Player vs. Player

Revision as of 13:13, 24 December 2007 by Ceruleus (Talk | contribs)

In Ultima Online, player vs. player (commonly abbreviated PvP) denotes player versus player combat of any kind. Most PvP is centered around the shards of Mugen and Siege Perilous, or the Felucca facet on regular servers.

Terms

Common terms in PvP are:

  • Perma Red - An obsolete term, it refers to characters who were rendered permanently red because of the rule set in effect at the time. Perma Reds are no longer part of the game.
  • Red - These are Murderers, Player Killers or PKs
  • Perma Gray - Another obsolete term, it refers to characters who were rendered permanently gray because of the rule set in effect at the time. Perma grays are no longer part of the game.
  • Gray - Criminals, Thieves, players who have stolen from an NPC or player, or players who have helped a Red.
  • Blue - Innocent players and NPCs.
  • Trammie - A pejorative used to describe characters who do not venture to Felucca and thus do not engage in PvP.