Hit life leech

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Hit Life Leech is a weapon property that was introduced with Ultima Online: Age of Shadows.

It gives an attacker the ability to leech Hit Points from his opponent every time he successfully delivers a hit.


Hit Life Leech intensities on weapons

The maximum possible life leech percentage you can get on a weapon is determined by the following formula:


Image:Maxmanaleech2.gif


Image:Maxmanaleech.gif

For archery weapons divide those values by 2.


The formula is based on this post by MrTact on UO Stratics.


Amount of Hit Points leeched

On every successful hit you will leech 0 to X percent mana of (Damage done * 0.4) - X being the Hit Life Leech value on your weapon


Item Properties
Stat modifiers Strength (Str) · Dexterity (Dex) · Intelligence (Int) · Hit point (HP) · Stamina (Stam) · Mana Image:Flag_magery.gif
Regeneration modifiers Hit point regeneration · Stamina regeneration · Mana regeneration
Hit effects Dispel (HD) · Fireball (HF) · Life Leech (HLL) · Lightning (HL) · Lower Attack (HLA) · Lower Defense (HLD) · Mana Leech (HML)
Historic Power (Pow) · Vanquishing (Vanq) · Newbified
Damage types Physical damage (phys) · Fire damage · Cold Damage · Poison damage (poi) · Energy damage (ener) · Chaos Damage · Direct Damage
Magic-specific Faster Casting (FC) · Faster Cast Recovery (FCR) · Lower mana cost (LMC) · Lower reagent cost (LRC) · Mage Armor · Mage Weapon · Night sight · Spell channeling (SC) · Spell damage increase (SDI)
Weapon-specific Damage increase (DI) · Swing speed increase (SSI) · Use best weapon skill (UBWS)
Archery-specific Balanced · Damage modifier · Lower ammo cost · Range · Velocity
Death- & theft-specific Blessed · Cursed · No-Drop/No-Trade · Insured
Other Artifact rarity · Enhance potions · Durability · Lifespan · Luck · Reflect physical damage · Self repair · Strength requirement · Uses remaining · Weight
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