Difference between revisions of "Blade Spirits"
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{{Magery Spell | {{Magery Spell | ||
| − | |||
|spellname=Blade Spirits | |spellname=Blade Spirits | ||
| − | | | + | |wordsofpower=In Jux Hur Ylem |
| − | | | + | |iconname=Blade_spirits_icon.gif |
| − | | | + | |manacost=14 |
| + | |minimumskill=38.0 | ||
| + | |castingdelay=6.0 | ||
|reagents=[[Black Pearl]], [[Mandrake Root]], [[Nightshade]] | |reagents=[[Black Pearl]], [[Mandrake Root]], [[Nightshade]] | ||
| − | | | + | |duration=120 seconds |
| − | | | + | |areaofeffect=N/A |
| − | | | + | |magerycircle=Fifth |
|description=Conjures a whirling pillar of blades that attacks targets within a 6 tile radius and deals up to 15 points of damage per hit. Targets are chosen based on ([[Strength attribute|Strength]] + [[Tactics]]) / distance from spirit (i.e. Targets that are the closest, strongest, and the most tactically skilled are its highest priority). | |description=Conjures a whirling pillar of blades that attacks targets within a 6 tile radius and deals up to 15 points of damage per hit. Targets are chosen based on ([[Strength attribute|Strength]] + [[Tactics]]) / distance from spirit (i.e. Targets that are the closest, strongest, and the most tactically skilled are its highest priority). | ||
}} | }} | ||
Latest revision as of 01:50, 27 January 2008
| Blade Spirits - In Jux Hur Ylem | |||
|---|---|---|---|
| Mana Cost | 14 | | |
| Minimum Skill | 38.0 | ||
| Delay (seconds) | 6.0 | ||
| Reagents | Black Pearl, Mandrake Root, Nightshade | ||
| Duration | 120 seconds | ||
| Area of Effect | N/A | ||
| Magery Circle | Fifth | ||
| Description | Conjures a whirling pillar of blades that attacks targets within a 6 tile radius and deals up to 15 points of damage per hit. Targets are chosen based on (Strength + Tactics) / distance from spirit (i.e. Targets that are the closest, strongest, and the most tactically skilled are its highest priority). | ||
| Magery Spells | ||
|---|---|---|
| First Circle |
Clumsy • Create Food • Feeblemind • Heal • Magic Arrow • Night Sight • Reactive Armor • Weaken |
|
| Second Circle |
Agility • Cunning • Cure • Harm • Magic Trap • Magic Untrap • Protection • Strength | |
| Third Circle |
Bless • Fireball • Magic Lock • Poison • Telekinesis • Teleport • Unlock • Wall of Stone | |
| Fourth Circle |
Arch Cure • Arch Protection • Curse • Fire Field • Greater Heal • Lightning • Mana Drain • Recall | |
| Fifth Circle |
Blade Spirits • Dispel Field • Incognito • Magic Reflection • Mind Blast • Paralyze • Poison Field • Summon Creature | |
| Sixth Circle |
Dispel • Energy Bolt • Explosion • Invisibility • Mark • Mass Curse • Paralyze Field • Reveal | |
| Seventh Circle |
Chain Lightning • Energy Field • Flamestrike • Gate Travel • Mana Vampire • Mass Dispel • Meteor Swarm • Polymorph | |
| Eighth Circle |
Earthquake • Energy Vortex • Resurrection • Summon Air Elemental • Summon Daemon • Summon Earth Elemental • Summon Fire Elemental • Summon Water Elemental | |
