Difference between revisions of "Club"
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| − | + | | primary=shadowstrike | |
| − | + | | secondary=dismount | |
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==Crafting== | ==Crafting== | ||
| − | + | {{Crafting Box | |
| − | 65.0 | + | | primaryskill=Carpentry |
| − | + | | carpentry=65.0 | |
| − | + | | boards=10 | |
| − | + | | skill100chance=100.0 | |
| + | | skill100excep=75.0 | ||
| + | | makersmark=yes | ||
| + | }} | ||
[[Category:Clubs]][[Category:Carpentry]] | [[Category:Clubs]][[Category:Carpentry]] | ||
Revision as of 10:43, 13 October 2012
|
| Club |
| Weight: 9 Stones |
| Physical Damage 100% |
| Weapon Damage 11 - 13 |
| Weapon Speed 2.5s |
| Strength Requirement 40 |
| One-Handed Weapon |
| Skill Required: Mace Fighting |
| Durability: 36 (min) - 48 (max) |
The Club is a One-Handed Weapon for Mace Fighting practitioners.
They are crafted by carpenters, and cannot be recycled.
Weapons that are exceptionally crafted will receive a Damage Increase bonus that is further boosted by your character's Arms Lore skill. Runic Tools can be used to add additional Item Properties, making for a far more powerful weapon.
Items retain the color of the material from which they are made. Crafted versions can have their durability increased, via Powder of Fortifying, to a maximum of 255 and can be dyed with Pigments of Tokuno. If crafted exceptionally by a GM+ crafter they can hold their maker's mark.
| Special Moves | ||
|---|---|---|
| Primary | |
Shadowstrike |
| Secondary | |
Dismount |
Crafting
| Crafting the Carpentry item Club | ||||
|---|---|---|---|---|
| Minimum Skill Requirements | Components | Success Chances | ||
| 65.0 Carpentry |
|
100.0 skill = 100.0% | ||
| Exceptional Chances | ||||
| 100.0 skill = 75.0% | ||||
| Additional Notes | ||||
| This item may hold it's Maker's Mark. | ||||

