Difference between revisions of "Resources"
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| − | + | =Resources= | |
| − | + | Materials used in [[crafting]] skills, each resource have a different method of gathering them.br | |
| + | [[Leather]] and [[Dragon Scales]] can be skinned off several types of [[creature]]s you kill (dragons, cows).br | ||
| + | [[Wood]] can be obtained by chopping at [[trees]] with an Axe.br | ||
| + | [[Metal]] and [[gems]] can be obtained by using a [[Pickaxe]] in mountain areas or cave floors.br | ||
| + | [[Cloth]] gained by working the sheered [[wool]] from [[sheep]] or [[cotton]] picked from fields.br | ||
| + | When gathering resources in [[Felucca]], resources are doubled. [[Human|Humans]] get a 10% bonus on gathered resources, calculated after the Felucca bonus. | ||
| − | + | ==Hunting== | |
| − | + | The process of killing creatures to get resources or [[Quest|Quest items]] | |
| − | + | * [[Peerless Reagent|Peerless Reagents]] | |
| + | * [[Rope]] | ||
| + | * [[Animal Pheromone]] | ||
| + | * [[Perfect Bananas]] | ||
| + | * [[Myrmidex Eggsacs]] | ||
| − | {| class="uoguidetable" | + | ===Skinning=== |
| − | ![[Leather]] | + | Skinning is the process of using a bladed weapon on the remains of something killed to get additional resources from it; these resources are placed inside the remains. The most common resources are |
| − | !Normal | + | {| class="uoguidetable" mw-collapsible mw-collapsed |
| + | ! [[Leather]] | ||
| + | ! Normal | ||
[[File:Leather.png]] | [[File:Leather.png]] | ||
| − | !Spined | + | ! Spined |
[[File:Leather_(Spined).png]] | [[File:Leather_(Spined).png]] | ||
| − | !Horned | + | ! Horned |
[[File:Leather_(Horned).png]] | [[File:Leather_(Horned).png]] | ||
| − | !Barbed | + | ! Barbed |
[[File:Leather_(Barbed).png]] | [[File:Leather_(Barbed).png]] | ||
|- | |- | ||
| − | ! Skill | + | ! [[Tailoring|Tailoring Skill]] |
| 0.0 | | 0.0 | ||
| 65.0 | | 65.0 | ||
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| +3 | | +3 | ||
|- | |- | ||
| − | ! [[File:Fire_resist_icon.png|link=Resistances]] | + | ! [[File:Fire_resist_icon.png|link=Resistances]]| |
| 0 | | 0 | ||
| 0 | | 0 | ||
| Line 35: | Line 46: | ||
| +2 | | +2 | ||
|- | |- | ||
| − | ! [[File:Cold_resist_icon.png|link=Resistances]] | + | ! [[File:Cold_resist_icon.png|link=Resistances]]| |
| 0 | | 0 | ||
| 0 | | 0 | ||
| Line 41: | Line 52: | ||
| +3 | | +3 | ||
|- | |- | ||
| − | ! [[File:Poison_resist_icon.png|link=Resistances]] | + | ! [[File:Poison_resist_icon.png|link=Resistances]]| |
| 0 | | 0 | ||
| 0 | | 0 | ||
| Line 65: | Line 76: | ||
| | | | ||
|} | |} | ||
| + | Skill is the required [[Tailoring|Tailoring Skill]] required to use this material in crafting. | ||
| + | The [[Resists|resist bonus]] and other bonuses provided by the material is added to the base resists provided by the [[Armor|armor type]]. | ||
| Line 145: | Line 158: | ||
|- | |- | ||
|} | |} | ||
| + | [[Dragon Armor]] is crafted with the scales, and cannot be Enhanced in the same way as other armor. However, if you find a piece of Dragon Armor, it does not have a designated scale, and it can be enhanced.<br> | ||
| + | Blue scales are from [[Sea Serpent|Sea Serpents]]. | ||
| + | |||
* [[Feather]] | * [[Feather]] | ||
