Bone

Revision as of 12:46, 23 January 2008 by Ceruleus (Talk | contribs)

Originally meant to be a necromancy reagent, Bone is currently a Tailoring resource that is used in the creation of Bone Armor. Just as hides must be processed into leather, characters must use a pair of scissors on bone piles to create the resource, bone.

In addition to bone piles, the resource bone can be made from the following: pelvis bone; a bone; jawbone; and a spine.