Difference between revisions of "Useless Skill"

m (added spirit speak to past useless skills)
(Cleaned up a bit and added more info to Past Useless Skill section.)
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==Current Useless Skills==
 
==Current Useless Skills==
[[Begging]] <br>
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*[[Begging]]
[[Camping]] <br>
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*[[Camping]]
[[Forensic Evaluation]] <br>
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*[[Forensic Evaluation]]
[[Item Identification]] <br>
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*[[Item Identification]]
[[Taste Identification]]
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*[[Taste Identification]]
  
 
==Past Useless Skills==
 
==Past Useless Skills==
[[Arms Lore]] - As of [[Publish 44]], imparts certain bonus properties to crafted armor and weapons. <br>
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*[[Arms Lore]] - Initially provided information on weapons and armor, but with[[Publish 44]] imparts additional bonus properties to crafted weapons and armor.
[[Evaluating Intelligence]] - Originally did not impart the spell bonuses it does today. <br>
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*[[Evaluating Intelligence]] - Originally provided information on the target's [[Intelligence]] and available mana, but now imparts the additional spell damage.
[[Spirit Speak]] - Previously only allowed a character to understand what another dead player's ghost was saying (instead of 'OooOO oOOooOo ooo'). Practically useless until the introduction of [[Necromancy]]. <br>
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*[[Spirit Speak]] - Previously only allowed a character to understand what another dead player's ghost was saying (instead of 'OooOO oOOooOo ooo'), but with the introduction of [[Necromancy]] allows for mana regeneration either from the character's health or from corpses.
  
 
[[Category:Game Terms]]
 
[[Category:Game Terms]]

Revision as of 07:19, 20 August 2008

Overview

A Useless Skill is a skill that has little or no appreciable usefulness. While some skills have been useless since their introduction, through publishes or expansions they may be made useful. The reverse may also happen, also known as nerfing.

Current Useless Skills

Past Useless Skills

  • Arms Lore - Initially provided information on weapons and armor, but withPublish 44 imparts additional bonus properties to crafted weapons and armor.
  • Evaluating Intelligence - Originally provided information on the target's Intelligence and available mana, but now imparts the additional spell damage.
  • Spirit Speak - Previously only allowed a character to understand what another dead player's ghost was saying (instead of 'OooOO oOOooOo ooo'), but with the introduction of Necromancy allows for mana regeneration either from the character's health or from corpses.