| + | Primary use is for Fletching to make [[Arrows]] or [[Bolt|Bolts]], but have a few other recipes in Carpentry as well. | ||
| + | |||
* [[Meat|Raw Meat]] | * [[Meat|Raw Meat]] | ||
| − | * [[Dragon Blood]] | + | Used with [[Cooking]] to make food a player can ear, or can be used raw to feed [[Pets]]. |
| + | |||
| + | * [[Dragon's Blood]] | ||
| + | Mysticism reagent. | ||
| + | |||
| + | ==Lumberjacking== | ||
| + | {| cellpadding="5" cellspacing="0" border="1" | ||
| + | ! style="background-color:#9f3215; color:#FFFFFF;" | Wood | ||
| + | ! style="background-color:#9f3215; color:#FFFFFF;" width="50" align="center"| Skill | ||
| + | ! style="background-color:#9f3215; color:#FFFFFF;" align="center"| Equipment | ||
| + | ! style="background-color:#9f3215; color:#FFFFFF;" width="30" align="center"| [[Image:Physical resist icon.png]] | ||
| + | ! style="background-color:#9f3215; color:#FFFFFF;" width="30" align="center"| [[Image:Fire resist icon.png]] | ||
| + | ! style="background-color:#9f3215; color:#FFFFFF;" width="30" align="center"| [[Image:Cold resist icon.png]] | ||
| + | ! style="background-color:#9f3215; color:#FFFFFF;" width="30" align="center"| [[Image:Poison resist icon.png]] | ||
| + | ! style="background-color:#9f3215; color:#FFFFFF;" width="30" align="center"| [[Image:Energy resist icon.png]] | ||
| + | ! style="background-color:#9f3215; color:#FFFFFF;" width="50" align="center"| Total | ||
| + | ! style="background-color:#9f3215; color:#FFFFFF;" | Other | ||
| + | |- align="center" | ||
| + | | rowspan="3" | | ||
| + | Plain | ||
| + | [[Image:Boards.png]] | ||
| + | | rowspan="3" | 0 | ||
| + | ! Armor || 0 || 0 || 0 || 0 || 0 || 0 || | ||
| + | |- align="center" | ||
| + | ! Shield || 0 || 0 || 0 || 0 || 0 || 0 || | ||
| + | |- align="center" | ||
| + | ! Weapon | ||
| + | | colspan="7" | | ||
| + | |- style="background-color:#FFCC00;" align="center" | ||
| + | | rowspan="3" | | ||
| + | Oak | ||
| + | [[Image:Boards_(Oak).png]] | ||
| + | | rowspan="3" | 65 | ||
| + | ! Armor || 3 || 3 || 0 || 2 || 3 || 11 || 40 Luck | ||
| + | |- style="background-color:#FFCC00;" align="center" | ||
| + | ! Shield || 1 || 1 || 1 || 1 || 1 || 5 || | ||
| + | |- style="background-color:#FFCC00;" align="center" | ||
| + | ! Weapon | ||
| + | | colspan="7" | 40 Luck, 5% Damage Increase | ||
| + | |- style="background-color:#C0C0C0;" align="center" | ||
| + | | rowspan="3" | | ||
| + | Ash | ||
| + | [[Image:Boards_(Ash).png]] | ||
| + | | rowspan="3" | 80 | ||
| + | ! Armor || 4 || 2 || 4 || 1 || 6 || 17 | ||
| + | | rowspan="2" | 20% Lower Requirements | ||
| + | |- style="background-color:#C0C0C0;" align="center" | ||
| + | ! Shield || || || || || 3 || 3 | ||
| + | |- style="background-color:#C0C0C0;" align="center" | ||
| + | ! Weapon | ||
| + | | colspan="7" | 10% Swing Speed Increase, 20% Lower Requirements | ||
| + | |- style="background-color:#FFCC99;" align="center" | ||
| + | | rowspan="3" | | ||
| + | Yew | ||
| + | [[Image:Boards_(Yew).png]] | ||
| + | | rowspan="3" | 95 | ||
| + | ! Armor || 6 || 3 || 3 || 0 || 3 || 15 | ||
| + | | rowspan="2" | 1 Hit Point Regeneration <sup>1</sup> | ||
| + | |- style="background-color:#FFCC99;" align="center" | ||
| + | ! Shield || 3 || || || || || 3 | ||
| + | |- style="background-color:#FFCC99;" align="center" | ||
| + | ! Weapon | ||
| + | | colspan="7" | 5% Hit Chance Increase, 10% Damage Increase | ||
