Difference between revisions of "Tactics"

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''“For your first lesson in Tactics, go stand in front of that dragon and wave your arms above your head while I stand back here and shoot arrows. All right?”''
 
''“For your first lesson in Tactics, go stand in front of that dragon and wave your arms above your head while I stand back here and shoot arrows. All right?”''
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Your level of <b>Tactics</b> determines how much of your [[Base Damage]] you are capable of inflicting on opponents. The percentage is equal to your skill plus + 50% (for example, at 120 skill points you will deal 170% of your base damage, while a fighter with no skill will only deal 50%).
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Instead of using Tactics to determine their spell damage levels, [[Magery|mages]] instead use the [[Evaluating Intelligence]] skill.
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This skill also counts towards your ability to perform [[Special Moves]].
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==Training==
 
==Training==
Tactics can be gained anytime an opponent is hit with a weapon or fist. Once training of either [[Fencing]], [[Mace Fighting]], [[Swordsmanship]], or [[Wrestling]] is completed, Tactics will usually be very close or at the level you want. To finish training just keep fighting how you were fighting. For more details visit the [[Melee Training Guide]].
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Tactics can be gained anytime an opponent is hit with a weapon or fist. Once training of either [[Fencing]], [[Mace Fighting]], [[Swordsmanship]], [[Archery]] or [[Wrestling]] is completed, Tactics will usually be very close or at the level you want. To finish training just keep fighting as you were. For more details visit the [[Melee Training Guide]].
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==See Also==
 
==See Also==
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* [[Anatomy]]
 
* http://guide.uo.com/skill_27.html - Tactics page on UO.com
 
* http://guide.uo.com/skill_27.html - Tactics page on UO.com
  
 
[[Category:Skills]]
 
[[Category:Skills]]

Revision as of 02:18, 15 April 2008

Flag tactics.gif

“For your first lesson in Tactics, go stand in front of that dragon and wave your arms above your head while I stand back here and shoot arrows. All right?”

Your level of Tactics determines how much of your Base Damage you are capable of inflicting on opponents. The percentage is equal to your skill plus + 50% (for example, at 120 skill points you will deal 170% of your base damage, while a fighter with no skill will only deal 50%).

Instead of using Tactics to determine their spell damage levels, mages instead use the Evaluating Intelligence skill.

This skill also counts towards your ability to perform Special Moves.

Training

Tactics can be gained anytime an opponent is hit with a weapon or fist. Once training of either Fencing, Mace Fighting, Swordsmanship, Archery or Wrestling is completed, Tactics will usually be very close or at the level you want. To finish training just keep fighting as you were. For more details visit the Melee Training Guide.

See Also