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  • * The position of the item property icon will now always be saved when it is in single-click ..., etc.) are being prepared to no longer block player character movement as of Publish 19. Note: Until Publish 19 is implemented, you may experience some
    2 KB (362 words) - 09:46, 30 December 2011
  • The current version of the 2D client remains 4.0.0l, and the 3D client version is now '''4.0.0m''' ...ct to the patch server at all, and are using an original (Non-T2A) version of Ultima Online, you may need to update your verinfo file. For details on upd
    1 KB (235 words) - 17:48, 2 January 2012
  • ...ould not generally be noticeable, but may be apparent at places with a lot of items lying around (vendor malls, banks, etc.). * (2D and 3D) More efficient storage of item properties data on client.
    4 KB (710 words) - 17:19, 2 January 2012
  • * Targeting pets’ status bars will execute the target function instead of going into edit mode in the text area. ...which will help resolve some perceived "lag" when entering areas with lots of objects. This also means, however, that some objects may not immediately ha
    2 KB (394 words) - 09:54, 30 December 2011
  • text 'no icon set'. To set a 'picture' in this box LEFT click and a box of icons/ opens for you to select from. These have some 'custom' Icons and icons of all spells, actions, weapon specials etc. Scroll down in here (with scroll
    22 KB (4,056 words) - 12:15, 13 May 2012
  • __NOTOC__[[Image:Demo_pending.png|frame|Example of a house in "Demolition Pending" phase]] '''As of Publish 89''', Housing Decay has changed to the following information via U
    3 KB (486 words) - 10:43, 15 February 2015
  • ...tue and can see the current level of your virtue displayed as a number out of 10 for each level until you have gained the maximum level (e.g., 6/10 or 10 ...are three levels to each virtue, Seeker, Follower and Knight. At the time of writing not all the virtues are active. At present, as in [[2D]], you may
    2 KB (316 words) - 21:14, 9 January 2016
  • ...ct to the patch server at all, and are using an original (Non-T2A) version of Ultima Online, you may need to update your verinfo file. For details on upd ...r/ask.php?&p_prod_lvl1=1&p_cat_lvl1=57&p_cat_lvl2=160please visit this web page].
    2 KB (281 words) - 09:56, 30 December 2011
  • ...ct to the patch server at all, and are using an original (Non-T2A) version of Ultima Online, you may need to update your verinfo file. For details on upd .../ask.php?&p_prod_lvl1=1&p_cat_lvl1=57&p_cat_lvl2=160 please visit this web page].
    3 KB (475 words) - 10:18, 30 December 2011
  • =Emerald Warriors Of Nepeloma= ...rior Princes stumbled across the lost realm of Mondain. This tiny fragment of shard had been lost since Britannia was created. In the now empty and crumb
    1 KB (191 words) - 09:30, 28 June 2010
  • ...patch that included all of the client-side setup for [[Ultima Online: Age of Shadows|UO:AoS]]. It was followed by patch 3.0.8z2, which fixed some minor ...on your computer, while the publish will allow our servers to run the Age of Shadows code. Patches require a download on your part, while publishes do n
    6 KB (990 words) - 10:21, 30 December 2011
  • ...ct to the patch server at all, and are using an original (Non-T2A) version of Ultima Online, you may need to update your verinfo file. For details on upd .../ask.php?&p_prod_lvl1=1&p_cat_lvl1=57&p_cat_lvl2=160 please visit this web page].
    1 KB (230 words) - 11:14, 30 December 2011
  • ...ct to the patch server at all, and are using an original (Non-T2A) version of Ultima Online, you may need to update your verinfo file. For details on upd .../ask.php?&p_prod_lvl1=1&p_cat_lvl1=57&p_cat_lvl2=160 please visit this web page].
    1 KB (223 words) - 11:24, 30 December 2011
  • ...ct to the patch server at all, and are using an original (Non-T2A) version of Ultima Online, you may need to update your verinfo file. For details on upd .../ask.php?&p_prod_lvl1=1&p_cat_lvl1=57&p_cat_lvl2=160 please visit this web page].
    1 KB (219 words) - 11:41, 30 December 2011
  • * A bug with some critters, including nightmares, leaving bits of "artifact images" on the screen as they move has been fixed. * The altitude of speech text over many monsters was increased to be over their heads.
    3 KB (485 words) - 11:56, 30 December 2011
  • ...ct to the patch server at all, and are using an original (Non-T2A) version of Ultima Online, you may need to update your verinfo file. For details on upd .../ask.php?&p_prod_lvl1=1&p_cat_lvl1=57&p_cat_lvl2=160 please visit this web page].
    1 KB (218 words) - 21:13, 2 January 2012
  • ...ct to the patch server at all, and are using an original (Non-T2A) version of Ultima Online, you may need to update your verinfo file. For details on upd .../ask.php?&p_prod_lvl1=1&p_cat_lvl1=57&p_cat_lvl2=160 please visit this web page].
    1 KB (218 words) - 12:08, 30 December 2011
  • ...ement/Discordance:''' This patch replaces all '''''labels & notations''''' of "Enticement" within the game with "Discordance" (read more about Discordanc * A bug causing the loss of the size and position of the gameplay window when the client is running in a maximized window has be
    3 KB (517 words) - 15:24, 1 January 2012
  • ...ion has been added to allow players to manually tweak the brightness level of models. ...ct to the patch server at all, and are using an original (Non-T2A) version of Ultima Online, you may need to update your verinfo file. For details on upd
    2 KB (290 words) - 17:16, 2 January 2012
  • * 3D’s shadows are now simple geometric outlines instead of layered polygons. "Blob" shadows also added for lower end machines. ...ects of a given type in a specific container. Note that only certain types of objects are counted in this.
    3 KB (481 words) - 21:12, 2 January 2012

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