Publish 71

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Contents

Deployment History

Publish Notes

Game Balance Changes

Focus Skill Spec (PVP)

Increase of Spell Damage Increase cap from 15% to 30% (Reduced from TC 40%) for templates that focus in only one spell school. Focused players, having no more than 30.0 modified skill points in another main skill set will be able to benefit from the raised cap. Main skills include: Magery, Necromancy, Mysticism, Ninjitsu, Bushido, Animal Taming, Musicianship, Chivalry, Spellweaving.


Poisoning

A few tweaks to Poison and Poisoning Skill. Poisoning skill now grants a small measure of resistance to being poisoned. When poison is cured by any means except potions, the target receives a temporary resistance which is similar to, but less effective than the natural resistance granted by the poisoning skill.

Spells:


Healing Skill

Cure Potions:

Cleansing Winds:

Enchanted Apples:

Petals/Poison Immunity:


Special Moves

Lightning Strike:

Dual Wield:

Defense Mastery:

Block:

Psychic Attack:

Force Arrow:


Chivalry

The way chivalry and abilities work has been revised so that the effects, and durations now place more emphasis on skill level rather than just karma. In cases where Karma is evaluated, it will provide a modifier to the chivalry skill factor. This means that chivalry will provide a baseline for the power or duration of the effect and karma will either increase or decrease that baseline. In order to achieve the highest possible levels, both skill and karma will be required.

Divine Fury:

Cleanse by Fire:

Enemy of One:

Remove Curse:

Consecrate Weapon:


New Buff Icons

New Fishing Features


New Rewards for the fishing Quest


New Sea Encounter


Bug Fixes

Additional Bug Fixes added July 19, 2001


See Also

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