Difference between revisions of "Armor Ignore"
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| − | + | {{Special move infobox | |
| − | + | | image = Armorignore.png | |
| + | | desc = Ignores the Target's Resists but deals slightly lower damage than the weapon's maximum potential. | ||
| + | | weapon = [[Hatchet]]<br>[[Long Sword]]<br>[[Broadsword]]<br>[[Katana]]<br>[[Bladed Staff]]<br>[[Hammer Pick]]<br>[[War Axe]]<br>[[Kryss]]<br>[[Spear]]<br>[[Composite Bow]]<br>[[Leafblade]]<br>[[Stone War Sword]]<br>[[Shortblade]]<br>[[Disc Mace]]<br>[[Soul Glaive]]<br>[[Paladin Fork]] | ||
| + | | mana = 30 | ||
| + | }} | ||
| + | '''Armor Ignore''' is a [[special move]] that was added during the ''[[Ultima Online: Age of Shadows|Age of Shadows]]'' [[expansion]] in early 2003. | ||
| − | + | ==Effects== | |
| + | The next strike ignores the Physical Resistance of the attacked, but cause 90% of the normal damage only. For [[PVP]] combat, the damage is capped at 35 damage for melee and 30 damage for ranged weapons. If this amount is exceeded, the total damage dealt is reduced to 35 or 30. | ||
| − | + | ==Primary weapons== | |
| − | + | Weapons with a primary ability of Armor Ignore require 70 or higher in the appropriate fighting skill and 30 or higher in [[tactics]]. | |
| − | + | * [[Bladed Staff]] - [[Swordsmanship]] | |
| − | ==Primary | + | * [[Composite Bow]] - [[Archery]] |
| − | Weapons with a primary ability of Armor Ignore require 70 or higher in the appropriate fighting skill. | + | * [[Disc Mace]] - [[Mace Fighting]] |
| − | * [[ | + | * [[Hammer Pick]] - Mace Fighting |
| − | * [[ | + | * [[Hatchet]] - Swordsmanship |
| − | * [[ | + | * [[Kryss]] - [[Fencing]] |
| − | * [[Hammer Pick]] | + | * [[Longsword]] - Swordsmanship |
| − | * [[ | + | * [[Shortblade]] - Fencing |
| − | * [[ | + | * [[Soul Glaive]] - [[Throwing]] |
| − | * [[ | + | * [[Stone War Sword]] - Swordsmanship |
| − | * [[ | + | * [[Spear]] - Fencing |
| − | * [[Soul Glaive]] | + | * [[War Axe]] - Mace Fighting |
| − | == | + | ==Secondary weapons== |
| − | Weapons with a secondary ability of Armor Ignore require 90 or higher in the appropriate fighting skill. | + | Weapons with a secondary ability of Armor Ignore require 90 or higher in the appropriate fighting skill and 60 or higher in tactics. |
| − | * [[ | + | * [[Broadsword]] - Swordsmanship |
| − | * [[ | + | * [[Katana]] - Swordsmanship |
| − | * [[ | + | * [[Leafblade]] - Fencing |
| − | + | * [[Paladin Fork]] - Fencing | |
| − | * [[ | + | |
| − | [[Category:Special | + | ==Publishes== |
| + | * {{Publish 96|note=PvP Only: Armor Ignore direct damage cap on ranged weapons has been reduced from 35 to 30.}} | ||
| + | * {{Publish 29|note=Fixed an issue that allowed a player to activate [[Moving Shot]], then before the arrow hit, activate Armor Ignore}} | ||
| + | * {{Publish AoS|note=Added.}} | ||
| + | |||
| + | [[Category:Special moves]] | ||
Latest revision as of 15:45, 18 February 2026
| Armor Ignore | |
|---|---|
| |
| Ignores the Target's Resists but deals slightly lower damage than the weapon's maximum potential. | |
| Weapon(s): | Hatchet Long Sword Broadsword Katana Bladed Staff Hammer Pick War Axe Kryss Spear Composite Bow Leafblade Stone War Sword Shortblade Disc Mace Soul Glaive Paladin Fork |
| Mana: | 30 |
Armor Ignore is a special move that was added during the Age of Shadows expansion in early 2003.
Effects
The next strike ignores the Physical Resistance of the attacked, but cause 90% of the normal damage only. For PVP combat, the damage is capped at 35 damage for melee and 30 damage for ranged weapons. If this amount is exceeded, the total damage dealt is reduced to 35 or 30.
Primary weapons
Weapons with a primary ability of Armor Ignore require 70 or higher in the appropriate fighting skill and 30 or higher in tactics.
- Bladed Staff - Swordsmanship
- Composite Bow - Archery
- Disc Mace - Mace Fighting
- Hammer Pick - Mace Fighting
- Hatchet - Swordsmanship
- Kryss - Fencing
- Longsword - Swordsmanship
- Shortblade - Fencing
- Soul Glaive - Throwing
- Stone War Sword - Swordsmanship
- Spear - Fencing
- War Axe - Mace Fighting
Secondary weapons
Weapons with a secondary ability of Armor Ignore require 90 or higher in the appropriate fighting skill and 60 or higher in tactics.
- Broadsword - Swordsmanship
- Katana - Swordsmanship
- Leafblade - Fencing
- Paladin Fork - Fencing
Publishes
- Publish 96 (9 Feb 2017): PvP Only: Armor Ignore direct damage cap on ranged weapons has been reduced from 35 to 30.
- Publish 29 (20 Jan 2005): Fixed an issue that allowed a player to activate Moving Shot, then before the arrow hit, activate Armor Ignore
- Ultima Online: Age of Shadows (11 Feb 2003): Added.