| + | |- style="background-color:#BD3929;" align="center" | ||
| + | | rowspan="3" | | ||
| + | Bloodwood | ||
| + | [[Image:Boards_(Bloodwood).png]] | ||
| + | | rowspan="3" | 100 | ||
| + | ! Armor || 3 || 8 || 1 || 3 || 3 || 18 || 2 Hit Point Regeneration <sup>1</sup> | ||
| + | |- style="background-color:#BD3929;" align="center" | ||
| + | ! Shield || || 3 || || || || 3 || 40 Luck, 2 Hit Point Regeneration | ||
| + | |- style="background-color:#BD3929;" align="center" | ||
| + | ! Weapon | ||
| + | | colspan="7" | 2 Hit Point Regeneration, 16% Hit Life Leech <sup>1</sup> | ||
| + | |- style="background-color:#99CC00;" align="center" | ||
| + | | rowspan="3" | | ||
| + | Heartwood | ||
| + | [[Image:Boards_(Heartwood).png]] | ||
| + | | rowspan="3" | 100 | ||
| + | ! Armor || 2 || 3 || 2 || 7 || 2 || 16 | ||
| + | | rowspan="2" | Random Property (see note) | ||
| + | |- style="background-color:#99CC00;" align="center" | ||
| + | ! Shield || || || || || || 0 | ||
| + | |- style="background-color:#99CC00;" align="center" | ||
| + | ! Weapon | ||
| + | | colspan="7" | Random Property (see note) | ||
| + | |- style="background-color:#99CCFF;" align="center" | ||
| + | | rowspan="3" | | ||
| + | Frostwood | ||
| + | [[Image:Boards_(Frostwood).png]] | ||
| + | | rowspan="3" | 100 | ||
| + | ! Armor || 2 || 1 || 8 || 3 || 4 || 18 || | ||
| + | |- style="background-color:#99CCFF;" align="center" | ||
| + | ! Shield || || || 3 || || || 3 || Spell Channeling, -1 Faster Casting | ||
| + | |- style="background-color:#99CCFF;" align="center" | ||
| + | ! Weapon | ||
| + | | colspan="7" | 40% Cold Damage, 12% Damage Increase | ||
| + | |- | ||
| + | ! style="background-color:#9f3215; color:#FFFFFF;" | Wood | ||
| + | ! style="background-color:#9f3215; color:#FFFFFF;" width="50" align="center"| Skill | ||
| + | ! style="background-color:#9f3215; color:#FFFFFF;" align="center"| Equipment | ||
| + | ! style="background-color:#9f3215; color:#FFFFFF;" width="30" align="center"| [[Image:Physical resist icon.png]] | ||
| + | ! style="background-color:#9f3215; color:#FFFFFF;" width="30" align="center"| [[Image:Fire resist icon.png]] | ||
| + | ! style="background-color:#9f3215; color:#FFFFFF;" width="30" align="center"| [[Image:Cold resist icon.png]] | ||
| + | ! style="background-color:#9f3215; color:#FFFFFF;" width="30" align="center"| [[Image:Poison resist icon.png]] | ||
| + | ! style="background-color:#9f3215; color:#FFFFFF;" width="30" align="center"| [[Image:Energy resist icon.png]] | ||
| + | ! style="background-color:#9f3215; color:#FFFFFF;" width="50" align="center"| Total | ||
| + | ! style="background-color:#9f3215; color:#FFFFFF;" | Other | ||
| + | |} | ||
| − | |||
| − | |||
| − | |||
* [[Bark Fragment]] | * [[Bark Fragment]] | ||
| − | * [[Luminescent Fungi]] | + | Used to craft some types of [[Armor]] and used to make [[Wood Pulp]] to create [[Blank Scroll|Blank Scrolls]] |
| − | + | * [[Brilliant Amber]] | |
| + | A special [[Gem]] used to craft high quality items. | ||
| + | * [[Luminescent Fungi]] | ||
| + | Used in crafting some high quality items and used as an [[Imbue|Imbuing]] ingredient. | ||
* [[Parasitic Plant]] | * [[Parasitic Plant]] | ||
| + | Used in crafting some high quality items and used as an [[Imbue|Imbuing]] ingredient. | ||
| + | * [[Switch]] | ||
