Difference between revisions of "Warrior's Gifts"

(Mastery levels)
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The bonuses received depend on the character's mastery level:
 
The bonuses received depend on the character's mastery level:
 
* '''Tier 1:''' +5 [[Hit Chance Increase]]
 
* '''Tier 1:''' +5 [[Hit Chance Increase]]
* '''Tier 2:''' +5 [[Hit Chance Increase]] and +5 [[Defense Chance Increase]]
+
* '''Tier 2:''' +5 Hit Chance Increase and +5 [[Defense Chance Increase]]
* '''Tier 3:''' +5 [[Hit Chance Increase]], +5 [[Defense Chance Increase]], +5 [[Strength (statistic)|Strength Bonus]], and +5% [[Damage Increase]]
+
* '''Tier 3:''' +5 Hit Chance Increase, +5 Defense Chance Increase, +5 [[Strength (statistic)|Strength Bonus]], and +5% [[Damage Increase]]
  
 
==Publishes==
 
==Publishes==

Revision as of 03:19, 20 June 2026

Warrior's Gifts
Warrior's Gifts
While the archery, fencing, mace fighting, swordsmanship, or throwing masteries are active the combatant receives hit chance increase, defense chance increase, strength bonus, and damage bonus based on mastery level
Skill(s): Archery
Fencing
Mace Fighting
Swordsmanship
Throwing
Minimum skill: 90
Type: Passive


Mana: 0

Warrior's Gifts is an Archery, Fencing, Mace Fighting, Swordsmanship, and Throwing skill mastery. It is a passive mastery and requires 90 weapon skill to become active.

Mastery levels

The bonuses received depend on the character's mastery level:

Publishes

  • Publish 96 (9 Feb 2017): Passive Mastery ability Saving Throw has been removed and reworked as Warrior's Gifts

See also