Difference between revisions of "Divine Fury"

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|minimumskill=25
 
|minimumskill=25
 
|tithingpoints=10
 
|tithingpoints=10
|duration=<math>\frac{\sqrt{K+20000+(C*100)}}{10}</math> seconds
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|duration=10 - 23
* K = Karma
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* C = Chivalry
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|areaofeffect=Caster
 
|areaofeffect=Caster
|description=Temporarily increases the caster's [[Swing Speed Increase|swing speed]](+10%), chance to hit(+10%), and damage dealt(+10%) while lowering the Paladin's defense chance(-20%). Upon casting, the Paladin's Stamina is also completely refreshed. Duration of the spell is affected by Caster's [[Karma]], between 10-22 seconds.
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|description=Temporarily increases the caster's [[Swing Speed Increase|swing speed]], [[Hit Chance Increase|chance to hit]], and [[Damage Increase|damage dealt]] while lowering the Paladin's [[Defense Chance Increase|defense chance]]. Upon casting, the Paladin's [[Stamina]] is also refreshed by an amount based on caster's [[Chivalry]] skill and [[Karma]]. Bonus effects and the duration of the spell is also affected by Caster's [[Karma]] and [[Chivalry]] skill.
 +
 
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As of [[Publish 71]], having 120 points in [[Chivalry]] skill and Level 5 [[Karma]] ( > 10,000) results:
 +
*[[Hit Chance Increase]]: +15%
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*[[Damage Increase]]: +20%
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*[[Swing Speed Increase]]: +15%
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*[[Defense Chance Increase]]: -10%
 
}}
 
}}

Revision as of 03:28, 30 January 2012

Words of Power - Divinum Furis
Mana Cost 15 Chivalry-divinefury.jpg
Minimum Skill 25
Tithing Points 10
Duration 10 - 23
Area of Effect Caster
Description Temporarily increases the caster's swing speed, chance to hit, and damage dealt while lowering the Paladin's defense chance. Upon casting, the Paladin's Stamina is also refreshed by an amount based on caster's Chivalry skill and Karma. Bonus effects and the duration of the spell is also affected by Caster's Karma and Chivalry skill.

As of Publish 71, having 120 points in Chivalry skill and Level 5 Karma ( > 10,000) results:

See Also