| + | Used in a couple of specialty [[Carpentry]] items. | ||
| + | |||
| + | ==Mining== | ||
| + | {| border="1" | ||
| + | |- align="center" | ||
| + | ! style="background-color:#9F3215; padding:5px"| | ||
| + | ! style="background-color:#9F3215; padding:5px"| <font color=#FFFFFFF>Weight</font> | ||
| + | ! style="background-color:#9F3215; padding:5px"| <font color=#FFFFFFF>Ingots</font> | ||
| + | |- align="center" | ||
| + | |[[image:Ore1.png]] | ||
| + | |2 [[Stone]]s | ||
| + | |0.5 | ||
| + | |- align="center" | ||
| + | |[[image:Ore2.png]] | ||
| + | |7 [[Stone]]s | ||
| + | |1 | ||
| + | |- align="center" | ||
| + | |[[image:Ore3.png]] | ||
| + | |7 [[Stone]]s | ||
| + | |1 | ||
| + | |- align="center" | ||
| + | |[[image:Ore4.png]] | ||
| + | |12 [[Stone]]s | ||
| + | |2 | ||
| + | |- | ||
| + | |} | ||
| + | [[Ore]] can be gathered in four (4) different styles of piles. | ||
| + | This table shows the smelting success rates for each ore at different Skill levels (note that skills above 100 can only be achieved using [[Mining Gloves]]) | ||
| + | {| cellspacing="0" cellpadding="5" border="1" | ||
| + | ! ||Mining | ||
| + | ! colspan="11" | Smelting | ||
| + | |- | ||
| + | ! Metal || Skill || 15 || 30 || 45 || 60 || 75 || 90 || 100 || 105 | ||
| + | |- align="center" | ||
| + | | '''Iron''' || 0 || 0% || 10% || 40% || 70% || 100% || 100% || 100% || 100% | ||
| + | |- style="background-color:#C0C0C0;" align="center" | ||
| + | | '''Dull Copper''' || 65 || 0% || 0% || 0% || 40% || 70% || 100% || 100% || 100% | ||
| + | |- style="background-color:#969696;" align="center" | ||
| + | | '''Shadow''' || 70 || 0% || 0% || 0% || 0% || 60% || 90% || 100% || 100% | ||
| + | |- style="background-color:#808000;" align="center" | ||
| + | | '''Copper''' || 75 || 0% || 0% || 0% || 0% || 50% || 80% || 100% || 100% | ||
| + | |- style="background-color:#993300;" align="center" | ||
| + | | '''Bronze''' || 80 || 0% || 0% || 0% || 0% || 0% || 70% || 90% || 100% | ||
| + | |- style="background-color:#FFCC00;" align="center" | ||
| + | | '''Golden''' || 85 || 0% || 0% || 0% || 0% || 0% || 60% || 80% || 90% | ||
| + | |- style="background-color:#FFCC99;" align="center" | ||
| + | | '''Agapite''' || 90 || 0% || 0% || 0% || 0% || 0% || 50% || 70% || 80% | ||
| + | |- style="background-color:#99CC00;" align="center" | ||
| + | | '''Verite''' || 95 || 0% || 0% || 0% || 0% || 0% || 0% || 60% || 70% | ||
| + | |- style="background-color:#99CCFF;" align="center" | ||
| + | | '''Valorite''' || 99 || 0% || 0% || 0% || 0% || 0% || 0% || 52% || 62% | ||
| + | |} | ||
| + | This table shows the smelting success rates for each ore at different Skill levels (note that skills above 100 can only be achieved using [[Mining Gloves]]) | ||
| + | |||
| + | {| cellpadding="5" cellspacing="0" border="1" | ||
| + | ! style="background-color:#9f3215; color:#FFFFFF;" | Metal | ||
| + | ! style="background-color:#9f3215; color:#FFFFFF;" width="50" align="center"| Skill | ||
| + | ! style="background-color:#9f3215; color:#FFFFFF;" align="center"| Equipment | ||
| + | ! style="background-color:#9f3215; color:#FFFFFF;" width="30" align="center"| [[Image:Physical resist icon.png]] | ||
| + | ! style="background-color:#9f3215; color:#FFFFFF;" width="30" align="center"| [[Image:Fire resist icon.png]] | ||
