Difference between revisions of "The Six"

(New page: Also known as Strangers, The Six were 6 powerful creatures that spawned as part of the Warriors of Destiny event cycle during the Summer of 2008. Their purpose, who they work for,...)
 
(Added several bits of info, and some of their names)
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Their purpose, who they work for, and other key pieces of information are largely unknown at the time of writing (Summer 2008).
 
Their purpose, who they work for, and other key pieces of information are largely unknown at the time of writing (Summer 2008).
  
They spawned in the following locations:
+
Their names and spawning locations were...
  
* [[Despise]];
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* [[Despise]]; ([[Myxkion]])
* [[Destard]];
+
* [[Destard]]; ([[Valvakka]])
* [[Luna]];
+
* [[Luna]]; (?)
* [[Fan Dancer Dojo]];
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* [[Fan Dancer Dojo]]; ([[Rivatach]])
* [[Heartwood]];
+
* [[Heartwood]]; (?)
* [[Hythloth]].
+
* [[Hythloth]]. ([[Krysan]])
  
 
Only one spawned in each location.
 
Only one spawned in each location.
  
They were difficult to fight.  Their attacks were heavily fire-based, and they could cause pet [[Dragon]]s to go wild. They were sometimes capable of one-hit-killing [[PC]]s.
+
They were difficult to fight.  Their attacks were heavily fire-based, and they could cause pet [[Dragon]]s to go wild. Non-dragon pets did not appear to go wild.
  
The fiction surrounding The Six was purposefully ambiguous as to which side of the conflict they were on.  However, they were certainly capable of evil acts, as two of them spoke casually of the pros and cons of committing genocide upon humankind, and one of the murdered several people outside [[Despise]].
+
They were sometimes capable of one-hit-killing [[PC]]s, and also killing pets extremely fast. Each of them initially spawned holding a weapon, usually a halberd. The weapon however had limited durability (60/60 or so). Fighting them with a [[Mace Fighting]] character would usually lead to their weapon being destroyed (from reaching durability zero) far before the enemy, and at this point they would start to attack with bare hands, at which point they would typically do enough damage to one-hit-kill player characters.
  
They would, however, not attack directly players until attacked.  However, their area effects indiscriminately injured player characters, and they hued red, a traditional means of noting that an [[NPC]] is evil or hostile or both.
+
The fiction surrounding The Six was purposefully ambiguous as to which side of the conflict they were on.  However, they were certainly capable of evil acts, as two of them spoke casually of the pros and cons of committing genocide upon humankind, and one of the murdered several people outside [[Despise]]. It did sound as if they might be in search of something.
  
For loot, they left strangely-shaped gemstones and [[A Magical Lockbox]]Inside the box was loot of varying quality, and a [[Crimson Cincture]].  The box itself was very valuable and in fairy high demand among players.
+
They would not attack players until attacked themselvesHowever, their area effects indiscriminately injured player characters, and they were hued red, a traditional means of noting that an [[NPC]] is evil or hostile (or both).
  
They left no corpsesSome of them would smack talk, taunting the characters who had slain them, assuring them that they had not really won.
+
For loot, they left strangely-shaped gemstones and [[A Magical Lockbox]]Inside the box was loot of varying quality, and a [[Crimson Cincture]].  The box itself was very valuable and in high demand among players, due to the difficulty of finding and defeating a member of the six - and also the difficulty of picking up the box, which would be lying on the ground where any passerby could race to grab it. The box would be immovable for a short time after it dropped, often leading to a crowd of PCs trying to pick it up at the same time.
  
 +
They left no corpses. When they were defeated in combat, their body would disappear, and the shape of an [[Ancient wyrm]] could briefly be seen. Some of them would smack talk, taunting the characters who had slain them, assuring them that they had not really won.
 +
 +
The combination of this dragon effect after they died, the effect they had on draconic pets, and their use of fire suggest that they might be powerful dragons in their true form, but taking on the form of humans for their visit... or perhaps just a special race with power over dragons?
 
   
 
   
  

Revision as of 16:28, 24 August 2008

Also known as Strangers, The Six were 6 powerful creatures that spawned as part of the Warriors of Destiny event cycle during the Summer of 2008.

Their purpose, who they work for, and other key pieces of information are largely unknown at the time of writing (Summer 2008).

Their names and spawning locations were...

Only one spawned in each location.

They were difficult to fight. Their attacks were heavily fire-based, and they could cause pet Dragons to go wild. Non-dragon pets did not appear to go wild.

They were sometimes capable of one-hit-killing PCs, and also killing pets extremely fast. Each of them initially spawned holding a weapon, usually a halberd. The weapon however had limited durability (60/60 or so). Fighting them with a Mace Fighting character would usually lead to their weapon being destroyed (from reaching durability zero) far before the enemy, and at this point they would start to attack with bare hands, at which point they would typically do enough damage to one-hit-kill player characters.

The fiction surrounding The Six was purposefully ambiguous as to which side of the conflict they were on. However, they were certainly capable of evil acts, as two of them spoke casually of the pros and cons of committing genocide upon humankind, and one of the murdered several people outside Despise. It did sound as if they might be in search of something.

They would not attack players until attacked themselves. However, their area effects indiscriminately injured player characters, and they were hued red, a traditional means of noting that an NPC is evil or hostile (or both).

For loot, they left strangely-shaped gemstones and A Magical Lockbox. Inside the box was loot of varying quality, and a Crimson Cincture. The box itself was very valuable and in high demand among players, due to the difficulty of finding and defeating a member of the six - and also the difficulty of picking up the box, which would be lying on the ground where any passerby could race to grab it. The box would be immovable for a short time after it dropped, often leading to a crowd of PCs trying to pick it up at the same time.

They left no corpses. When they were defeated in combat, their body would disappear, and the shape of an Ancient wyrm could briefly be seen. Some of them would smack talk, taunting the characters who had slain them, assuring them that they had not really won.

The combination of this dragon effect after they died, the effect they had on draconic pets, and their use of fire suggest that they might be powerful dragons in their true form, but taking on the form of humans for their visit... or perhaps just a special race with power over dragons?


Sources:

http://town.uo.com/bnn/article_593.html

http://town.uo.com/bnn/article_594.html

http://www.uoherald.com/news/news.php?newsid=385

http://town.uo.com/bnn/article_595.html