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  • When training, target an inanimate object such as anything on the ground or in your [[backpack]] * [https://uo.com/wiki/ultima-online-wiki/skills/magery/ Magery page on UO.com]
    5 KB (835 words) - 11:43, 21 August 2017
  • * Arrows that miss their target will now be recovered automatically, rather than dropping to the ground beh ** New players are given the option to page a counselor. (Japan Only)
    5 KB (764 words) - 11:50, 29 February 2008
  • ...sts, skills and elemental damage distribution. At 100 skill points you may target untamed [[animals]] as well, and at 110 you may view information about unta Activate the skill via macro or skill button and target a creature. You ''can'' gain from repeating upon the same creature.
    1 KB (230 words) - 02:53, 2 January 2019
  • ...ou do not gain you must find another NPC to target. If you do gain you can target that and every previous NPC again for gains. * [http://guide.uo.com/skill_6.html Begging page on UO.com]
    3 KB (475 words) - 13:33, 26 January 2015
  • * Target the [[forge]]. * Target the item you wish to melt into ingots. (If smelting self-crafted items, wil
    7 KB (1,050 words) - 06:55, 12 April 2013
  • #When the target cursor appears, select the item you wish to repair. #When the target cursor appears, select the item you wish to enhance.
    4 KB (735 words) - 14:41, 6 October 2012
  • ...useful, the difficulty of the skill being related to the distance from the target. ...right click the icon on the hotbar, choose target, and choose "stored" and target the box. After that you can use that macro to train your skill.
    8 KB (1,367 words) - 05:16, 23 July 2019
  • Evaluating Intelligence has three uses: showing information about a target, spell damage calculation and a defensive mechanism. ...creature or player, it will give you the percentage of remaining mana the target has. Furthermore, an estimate of their overall intelligence is given.
    5 KB (685 words) - 16:51, 4 March 2016
  • * Target the corpse. * Target the chest.
    3 KB (449 words) - 21:01, 2 December 2015
  • ...s equal to that of your current skill level. The taming difficulty of your target creature has no effect and there is no wait time between attempts. * Target the animal you wish to herd.
    3 KB (501 words) - 18:00, 13 December 2015
  • ...a target chest you must first acquire some [[Lockpick]]s. Use these on the target lock and you will attempt to break it. Depending on the complexity involved ...and far less dangerous) to cast the low level spell [[Telekinesis]] on the target prior to opening it with your hands (from a safe distance, of course!).
    3 KB (517 words) - 16:30, 19 June 2019
  • ...t is scored. Such weapons also do a small amount of additional damage to a target's [[Stamina]] when hit. ...ing Mace Fighting or other melee skills visit the [[Melee Training Guide]] page.
    6 KB (767 words) - 09:52, 22 November 2019
  • ...fit from increased levels of swordsmanship is a greater chance to hit your target. Other melee factors, like [[Damage Increase|damage]] and [[Swing Speed Inc ...ing Swordsmanship or other melee skills visit the [[Melee Training Guide]] page.
    9 KB (1,174 words) - 13:15, 4 April 2020
  • ...can be located and followed around (by an arrow constantly pointing in the target's direction). It does not matter if you select a target to track or not you will still gain as long as the tracking window opened.
    2 KB (259 words) - 04:34, 18 October 2014
  • ...]]. It is typically considered wise to [[Stealthing|Stealth]] over to your target beforehand, then (if your mark is another character), use the [[Snooping]] * [http://guide.uo.com/skill_33.html Stealing page on UO.com]
    7 KB (1,115 words) - 09:02, 18 May 2012
  • ...em to [[Stealing|Steal]]. Without the use of Snooping you can only blindly target the characters themselves and hope that the random item you grab will be of ...f your target, you might consider creating a single button macro for "last target", tap this approximately once per second until the desired skill level is r
    3 KB (509 words) - 04:11, 23 December 2008
  • ...Once taming has begun you may stray anywhere up to ten tiles away from the target though if it loses sight of you or is injured in any way the attempt will c ''See the [[Tameables]] page for a list of tameable creatures.''
    6 KB (957 words) - 02:53, 2 January 2019
  • ...bility 50% of the time is presented on the [[Formulas and Game Mechanics]] page. .... Chance to block can be calculated using the formulas on the [[Parrying]] page. Bushido also offers the only method in the game to entirely avoid direct s
    5 KB (726 words) - 23:29, 12 April 2014
  • | rowspan="2" | Restores Hit Points of a valid target within 2 tiles of caster.<br>Higher karma will increase the damage healed ( ...ved.<br>Higher karma and Chivalry improve the chance of removal. See skill page for list of effects that may be removed.
    10 KB (1,407 words) - 03:11, 19 October 2022
  • ...been poisoned could be used by anyone and would have a chance to poison a target with each hit. ...[[Arch Cure]] spell in PvP combat would render a successful poisoning of a target useless. Poisoning remains very useful in PvM and roleplaying, however.
    8 KB (1,221 words) - 10:05, 12 January 2018

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