| + | ! style="background-color:#9f3215; color:#FFFFFF;" width="30" align="center"| [[Image:Cold resist icon.png]] | ||
| + | ! style="background-color:#9f3215; color:#FFFFFF;" width="30" align="center"| [[Image:Poison resist icon.png]] | ||
| + | ! style="background-color:#9f3215; color:#FFFFFF;" width="30" align="center"| [[Image:Energy resist icon.png]] | ||
| + | ! style="background-color:#9f3215; color:#FFFFFF;" width="50" align="center"| Total | ||
| + | ! style="background-color:#9f3215; color:#FFFFFF;" | Other | ||
| + | |- align="center" | ||
| + | | rowspan="2" | | ||
| + | Iron | ||
| + | [[image:Ingots.png]] | ||
| + | | rowspan="2" | 0 | ||
| + | ! Armor || 0 || 0 || 0 || 0 || 0 || 0 || | ||
| + | |- align="center" | ||
| + | ! Weapon | ||
| + | | colspan="7" | | ||
| + | |- style="background-color:#C0C0C0;" align="center" | ||
| + | | rowspan="2" | | ||
| + | Dull Copper | ||
| + | [[Image:Ingots_(Dull_Copper).png]] | ||
| + | | rowspan="2" | 65 | ||
| + | ! Armor || 10 || 0 || 0 || 0 || 0 || 10 || +50% [[Durability]], [[Lower Requirements]] 20% | ||
| + | |- style="background-color:#C0C0C0;" align="center" | ||
| + | ! Weapon | ||
| + | | colspan="7" | +100% [[Durability]], [[Lower Requirements]] 50% | ||
| + | |- style="background-color:#969696;" align="center" | ||
| + | | rowspan="2" | | ||
| + | Shadow | ||
| + | [[Image:Ingots_(Shadow Iron).png]] | ||
| + | | rowspan="2" | 70 | ||
| + | ! Armor || 3 || 2 || 0 || 0 || 7 || 12 || +100% [[Durability]] | ||
| + | |- style="background-color:#969696;" align="center" | ||
| + | ! Weapon | ||
| + | | colspan="7" | 20% Cold Damage, +50% [[Durability]] | ||
| + | |- style="background-color:#808000;" align="center" | ||
| + | | rowspan="2" | | ||
| + | Copper | ||
| + | [[Image:Ingots_(Copper).png]] | ||
| + | | rowspan="2" | 75 | ||
| + | ! Armor || 2 || 2 || 0 || 7 || 2 || 13 || | ||
| + | |- style="background-color:#808000;" align="center" | ||
| + | ! Weapon | ||
| + | | colspan="7" | 20% Energy Damage, 10% Poison Damage | ||
| + | |- style="background-color:#BD3929;" align="center" | ||
| + | | rowspan="2" | | ||
| + | Bronze | ||
| + | [[Image:Ingots_(Bronze).png]] | ||
| + | | rowspan="2" | 80 | ||
| + | ! Armor || 3 || 0 || 7 || 2 || 2 || 14 || | ||
| + | |- style="background-color:#BD3929;" align="center" | ||
| + | ! Weapon | ||
| + | | colspan="7" | 40% Fire Damage | ||
| + | |- style="background-color:#FFCC00;" align="center" | ||
| + | | rowspan="2" | | ||
| + | Golden | ||
| + | [[Image:Ingots_(Golden).png]] | ||
| + | | rowspan="2" | 85 | ||
| + | ! Armor || 2 || 2 || 3 || 0 || 3 || 10 || +40 [[Luck]], [[Lower Requirements]] 30% | ||
| + | |- style="background-color:#FFCC00;" align="center" | ||
| + | ! Weapon | ||
| + | | colspan="7" | +40 [[Luck]], [[Lower Requirements]] 50% | ||
| + | |- style="background-color:#FFCC99;" align="center" | ||
| + | | rowspan="2" | | ||
| + | Agapite | ||
| + | [[Image:Ingots_(Agapite).png]] | ||
| + | | rowspan="2" | 90 | ||
| + | ! Armor || 2 || 7 || 2 || 2 || 2 || 15 || | ||
| + | |- style="background-color:#FFCC99;" align="center" | ||
| + | ! Weapon | ||
| + | | colspan="7" | 30% Cold Damage, 20% Energy Damage | ||
| + | |- style="background-color:#99CC00;" align="center" | ||
| + | | rowspan="2" | | ||
| + | Verite | ||
| + | [[Image:Ingots_(Verite).png]] | ||
| + | | rowspan="2" | 95 | ||
