Item Properties

Revision as of 17:37, 28 December 2006 by 4.248.245.44 (Talk) (General)

Items in UO can have special properties which enhance them. During the Age of Shadows expansion, the list of proprties was increased tremendously.

Properties

General

Property Name Intensity Range Type Found On
Cold Resist 1% - 15% Persistent Jewelry / Weapons / Armor / Shields
Damage Increase 1% - 25/50% Hit Jewelry / Weapons
Defense Chance Increase 1% - 15% Persistent Jewelry / Weapons / Shields
Dexterity Bonus 1 - 8 Persistent Jewelry
Durability 10 - 100 Permanent Weapons / Armor / Shields
Energy Resist 1% - 15% Persistent Jewelry / Weapons / Armor /Shields
Enhance Potions 5% - 25% Persistent Jewelry
Faster Cast Recovery 1 - 3 Persistent Jewelry
Faster Casting 1 Persistent Jewelry / Weapons
Fire Resist 1% - 15% Persistent Jewelry / Weapons / Armor / Shields
Hit Area Attack 2% - 50% Hit Weapons
Hit Chance Increase 1% - 15% Persistent Jewelry / Weapons
Hit Dispel 2% - 50% Hit Weapons
Hit Life Leech 2% - 100% Hit Weapons
Hit Lower Attack 2% - 50% Hit Weapons
Hit Lower Defense 2% - 50% Hit Weapons
Hit Mana Leech 2% - 100% Hit Weapons
Hit Point Regeneration 1 - 2 Persistent Armor
Hit Spell 2% - 50% Hit Weapons
Hit Point Increase 1 - 8 Persistent Armor
Intelligence Bonus 1 - 8 Persistent Jewelry
Lower Mana Cost 1% - 8% Persistent Jewelry / Armor
Lower Reagent Cost 1% - 20% Persistent Jewelry / Armor
Lower Requirements 10% - 100% Persistent Weapons / Armor / Shields
Luck 1 - 100 Persistent Jewelry / Weapons / Armor
Mage Armor - Persistent Armor
Mage Weapon -20 - -29 Persistent Weapons
Mana Increase 1 - 8 Persistent Jewelry / Armor
Mana Regeneration 1 - 2 Persistent Armor
Night Sight - Persistent Jewelry / Armor
Physical Resist 1% - 15% Persistent Jewelry / Weapons / Armor
Poison Resist 1% - 15% Persistent Jewelry / Weapons / Armor
Refelect Physical Damage 1% - 15% Hit Armor
Self Repair 1 - 5 Permanent Armor / Shields
Slayer - Hit Weapons
Skill Bonus 1 - 15 Persistent Jewelry
Spell Channeling - Persistent Weapons / Shields
Stamina Increase 1 - 8 Persistent Armor
Stamina Regeneration 1 - 3 Persistent Armor
Strength Bonus 1 - 8 Persistent Jewelry
Strength Requirement 10 - 95 Permanent Weapons / Armor / Shields
Swing Speed Increase 5% - 30% Persistent Weapons
Use Best Weapon Skill - Persistent Weapons
Weight 1 - X Permanent Everything

Table Key

  • Intensity Range - The allowable range on common items for that intensity. Artifacts and other special items may break this rule.
  • Type - The method in which the property works.
    • Hit - activated when a player or target is hit with a weapon
    • Permanent - is always affecting an item, whether equiped or not
    • Persistent- activated when the item is equiped
  • Found On - The allowable items the property can be found on. Artifacts and other special items may break this rule.

Special