Weight: 4 Stones
Physical Damage 100%
Weapon Damage 14 - 17
Weapon Speed 3s
Strength Requirement 35
Two-Handed Weapon
Skill Required: Swordsmanship
Durability: 36 (min) - 48 (max)

This page deals with specific information concerning the Axe item. See here for general information concerning all Axe class weapons, or here for Axe items craftable by a smith.

The Axe is a Two-Handed Weapon for Swordsmanship practitioners.

It is also within the Axes category of weapons; grandmaster lumberjacks receive a 10% Damage Increase with the use of such weapons. It can be used on trees to make logs; on House Addons to return them to their deeded form; and on corpses to produce feathers, hides, raw birds, raw ribs, scales, and wool.

They are crafted by blacksmiths, and can be recycled using a Salvage Bag or smith tool. To perform either action your character must be standing near an anvil and forge. Smelting provides a better return if you have a high level of mining.

Weapons that are exceptionally crafted will receive a Damage Increase bonus that is further boosted by your character's Arms Lore skill. Runic Tools, Imbuing or Runic Re-Forging can be used to add additional Item Properties, making for a far more powerful weapon.

Items retain the color of the material from which they are made. Crafted versions can have their durability increased, via Powder of Fortifying, to a maximum of 255 and can be dyed with Pigments of Tokuno or Natural Dyes. If crafted exceptionally by a GM+ crafter they can hold their maker's mark.

Special Moves
Primary Crushing blow.jpg Crushing Blow
Secondary Special move dismount.jpg Dismount


Crafting the Blacksmithy item Axe
Minimum Skill Requirements Components Success Chances
34.2 Blacksmithy
Ingots 14 Ingots
120.0 skill = 100%
Exceptional Chances
120.0 skill = 100%
Additional Notes
This item may hold it's Maker's Mark.
The item retains the color of the material used.

See Also