Difference between revisions of "Fire Damage"

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*[[Energy Damage]]
 
*[[Energy Damage]]
 
*[[Chaos Damage]]
 
*[[Chaos Damage]]
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[[Category:Damage Types]]

Latest revision as of 01:34, 26 January 2008

Fire Damage simply refers to the type of damage a weapon or spell can cause. In this instance, fire damage would be applied against an opponent’s same resistance. By default, melee weapons cause 100% physical damage. Obviously, magic, runic crafted, and resource modified weapons can cause other Damage Types as well.

Notes

The artifact, Blaze of Death inflicts 50% Fire Damage.

See Also