Difference between revisions of "Humility"

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[[Image:Humility_shrine.jpg|thumb|Chant Lum at the Humility Shrine]]
 
[[Image:Humility_shrine.jpg|thumb|Chant Lum at the Humility Shrine]]
  
The '''Virtue of Humility''' is but one of eight virtues found in the [[Virtues#The_.22Virtue_System.22_in_UO| Virtue System]]. At no time has this component of the Virtue System been active in actual game play; in fact, the scroll description that is accessed via the Virtue Gump states, “This virtue is not yet defined.”
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The '''Virtue of Humility''' is but one of eight virtues found in the [[Virtues#The_.22Virtue_System.22_in_UO| Virtue System]]. At no time has this component of the Virtue System been active in actual game-play; in fact, the scroll description that is accessed via the [[Virtue Gump]] states, “This virtue is not yet defined.”
  
That is not to say that Humility has been neglected. The concept of humility has been included in several aspects of game play:
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That is not to say that the concept of humility has been neglected. It has been included in several aspects of game play:
  
 
* There have been [[Gareth the Emissary of the RBC|Humility Quests]];
 
* There have been [[Gareth the Emissary of the RBC|Humility Quests]];
 
* [[Magincia]] was destroyed, at least in part, because of a lack of humility; and
 
* [[Magincia]] was destroyed, at least in part, because of a lack of humility; and
* The Humility Shrine, unlike other [[Shrines|virtue shrines]], has a fully functional [[Ankhs|ankh]].
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* The Humility Shrine, unlike other [[Shrines|virtue shrines]], has a fully functional [[Ankh|ankh]].
  
 
==Intended Virtue System Component==
 
==Intended Virtue System Component==
  
Advancement in the Virtue of Humility was intended to encourage relationships between veteran players and new, or young, players through a Squire System. The benefits to a veteran player were to be considerable. By using the Humility symbol that is located on the Virtue Gump, a veteran player was to be able to invite a young player to become his or her squire. If the young player accepted the invitation, the veteran player would have a chance to gain in Humility whenever a young player gained points in certain [[Skills|skills]]. The young player would have gained skills at an accelerated rate.
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Advancement in the Virtue of Humility was intended to encourage relationships between veteran players and new, or young, players through a Squire System. The benefits to a veteran player were to be considerable. By using the Humility symbol that is located on the Virtue Gump, a veteran player was to be able to invite a young player to become his or her squire. If the young player accepted the invitation, the veteran player would have a chance to gain in Humility whenever a young player gained points in certain [[skills]]. The young player would have gained skills at an accelerated rate.
  
 
There were to be certain variables that affected the gain of Humility points:  
 
There were to be certain variables that affected the gain of Humility points:  

Revision as of 19:48, 20 April 2008

The Gump
This virtue is not yet defined
Chant Lum at the Humility Shrine

The Virtue of Humility is but one of eight virtues found in the Virtue System. At no time has this component of the Virtue System been active in actual game-play; in fact, the scroll description that is accessed via the Virtue Gump states, “This virtue is not yet defined.”

That is not to say that the concept of humility has been neglected. It has been included in several aspects of game play:

Intended Virtue System Component

Advancement in the Virtue of Humility was intended to encourage relationships between veteran players and new, or young, players through a Squire System. The benefits to a veteran player were to be considerable. By using the Humility symbol that is located on the Virtue Gump, a veteran player was to be able to invite a young player to become his or her squire. If the young player accepted the invitation, the veteran player would have a chance to gain in Humility whenever a young player gained points in certain skills. The young player would have gained skills at an accelerated rate.

There were to be certain variables that affected the gain of Humility points:

  • The veteran was to remain close to the [young] character as the latter gained skill;
  • