Energy Damage

Revision as of 11:42, 21 January 2008 by Ceruleus (Talk | contribs) (New page: '''Energy Damage''' simply refers to the type of damage a weapon or spell can cause. In this instance, physical damage would be applied against an opponent’s same [[Resi...)

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Energy Damage simply refers to the type of damage a weapon or spell can cause. In this instance, physical damage would be applied against an opponent’s same resistance. By default, melee weapons cause 100% physical damage. Obviously, magic, runic crafted, and resource modified weapons can cause other Damage Types as well.

See Also