Difference between revisions of "Magic Reflection"
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{{Magery Spell | {{Magery Spell | ||
| − | |||
|spellname=Magic Reflection | |spellname=Magic Reflection | ||
| − | | | + | |wordsofpower=In Jux Sanct |
| − | | | + | |iconname=Magic_reflection_icon.gif |
| − | | | + | |manacost=14 |
| + | |minimumskill=38.0 | ||
| + | |castingdelay=1.5 | ||
|reagents=[[Garlic]], [[Mandrake Root]], [[Spiders' Silk]] | |reagents=[[Garlic]], [[Mandrake Root]], [[Spiders' Silk]] | ||
| − | |||
| − | |||
|duration=Permanent | |duration=Permanent | ||
| + | |areaofeffect=Caster | ||
| + | |magerycircle=Fifth | ||
|description=The magic reflection spell decreases the caster's physical resistance, while increasing the caster's elemental resistances. Physical decrease = 25 - ([[Inscription]] / 20). Elemental resistance = +10 (-20 physical, +10 elemental at GM Inscription) The magic reflection spell has an indefinite duration, becoming active when cast, and deactivated when re-cast. [[Reactive Armor]], [[Protection]], and Magic Reflection will stay on—even after logging out, even after dying—until you “turn them off” by casting them again. | |description=The magic reflection spell decreases the caster's physical resistance, while increasing the caster's elemental resistances. Physical decrease = 25 - ([[Inscription]] / 20). Elemental resistance = +10 (-20 physical, +10 elemental at GM Inscription) The magic reflection spell has an indefinite duration, becoming active when cast, and deactivated when re-cast. [[Reactive Armor]], [[Protection]], and Magic Reflection will stay on—even after logging out, even after dying—until you “turn them off” by casting them again. | ||
}} | }} | ||
Revision as of 00:57, 27 January 2008
| Magic Reflection - In Jux Sanct | |||
|---|---|---|---|
| Mana Cost | 14 | | |
| Minimum Skill | 38.0 | ||
| Delay (seconds) | 1.5 | ||
| Reagents | Garlic, Mandrake Root, Spiders' Silk | ||
| Duration | Permanent | ||
| Area of Effect | Caster | ||
| Magery Circle | Fifth | ||
| Description | The magic reflection spell decreases the caster's physical resistance, while increasing the caster's elemental resistances. Physical decrease = 25 - (Inscription / 20). Elemental resistance = +10 (-20 physical, +10 elemental at GM Inscription) The magic reflection spell has an indefinite duration, becoming active when cast, and deactivated when re-cast. Reactive Armor, Protection, and Magic Reflection will stay on—even after logging out, even after dying—until you “turn them off” by casting them again. | ||
| Magery Spells | ||
|---|---|---|
| First Circle |
Clumsy • Create Food • Feeblemind • Heal • Magic Arrow • Night Sight • Reactive Armor • Weaken |
|
| Second Circle |
Agility • Cunning • Cure • Harm • Magic Trap • Magic Untrap • Protection • Strength | |
| Third Circle |
Bless • Fireball • Magic Lock • Poison • Telekinesis • Teleport • Unlock • Wall of Stone | |
| Fourth Circle |
Arch Cure • Arch Protection • Curse • Fire Field • Greater Heal • Lightning • Mana Drain • Recall | |
| Fifth Circle |
Blade Spirits • Dispel Field • Incognito • Magic Reflection • Mind Blast • Paralyze • Poison Field • Summon Creature | |
| Sixth Circle |
Dispel • Energy Bolt • Explosion • Invisibility • Mark • Mass Curse • Paralyze Field • Reveal | |
| Seventh Circle |
Chain Lightning • Energy Field • Flamestrike • Gate Travel • Mana Vampire • Mass Dispel • Meteor Swarm • Polymorph | |
| Eighth Circle |
Earthquake • Energy Vortex • Resurrection • Summon Air Elemental • Summon Daemon • Summon Earth Elemental • Summon Fire Elemental • Summon Water Elemental | |