| + | ! Armor || 4 || 4 || 3 || 4 || 1 || 16 || | ||
| + | |- style="background-color:#99CC00;" align="center" | ||
| + | ! Weapon | ||
| + | | colspan="7" | 20% Energy Damage, 40% Poison Damage | ||
| + | |- style="background-color:#99CCFF;" align="center" | ||
| + | | rowspan="2" | | ||
| + | Valorite | ||
| + | [[Image:Ingots_(Valorite).png]] | ||
| + | | rowspan="2" | 99 | ||
| + | ! Armor || 5 || 0 || 4 || 4 || 4 || 17 || +50% [[Durability]] | ||
| + | |- style="background-color:#99CCFF;" align="center" | ||
| + | ! Weapon | ||
| + | | colspan="7" | 20% Cold Damage, 20% Energy Damage, 10% Fire Damage, 10% Poison Damage | ||
| + | |- | ||
| + | ! style="background-color:#9f3215; color:#FFFFFF;" | Metal | ||
| + | ! style="background-color:#9f3215; color:#FFFFFF;" width="50" align="center"| Skill | ||
| + | ! style="background-color:#9f3215; color:#FFFFFF;" align="center"| Equipment | ||
| + | ! style="background-color:#9f3215; color:#FFFFFF;" width="30" align="center"| [[Image:Physical resist icon.png]] | ||
| + | ! style="background-color:#9f3215; color:#FFFFFF;" width="30" align="center"| [[Image:Fire resist icon.png]] | ||
| + | ! style="background-color:#9f3215; color:#FFFFFF;" width="30" align="center"| [[Image:Cold resist icon.png]] | ||
| + | ! style="background-color:#9f3215; color:#FFFFFF;" width="30" align="center"| [[Image:Poison resist icon.png]] | ||
| + | ! style="background-color:#9f3215; color:#FFFFFF;" width="30" align="center"| [[Image:Energy resist icon.png]] | ||
| + | ! style="background-color:#9f3215; color:#FFFFFF;" width="50" align="center"| Total | ||
| + | ! style="background-color:#9f3215; color:#FFFFFF;" | Other | ||
| + | |} | ||
| + | [[Shields]] receive the same bonuses from colored ingots as armor. You require the same [[Blacksmithy]] or [[Tinkering]] skill level to work the ingots as the skill level required to [[Mining|Mine]] them. | ||
| − | |||
| − | |||
| − | |||
| − | |||
* [[High Quality Granite]] | * [[High Quality Granite]] | ||
| + | After using the [[Mining for Quality Stone]] book, [[Granite]] can be dug up using the Context Menu from clicking on a [[Shovel]] or [[Pickaxe]] and selecting to dig it up.br | ||
| + | It can be used to make [[House Addons]] such as furniture, walls, and doors.br | ||
| + | It can also be used to craft Gargish [[Armor]] and [[Weapons]] with the same [[Item Property]] as using [[Ingots]], except that it uses [[Masonry]]. | ||
| + | * [[Sand]] | ||
| + | With the [[Find Glass-Quality Sand ]] book, sand can be dug up using a [[Shovel]] or [[Pickaxe]] to be used for [[Glassblowing]]. | ||
| + | * [[Gem|Gems]] | ||
| + | With the [[Mining for Quality Gems]] book, any type of [[Gem]] can be found while mining, except for [[Brilliant Amber]] which is found on trees and [[White Pearl|White Pearls]] that are found while fishing. | ||
* [[Niter]] | * [[Niter]] | ||
| + | One of the ingredients used to make items for [[Cannon]] ammunition and [[High Seas]] ship battles. | ||
| − | == | + | ==[[Imbuing]]== |
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
* [[Magical Ingredients]] | * [[Magical Ingredients]] | ||
| − | * [[Imbuing | + | * [[Imbuing_Ingredients]] |
| + | These are the different materials used to imbue [[Item Properties]] onto gear using the [[Imbuing]] skill | ||
| + | |||
| + | ==Other== | ||
| + | * [[Cloth]] | ||
