Difference between revisions of "Enhance Potions"

(New page: '''Enhance Potions''' is an Item Property commonly found on jewelry. When a potion is used, its effectiveness will increase by the percentage of your cumulative Enhance Potions pro...)
 
(EP formula correction, Publish 73 addition)
 
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'''Enhance Potions''' is an [[Item Property]] commonly found on [[jewelry]]. When a potion is used, its effectiveness will increase by the percentage of your cumulative Enhance Potions properties. Healing potions heal more points of damage, curing potions have a better chance to cure poison, etc. There is a total cap of 50%. If your character has the [[Alchemy]] skill, the cap is raised 10% for every 33 skill points you have. At 99 Alchemy the cap is 80%.
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{{tocright}}
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'''Enhance Potions''' is an [[Item Property|item property]] commonly found on [[jewelry]]. When a potion is used, its effectiveness will increase by the percentage of your cumulative Enhance Potions properties. Healing potions heal more points of damage, curing potions have a better chance to cure poison, etc. There is a cumulative equipment cap of 50%. If your character has the [[Alchemy]] skill, an additional 1% bonus per 3.3 skill is granted, up to +30% at 99.0 Alchemy.
  
[[Ring]]s and [[Bracelet]]s can have between 5% and 25% Enhance Potions, in increments of 5.
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Since [[Publish 73]], having the [[Alchemy]] skill also provides a minimum total Enhance Potions value equal to the skill divided by 2. The total Enhance Potions value for a character then becomes:
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Effective EP = (Equipment EP (capped at 50) + Alchemy / 3.3) '''-or-''' Alchemy / 2 if it is higher.
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[[Ring]]s and [[Bracelet]]s can have between 5% and 35% Enhance Potions, in increments of 5.
 
==Items==
 
==Items==
Here is a list of artifacts and other items which have Enhance Potions.
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Here is a list of artifacts and other items which may break the individual item cap.
* [[Alchemist's Bauble]] - 30% [Bracelet]
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* [[Alchemist's Bauble]] - 30% [[Bracelet]]
* [[Ecru Citrine Ring]] - 50% [Ring]
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* [[Ecru Citrine Ring]]s - 50% [[Ring]]
* [[Treatise on Alchemy]] - 15% [Talisman]
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* [[Treatise on Alchemy]] - 15% [[Talisman]]
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* [[Royal Guard Survival Knife]] - 25% [[Skinning Knife]]
  
===Rare===
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==Imbuing==
These items are from special events.
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The following resources are required to [[Imbuing|imbue]] the highest intensity of Enhance Potions (25%):
* [[Royal Guard Survival Knife]] - 25% [Skinning Knife]
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*5 [[Enchanted Essence]]
==See Also==
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*10 [[Gem|Citrine]]
* [[Item Properties]]
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*10 [[Crushed Glass]]
  
[[Category:Item Properties]]
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==See Also==
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{{Item Properties}}

Latest revision as of 17:54, 18 August 2018

Enhance Potions is an item property commonly found on jewelry. When a potion is used, its effectiveness will increase by the percentage of your cumulative Enhance Potions properties. Healing potions heal more points of damage, curing potions have a better chance to cure poison, etc. There is a cumulative equipment cap of 50%. If your character has the Alchemy skill, an additional 1% bonus per 3.3 skill is granted, up to +30% at 99.0 Alchemy.

Since Publish 73, having the Alchemy skill also provides a minimum total Enhance Potions value equal to the skill divided by 2. The total Enhance Potions value for a character then becomes:

Effective EP = (Equipment EP (capped at 50) + Alchemy / 3.3) -or- Alchemy / 2 if it is higher.

Rings and Bracelets can have between 5% and 35% Enhance Potions, in increments of 5.

Items

Here is a list of artifacts and other items which may break the individual item cap.

Imbuing

The following resources are required to imbue the highest intensity of Enhance Potions (25%):

See Also