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Wood


Cloth
Metals
Leather
Scales


Wood
Normal wood
Oak
Ash
Yew
Bloodwood
Heartwood
Frostwood

Wood Resources


Peerless Reagents
Gems
Reagents

Using an Axe, a Lumberjack can chop Logs, and produce wooden Boards. Beginning Lumberjacks will only be able to harvest plain wood.

Making Boards from New Wood

The new woods require high levels of the Carpentry to make boards. The skill required to make boards out of the logs is equal to the Lumberjacking skill required to find these logs, as listed on the Resources page.

Wood Types

Wood Skill Equipment Image:Physical resist icon.png Image:Fire resist icon.png Image:Cold resist icon.png Image:Poison resist icon.png Image:Energy resist icon.png Total Other

Oak

Image:Wood-oak.GIF

65 Armor 3 3 0 2 3 11 40 Luck
Shield 1 1 1 1 1 5  
Weapon 40 Luck, 5% Damage Increase

Ash

Image:Wood-ash.GIF

80 Armor 4 2 4 1 6 17 20% Lower Requirements
Shield         3 3
Weapon 10% Swing Speed Increase, 20% Lower Requirements

Yew

Image:Wood-yew.GIF

95 Armor 6 3 3 0 3 15 1 Hit Point Regeneration
Shield 3         3
Weapon 5% Hit Chance Increase, 10% Damage Increase

Bloodwood

Image:Wood-bloodwood.GIF

100 Armor 3 8 1 3 3 18 2 Hit Point Regeneration
Shield   3       3 40 Luck, 2 Hit Point Regeneration
Weapon 2 Hit Point Regeneration, 16% Hit Life Leech

Heartwood

Image:Wood-heartwood.GIF

100 Armor 2 3 2 7 2 16 Random Property (see note)
Shield           0
Weapon Random Property (see note)

Frostwood

Image:Wood-frostwood.GIF

100 Armor 2 1 8 3 4 18  
Shield     3     3 Spell Channeling, -1 Faster Casting
Weapon 40% Cold Damage, 12% Damage Increase
Wood Skill Equipment Image:Physical resist icon.png Image:Fire resist icon.png Image:Cold resist icon.png Image:Poison resist icon.png Image:Energy resist icon.png Total Other

The Heartwood random property is different for each type of equipment.

  • Armor - Luck 40, Durability 50%, Lower Requirements 20%, Damage Increase 10%, Lower Weight 50%, Hit Chance Increase 5%, Mage Armor
  • Shield - Dexterity Bonus 2, Strength Bonus 2, Physical Resist 5%, Reflect Physical Damage 5%, Self Repair 2, Cold Resist 3%, Spell Channeling
  • Weapon - Luck 40, Durability 50%, Lower Requirements 20%, Swing Speed Increase 10%, Lower Weight 75%, Hit Chance Increase 5%, Hit Life Leech (variable), Luck 10

Resources

Once you reach 100 Skill ( GM ), you will on occasion also be able to obtain certain rare resources from trees.

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