| + | This can be crafted from a combination of 5 [[Ball of Yarn]] or [[Spool of Thread]] using a [[Loom]], or purchased from a vendor. | ||
| + | **[[Wool]] | ||
| + | Each [[Pile of Wool]] provides 3 {{Ball of Yarn|Balls of Yarn]] when used on a [[Spinning Wheel]]. Every 5 [[Ball of Yarn|Balls of Yarn]] used on a [[Loom]] will make a [[Bolt of Cloth]]. | ||
| + | **[[Cotton]] | ||
| + | Each [[Bale of Cotton]] provides 6 [[Spool of Thread]] when used on a [[Spinning Wheel]]. Every 5 [[Spool of Thread]] used on a [[Loom]] will make a [[Bolt of Cloth]]. | ||
| − | |||
| − | |||
* [[Reagents]] | * [[Reagents]] | ||
| + | These can be found in the wild, or purchased from [[Vendors]] | ||
| + | |||
* [[Unabridged Atlas of Eodon]] | * [[Unabridged Atlas of Eodon]] | ||
| − | + | A special item used to make a map of [[Eodon]] using Cartography. | |
[[Category:Resources]] | [[Category:Resources]] | ||
Revision as of 01:39, 1 December 2025
Resources
Materials used in crafting skills, each resource have a different method of gathering them.br Leather and Dragon Scales can be skinned off several types of creatures you kill (dragons, cows).br Wood can be obtained by chopping at trees with an Axe.br Metal and gems can be obtained by using a Pickaxe in mountain areas or cave floors.br Cloth gained by working the sheered wool from sheep or cotton picked from fields.br When gathering resources in Felucca, resources are doubled. Humans get a 10% bonus on gathered resources, calculated after the Felucca bonus.
Hunting
The process of killing creatures to get resources or Quest items
Skinning
Skinning is the process of using a bladed weapon on the remains of something killed to get additional resources from it; these resources are placed inside the remains. The most common resources are
| Leather | Normal | Spined | Horned | Barbed |
|---|---|---|---|---|
| Tailoring Skill | 0.0 | 65.0 | 85.0 | 99.0 |
| |
0 | +9 | +2 | +3 |
| |
0 | 0 | +4 | +2 |
| |
0 | 0 | +3 | +3 |
| |
0 | 0 | +3 | +3 |
| |
0 | 0 | +3 | +5 |
| Total | 0 | +9 | +15 | +16 |
| Other | +40 Luck |
Skill is the required Tailoring Skill required to use this material in crafting. The resist bonus and other bonuses provided by the material is added to the base resists provided by the armor type.
| Dragon Scales | ||||||
|---|---|---|---|---|---|---|
| |
1 | -3 | 11 | 1 | -3 | 1 |
| |
11 | 1 | 1 | -3 | 1 | 1 |
| |
-3 | 1 | 1 | 1 | 11 | 1 |
| |
1 | 1 | 1 | 11 | 1 | -3 |
| |
1 | 1 | -3 | 1 | 1 | 11 |
| Total | 11 | 11 | 11 | 11 | 11 | 11 |
| Other | +20 Luck |
Dragon Armor is crafted with the scales, and cannot be Enhanced in the same way as other armor. However, if you find a piece of Dragon Armor, it does not have a designated scale, and it can be enhanced.
Blue scales are from Sea Serpents.
Primary use is for Fletching to make Arrows or Bolts, but have a few other recipes in Carpentry as well.
Used with Cooking to make food a player can ear, or can be used raw to feed Pets.
Mysticism reagent.
Lumberjacking
Used to craft some types of Armor and used to make Wood Pulp to create Blank Scrolls
A special Gem used to craft high quality items.
Used in crafting some high quality items and used as an Imbuing ingredient.
Used in crafting some high quality items and used as an Imbuing ingredient.
Used in a couple of specialty Carpentry items.
