Difference between revisions of "Bladeweave"

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[[Image:Bladeweave.jpg|frame]]
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{{Special move infobox
The Bladeweave [[Special Move]] was added during the [[Mondain's Legacy]] expansion. Typified as an Elvin special attack, the use of Bladeweave triggers a random special move from the following list:
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| image = Bladeweave.png
*[[Armor Ignore]];
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| desc = The warrior becomes one with their weapon, allowing it to guide their hand. The effects of this attack are unpredictable, but effective.
*[[Bleed Attack]];
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| weapon = [[War Cleaver]]<br>[[Rune Blade]]<br>[[Radiant Scimitar]]<br>[[Elven Machete]]
*[[Block]];
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| mana = 15
*[[Crushing Blow]];
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}}
*[[Concussion Blow]];
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'''Bladeweave''' is a [[special move]] that was added during the ''[[Ultima Online: Mondain's Legacy|Mondain's Legacy]]'' [[expansion]] in the summer of 2005.
*[[Double Strike]];
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*[[Feint]];
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*[[Mortal Strike]]; and
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*[[Paralyzing Blow]].
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Bladeweave will not impart a special move that requires any special check (i.e., skill check for Shadow Strike, armed/unarmed, mounted/dismounted) or that is unrelated to bladed weapons (e.g., Double Shot is an archery move).
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This special move can be activated by setting a key macro for the appropriate primary or secondary weapon ability or double-clicking the icon in 2D. The icon will highlight red when activated.
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==Effects==
* '''Mana Cost:''' 30
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Typified as an Elvin special attack, the use of Bladeweave triggers a random special move from the following list:
==Primary Weapons==
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* [[Armor Ignore]]
Weapons with a primary ability of Armor Ignore require 70 or higher in the appropriate fighting skill and [[Tactics]].
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* [[Bleed Attack]]
* [[Assassin Spike]]
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* [[Block]]
==Seconday Weapons==
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* [[Crushing Blow]]
Weapons with a secondary ability of Armor Ignore require 90 or higher in the appropriate fighting skill and Tactics.
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* [[Concussion Blow]]
* [[Rune Blade]]
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* [[Double Strike]]
* [[Radiant Scimitar]]
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* [[Feint]]
*[[Elven Machete]]
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* [[Mortal Strike]]
==See Also==
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* [[Paralyzing Blow]]
* [[Special Moves]]
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[[Category:Special Moves]]
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Bladeweave will not impart a special move that requires any special check (i.e., skill check for [[Shadowstrike]], armed/unarmed, mounted/dismounted) or that is unrelated to bladed weapons (e.g., [[Double Shot]] is an [[Archery]] move).
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==Primary weapons==
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No weapons have Bladeweave as a primary ability.
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==Secondary weapons==
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Weapons with a secondary ability of Bladeweave require 90 or higher in the appropriate fighting skill and 60 or higher in tactics.
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* [[Elven Machete]] - [[Swordsmanship]]
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* [[Radiant Scimitar]] - Swordsmanship
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* [[Rune Blade]] - Swordsmanship
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* [[War Cleaver]] - [[Fencing]]
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==Publishes==
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* {{Publish ML|note=Added.}}
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[[Category:Special moves]]

Latest revision as of 09:21, 13 February 2026

Bladeweave
Bladeweave
The warrior becomes one with their weapon, allowing it to guide their hand. The effects of this attack are unpredictable, but effective.
Weapon(s): War Cleaver
Rune Blade
Radiant Scimitar
Elven Machete
Mana: 15

Bladeweave is a special move that was added during the Mondain's Legacy expansion in the summer of 2005.

Effects

Typified as an Elvin special attack, the use of Bladeweave triggers a random special move from the following list:

Bladeweave will not impart a special move that requires any special check (i.e., skill check for Shadowstrike, armed/unarmed, mounted/dismounted) or that is unrelated to bladed weapons (e.g., Double Shot is an Archery move).

Primary weapons

No weapons have Bladeweave as a primary ability.

Secondary weapons

Weapons with a secondary ability of Bladeweave require 90 or higher in the appropriate fighting skill and 60 or higher in tactics.

Publishes