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  • * Referred to as the Enchanced Client during public testing.
    11 KB (1,570 words) - 01:19, 11 November 2013
  • ===UO Alpha Testing=== ===UO Beta Testing===
    9 KB (1,522 words) - 16:42, 10 January 2016
  • ...t model was added late into [[Ultima Online: Mondain's Legacy|UO:ML]] beta testing. This form cannot be used while also using magery forms or while under the
    1 KB (164 words) - 23:36, 23 April 2020
  • ...iginally a very rare item awarded to five random players during the stress testing of [[Trammel House Placement]] on a test server. It later became available
    880 bytes (141 words) - 05:06, 21 May 2012
  • ...ards. Production shards are where "normal" gameplay occurs as opposed to a testing or special event shard.
    5 KB (777 words) - 16:37, 16 February 2012
  • ...can be considered finished. Cycle through all the rest of the good colors testing the unknown good locations only with these colors.
    6 KB (998 words) - 19:42, 10 October 2023
  • ...should be showing up in a patch in the next couple of weeks, depending on testing.
    4 KB (752 words) - 00:28, 21 July 2007
  • First Stage: Internal testing. Long over.
    5 KB (824 words) - 20:23, 21 July 2007
  • ...changes to the way the 2D client works, and we felt that it required extra testing before we pushed it out worldwide. It just wouldn't do to accidentally make
    7 KB (1,180 words) - 20:29, 21 July 2007
  • ...asking about KR minimum specs - we're waiting on just a bit more hardware testing before we post those, so hang on just a little bit longer. No gameplay ques
    4 KB (660 words) - 12:30, 19 August 2008
  • First Stage: Internal testing. This stage is done. (Insofar as internal testing is ever done, of course. Our QA team is still hard at work.)
    6 KB (1,025 words) - 20:32, 21 July 2007
  • While the librarians at the Lycaeum are still hard at work sorting and testing the books turned in so far, the Council of Mages has indicated that the mag
    3 KB (585 words) - 20:42, 21 July 2007
  • ...Internal testing. This phase started with our QA team, and we expanded the testing pool to include everyone who works for EA Mythic - from California to Virgi
    5 KB (877 words) - 20:43, 21 July 2007
  • Currently, as near as we can tell with extended testing, ethereal mounts are handling stamina correctly - they use it when running,
    13 KB (2,355 words) - 20:49, 21 July 2007
  • After TWO SOLID DAYS of heated debate, testing, and poring over the code, Wilki finally came up with an answer - basically
    10 KB (1,775 words) - 21:23, 25 February 2009
  • ...for announcing upcoming publishes - usually when they are ready for public testing, although for big publishes and expansions we'll start talking about them a
    4 KB (797 words) - 20:59, 21 July 2007
  • ...ll dates/times/weather reports, this is subject to change depending on our testing. This is our best guess given the information that we have at this time. Fr
    4 KB (689 words) - 21:01, 21 July 2007
  • '''1. How is the Punkbuster testing coming? Do you have an ETA on when we could expect to be able to try it out ...beta testing should begin in August. We are almost set to go. We’ve been testing it in-house and have made some improvements that should make it extremely e
    3 KB (547 words) - 21:12, 21 July 2007
  • '''2. How are things going with internal PB testing?''' ...er we end up doing them at this point. We will need to do extensive public testing before we decide either way.
    2 KB (371 words) - 21:14, 21 July 2007
  • #: ''Ando:'' And we've managed to catch a few bugs thanks to players who were testing the changes on Test Center
    12 KB (2,087 words) - 21:18, 21 July 2007

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