Mining
| Weight | Ingots | |
|---|---|---|
|
2 Stones | 0.5 |
|
7 Stones | 1 |
|
7 Stones | 1 |
|
12 Stones | 2 |
Ore can be gathered in four (4) different styles of piles. This table shows the smelting success rates for each ore at different Skill levels (note that skills above 100 can only be achieved using Mining Gloves)
| Mining | Smelting | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Metal | Skill | 15 | 30 | 45 | 60 | 75 | 90 | 100 | 105 | |||
| Iron | 0 | 0% | 10% | 40% | 70% | 100% | 100% | 100% | 100% | |||
| Dull Copper | 65 | 0% | 0% | 0% | 40% | 70% | 100% | 100% | 100% | |||
| Shadow | 70 | 0% | 0% | 0% | 0% | 60% | 90% | 100% | 100% | |||
| Copper | 75 | 0% | 0% | 0% | 0% | 50% | 80% | 100% | 100% | |||
| Bronze | 80 | 0% | 0% | 0% | 0% | 0% | 70% | 90% | 100% | |||
| Golden | 85 | 0% | 0% | 0% | 0% | 0% | 60% | 80% | 90% | |||
| Agapite | 90 | 0% | 0% | 0% | 0% | 0% | 50% | 70% | 80% | |||
| Verite | 95 | 0% | 0% | 0% | 0% | 0% | 0% | 60% | 70% | |||
| Valorite | 99 | 0% | 0% | 0% | 0% | 0% | 0% | 52% | 62% | |||
This table shows the smelting success rates for each ore at different Skill levels (note that skills above 100 can only be achieved using Mining Gloves)
| Metal | Skill | Equipment | |
|
|
|
|
Total | Other |
|---|---|---|---|---|---|---|---|---|---|
| 0 | Armor | 0 | 0 | 0 | 0 | 0 | 0 | ||
| Weapon | |||||||||
| 65 | Armor | 10 | 0 | 0 | 0 | 0 | 10 | +50% Durability, Lower Requirements 20% | |
| Weapon | +100% Durability, Lower Requirements 50% | ||||||||
| 70 | Armor | 3 | 2 | 0 | 0 | 7 | 12 | +100% Durability | |
| Weapon | 20% Cold Damage, +50% Durability | ||||||||
| 75 | Armor | 2 | 2 | 0 | 7 | 2 | 13 | ||
| Weapon | 20% Energy Damage, 10% Poison Damage | ||||||||
| 80 | Armor | 3 | 0 | 7 | 2 | 2 | 14 | ||
| Weapon | 40% Fire Damage | ||||||||
| 85 | Armor | 2 | 2 | 3 | 0 | 3 | 10 | +40 Luck, Lower Requirements 30% | |
| Weapon | +40 Luck, Lower Requirements 50% | ||||||||
| 90 | Armor | 2 | 7 | 2 | 2 | 2 | 15 | ||
| Weapon | 30% Cold Damage, 20% Energy Damage | ||||||||
| 95 | Armor | 4 | 4 | 3 | 4 | 1 | 16 | ||
| Weapon | 20% Energy Damage, 40% Poison Damage | ||||||||
| 99 | Armor | 5 | 0 | 4 | 4 | 4 | 17 | +50% Durability | |
| Weapon | 20% Cold Damage, 20% Energy Damage, 10% Fire Damage, 10% Poison Damage | ||||||||
| Metal | Skill | Equipment | |
|
|
|
|
Total | Other |
Shields receive the same bonuses from colored ingots as armor. You require the same Blacksmithy or Tinkering skill level to work the ingots as the skill level required to Mine them.
After using the Mining for Quality Stone book, Granite can be dug up using the Context Menu from clicking on a Shovel or Pickaxe and selecting to dig it up.br It can be used to make House Addons such as furniture, walls, and doors.br It can also be used to craft Gargish Armor and Weapons with the same Item Property as using Ingots, except that it uses Masonry.
With the Find Glass-Quality Sand book, sand can be dug up using a Shovel or Pickaxe to be used for Glassblowing.
With the Mining for Quality Gems book, any type of Gem can be found while mining, except for Brilliant Amber which is found on trees and White Pearls that are found while fishing.
One of the ingredients used to make items for Cannon ammunition and High Seas ship battles.
Imbuing
These are the different materials used to imbue Item Properties onto gear using the Imbuing skill
Other
This can be crafted from a combination of 5 Ball of Yarn or Spool of Thread using a Loom, or purchased from a vendor.
Each Pile of Wool provides 3 {{Ball of Yarn|Balls of Yarn]] when used on a Spinning Wheel. Every 5 Balls of Yarn used on a Loom will make a Bolt of Cloth.
Each Bale of Cotton provides 6 Spool of Thread when used on a Spinning Wheel. Every 5 Spool of Thread used on a Loom will make a Bolt of Cloth.
These can be found in the wild, or purchased from Vendors
A special item used to make a map of Eodon using Cartography.





























