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  • * The formula for controlling a tamed pet has changed - [[Publish Notes 02.08.07|see here So, we've tweaked the overall formula somewhat to this:
    9 KB (1,508 words) - 21:51, 18 January 2008
  • * The Mindblast damage calculation formula has changed. Note: Mindblast damage is based on Intelligence and Magery ski
    14 KB (2,206 words) - 19:37, 24 September 2007
  • ...tack of 4 or more food items at a time will restore its stamina. The exact formula for the amount of Stamina restored is: Number of Food Items In Stack * 15 -
    12 KB (1,829 words) - 17:23, 29 September 2007
  • ...dify the target’s maximum hit points equally. For example, under the new formula, a player with 80 strength will have 90 hit points. However, if they drink ...lumberjack skill will now add a damage bonus to axe weapons using the same formula as described for the anatomy damage bonus.
    14 KB (2,248 words) - 18:18, 11 October 2007
  • '''"What's the new formula for determining Mana Regeneration?"'''
    3 KB (621 words) - 17:09, 14 October 2007
  • '''"What is the barding difficulty formula?"''' ...may have skill points in it, affecting its total difficulty. So while the formula itself is correct, players don't necessarily have all the data they'd need
    2 KB (433 words) - 14:13, 29 October 2007
  • ...e chance to lose a point of durability" seems to be the simple answer. The formula is as follows: ...vendor slots are derived from your total storage (by an incredibly arcane formula) so increasing your total storage will make your vendor slots go up, but it
    6 KB (972 words) - 18:25, 19 November 2007
  • ...get's current hit points, at low levels, poison was less effective. If the formula that determines poison damage is less than the minimum associated with the
    49 KB (8,274 words) - 04:04, 25 November 2007
  • ...t uses 2, 21-30 it uses 3, etc. We haven't seen any inaccuracies with this formula so far, so we're reasonably confident that it actually works that way. If a
    4 KB (708 words) - 00:51, 4 January 2008
  • * [http://guide.uo.com/skill_49.html Necromancy - Fixed Cursed Weapon formula and added info about Spell Resist and Blood Oath damage, added the Fast Cas ...! But you can get the necessary info from the in-game tooltips to use that formula.)]
    6 KB (974 words) - 17:19, 21 December 2007
  • ...ting Spells now reduces a percentage of Blood Oath damage by the following formula: <BR> ((Resisting Spells Skill x 10) / 20) + 10 = percentage of damage resi
    1,000 bytes (143 words) - 10:53, 14 June 2018
  • ...racter’s karma. Karma can be calculated by the following ''approximate'' formula:
    7 KB (1,021 words) - 07:43, 31 December 2012
  • ...ance]], while lowering the caster's [[Resistances|elemental resistances]]. Formula: 15 + ([[Inscription]] / 20) Physical bonus, -5 Elemental.
    987 bytes (125 words) - 14:27, 31 January 2010
  • ...irit Speak]] skill and the damage you do to the target by weapon or spell. Formula is Spirit Speak / 5:
    1 KB (208 words) - 11:04, 14 June 2018
  • The base regeneration formula is: ...ems is capped at 30</sup>[http://stratics.com/community/threads/mana-regen-formula.170563/]
    4 KB (641 words) - 18:24, 3 January 2016
  • By way of example, the formula for hit chance percentage is:
    2 KB (239 words) - 23:20, 4 March 2010
  • ...centage you can get on a '''melee''' weapon is determined by the following formula (based on [http://boards.stratics.com/php-bin/arcpub/showthreaded.php?Cat=&
    4 KB (336 words) - 14:22, 25 August 2012
  • ==Swing Speed Formula== The formula is based upon [[Five on Friday - March 9, 2007|March 9, 2007]].
    4 KB (559 words) - 01:30, 21 May 2011
  • There is no formula needed for Spell Damage Increase because it is a true conversion, a 10% inc ...that comes into play in calculating the [[magery]] base spell damage. The formula for how much spell damage your getting from your Evaluating Intelligence is
    9 KB (1,146 words) - 04:56, 1 January 2024
  • ...]] and scaled by their [[Magic Resistance]]. An intuitive (yet unofficial) formula is: ...'''rounded down''' to the nearest integer and is capped at 100% while the formula's maximum value is 110%. Because of this, not all skill values need to be m
    3 KB (525 words) - 00:33, 3 September 2012

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