvil]] and [[forge]]. Smelting provides a better return if you have a high level of [[mining]]. | They are crafted by [[Blacksmithy|blacksmith]]s, and can be recycled using a [[Salvage Bag]] or smith tool. To perform either action your character must be standing near an [[anvil]] and [[forge]]. Smelting provides a better return if you have a high level of [[mining]]. | ||
| − | [[Weapons]] that are [[exceptional]]ly crafted will receive a [[Damage Increase]] bonus that is further boosted by your character's [[Arms Lore]] skill. [[Runic Tools]] can be used to add additional [[Item Properties]], making for a far more powerful weapon. | + | [[Weapons]] that are [[exceptional]]ly crafted will receive a [[Damage Increase]] bonus that is further boosted by your character's [[Arms Lore]] skill. [[Runic Tools]], [[Imbuing]] or [[Runic Re-Forging]] can be used to add additional [[Item Properties]], making for a far more powerful weapon. |
Items retain the color of the material from which they are made. Crafted versions can have their [[durability]] increased, via [[Powder of Fortifying]], to a maximum of 255 and can be dyed with [[Pigments of Tokuno]] or [[Natural Dye]]s. If crafted [[exceptional]]ly by a [[Grandmaster|GM]]+ crafter they can hold their maker's mark. | Items retain the color of the material from which they are made. Crafted versions can have their [[durability]] increased, via [[Powder of Fortifying]], to a maximum of 255 and can be dyed with [[Pigments of Tokuno]] or [[Natural Dye]]s. If crafted [[exceptional]]ly by a [[Grandmaster|GM]]+ crafter they can hold their maker's mark. | ||
Revision as of 19:53, 19 October 2012
|
| Maul |
| Weight: 10 Stones |
| Physical Damage 100% |
| Weapon Damage 14 - 16 |
| Weapon Speed 3.5s |
| Strength Requirement 45 |
| One-Handed Weapon |
| Skill Required: Mace Fighting |
| Durability: 36 (min) - 48 (max) |
The Maul is a One-Handed Weapon for Mace Fighting practitioners.
They are crafted by blacksmiths, and can be recycled using a Salvage Bag or smith tool. To perform either action your character must be standing near an anvil and forge. Smelting provides a better return if you have a high level of mining.
Weapons that are exceptionally crafted will receive a Damage Increase bonus that is further boosted by your character's Arms Lore skill. Runic Tools, Imbuing or Runic Re-Forging can be used to add additional Item Properties, making for a far more powerful weapon.
Items retain the color of the material from which they are made. Crafted versions can have their durability increased, via Powder of Fortifying, to a maximum of 255 and can be dyed with Pigments of Tokuno or Natural Dyes. If crafted exceptionally by a GM+ crafter they can hold their maker's mark.
| Special Moves | ||
|---|---|---|
| Primary | |
Crushing Blow |
| Secondary | |
Concussion Blow |
Crafting
| Crafting the Blacksmithy item Maul (weapon) | ||||
|---|---|---|---|---|
| Minimum Skill Requirements | Components | Success Chances | ||
| 19.4 Blacksmithy |
|
120.0 skill = 100% | ||
| Exceptional Chances | ||||
| 120.0 skill = 100% | ||||
| Additional Notes | ||||
| This item may hold it's Maker's Mark. The item retains the color of the material used. | ||||

