Difference between revisions of "Serpent Arrow"
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| − | + | {{Special move infobox | |
| − | [[ | + | | image = Serpentarrow.png |
| + | | desc = Fires a snake at the Target dealing damage and having a chance to poison the target based on the Attackers Poisoning Skill, Archery Skill, and Dexterity. The Target's Resisting Spells skill can reduce the chance for the Poison to apply. There is a small chance for a snake to spawn at the Target's location. | ||
| + | | weapon = [[Elven Composite Longbow]] | ||
| + | | mana = 20 | ||
| + | }} | ||
| + | '''Serpent Arrow''' is a [[special move]] that was added during the ''[[Ultima Online: Mondain's Legacy|Mondain's Legacy]]'' [[expansion]] in the summer of 2005. | ||
| − | + | ==Effects== | |
| + | Based on the attacker's [[Poisoning]] skill, [[Archery]] skill, and [[Dexterity]], they have a chance to apply [[poison]] within a certain range of strength. To poison a target, the attacker must succeed with the ability, roll a level of poison that's in the correct range for their poisoning skill, and succeed with the skill gain chance roll. Due to the Serpent Arrow code being "deeply weird," the chance of gaining Archery skill points while using it is "distressingly small." <ref>[[Five on Friday - May 25, 2007]]</ref> | ||
| − | + | This move causes a slight [[karma]] loss when successfully poisoning a victim. | |
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| − | + | ==Primary weapons== | |
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| − | ==Primary | + | |
No weapons have Serpent Arrow as a primary ability. | No weapons have Serpent Arrow as a primary ability. | ||
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| − | [[Category:Special | + | ==Secondary weapons== |
| + | Weapons with a secondary ability of Serpent Arrow require 90 or higher in the appropriate fighting skill and 60 or higher in [[tactics]]. | ||
| + | * [[Elven Composite Longbow]] - [[Archery]] | ||
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| + | ==Publishes== | ||
| + | * {{Publish 123|note=Many Special Move descriptions have been updated to better reflect their actual functionality}} | ||
| + | * {{Publish 45|note=The Poisoning skill will now have a chance to rise whenever a player successfully poisons a victim while using the special maneuvers: Infecting Strike and Serpent Arrow. Higher skill levels will require the use of higher level poisons in order to have a chance to gain.<br>Infecting Strike and Serpent Arrow will now cause a slight karma loss when successfully poisoning a victim with these special maneuvers.}} | ||
| + | * {{Publish ML|note=Added.}} | ||
| + | |||
| + | ==See also== | ||
| + | * [[Infectious Strike]] | ||
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| + | ==References== | ||
| + | <references> | ||
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| + | [[Category:Special moves]] | ||
Latest revision as of 06:18, 13 June 2026
| Serpent Arrow | |
|---|---|
| |
| Fires a snake at the Target dealing damage and having a chance to poison the target based on the Attackers Poisoning Skill, Archery Skill, and Dexterity. The Target's Resisting Spells skill can reduce the chance for the Poison to apply. There is a small chance for a snake to spawn at the Target's location. | |
| Weapon(s): | Elven Composite Longbow |
| Mana: | 20 |
Serpent Arrow is a special move that was added during the Mondain's Legacy expansion in the summer of 2005.
Effects
Based on the attacker's Poisoning skill, Archery skill, and Dexterity, they have a chance to apply poison within a certain range of strength. To poison a target, the attacker must succeed with the ability, roll a level of poison that's in the correct range for their poisoning skill, and succeed with the skill gain chance roll. Due to the Serpent Arrow code being "deeply weird," the chance of gaining Archery skill points while using it is "distressingly small." [1]
This move causes a slight karma loss when successfully poisoning a victim.
Primary weapons
No weapons have Serpent Arrow as a primary ability.
Secondary weapons
Weapons with a secondary ability of Serpent Arrow require 90 or higher in the appropriate fighting skill and 60 or higher in tactics.
Publishes
- Publish 123 (13 May 2026): Many Special Move descriptions have been updated to better reflect their actual functionality
- Publish 45 (25 May 2007): The Poisoning skill will now have a chance to rise whenever a player successfully poisons a victim while using the special maneuvers: Infecting Strike and Serpent Arrow. Higher skill levels will require the use of higher level poisons in order to have a chance to gain.
Infecting Strike and Serpent Arrow will now cause a slight karma loss when successfully poisoning a victim with these special maneuvers. - Ultima Online: Mondain's Legacy (30 Aug 2005): Added.