Charged Assassin Spike

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Assassin Spike.png
Charged Assassin Spike
Weight: 4 Stones
Hit Lightning 10%
Physical Damage 100%
Weapon Damage 10 - 12
Weapon Speed 2s
Strength Requirement 15
One-Handed Weapon
Skill Required: Fencing
Durability: 36 (min) - 48 (max)

One of the Magical Craftables, the Charged Assassin Spike is an enhanced version of the Assassin Spike.

They can be: crafted Exceptionally; enhanced by using Runic Tools; have their Durability increased via Powder of Fortifying to a maximum of 255; be dyed with Pigments of Tokuno; and receive an Arms Lore bonus.

Magical Craftables were introduced with the Mondain's Legacy expansion. They require special Resources and Recipes in addition to the usual components required to craft the base item. However, they always come with at least one extra Item Property, which stacks with any other bonuses the item might receive at the time of creation. In this case, the bonus is:

Special Moves
Primary InfectiousStrike.jpg Infectious Strike
Secondary Special move shadowstrike.jpg Shadowstrike


Crafting

Crafting the Blacksmithy item Charged Assassin Spike
Minimum Skill Requirements Components Success Chances
75.0 Blacksmithy
Ingots 9 Ingots
Ecru Citrine.png 1 Ecru Citrines
100.0 skill = 50.0%
110.0 skill = 70.0%
120.0 skill = 90.0%
Exceptional Chances
100.0 skill = 5.0%
110.0 skill = 25.0%
120.0 skill = 45.0%
Additional Notes
This item may hold it's Maker's Mark.
The item retains the color of the material used.
Requires the "Mondain's Legacy" expansion.
Requires a Blacksmithy Recipe scroll.


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