User:Ceruleus

Revision as of 00:36, 24 February 2008 by Ceruleus (Talk | contribs)

Template:Admins Uo banner 1999.jpg Doesn't the Mondain above look like John Locke from TV's Lost series?

Shard: Lake Superior

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<sup>[<font color=#0033ff>citation needed</font>]</sup> = [citation needed]

<ref>Koozin, Kristine. ''The Vanitas Still Lifes of Harmen Steenwyck (1612-1656): Metaphoric Realism.'' Lewiston, NY: Edwin Mellen Press. 1990. Pgs 10 & 13.</ref>
==References==
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Special Moves

Primary: BleedAttack.jpg
Bleed Attack
Secondary: InfectiousStrike.jpg
Infectious Strike


Scratch Pad

Counselors were player volunteers who


are the buffers between the player community and the GameMasters (GMs). They help the GMs to answer calls for help, to answer player queries if they can, help them resolve problems, and if they cannot, to pass the player's queries/problems to the GM to handle.

This is what happens. You, the player, call the GM by pressing the Call GM button. Your name and the message you enter gets put into a queue for that particular server. That queue is managed by counselors firsthand. They, the counselors, are your first line of enquiry. A counselor who's logged in to the server will go to the top of the queue list and teleport to the player in question to help him or her out. If the counselor cannot help the player, eg it's a serious problem that only GMs can resolve, they transfer the player (data and location of the player etc) to the GM to resolve. The player can go about doing his business as the GM will teleport straight to the player.

What CAN we do and what CAN'T we do? As of today (10 Oct 1997) :-

We cannot teleport anyone from one place to another (except to Jail, and that we don't do that on principle unless necessary). We cannot offer items to you. We have no access to your data kept online in the servers. We cannot stop the creatures that are attacking you. We cannot physically stop players who are attacking you. We cannot tell if a server will go up or down or whether there's a wipe or not (unless we are informed of it).

We can tell you roughly where you are if you are lost. We can help you with most general questions about gameplay, especially (particularly) if you are a new player. We can report your problems to Origins in our report to them. We can transfer you to a GM provided you are in our queue and you are the "call" we were summoned for.

Source on role and ability of Counselors

Revolt in Britannia: UO Counselors Sue Origin and EA "We're being oppressed, we're being oppressed!," scream angry online denizens. by IGN Staff September 20, 2000 - All's not well in Britannia.

A group of Ultima Online Counselors (those folks who volunteer their time to help you with any problems you may have while playing UO) filed a Class Action lawsuit in a Colorado district court yesterday, demanding "damages equal to three times Plaintiffs' unpaid minimum wage, and/or Plaintiffs' unpaid overtime compensation, as the case may be, attorneys' fees and costs, and injunctive relief," claiming that Origin and Electronic Arts were in, "violation of the minimum wage and overtime provisions of the FLSA" (Fair Labor Standards Act) and the Colorado Wage Act.

We're having a hard time figuring out why these people who signed up as volunteers are getting up in arms now about not getting paid. There may be more to this then just that, but from the outside looking in, it just seems like more people trying to cheat their way into more money.

While there's not much information on the Class Action suit as of yet, you can bet we'll be keeping a close eye on this one as the lawsuit moves forward.

Original article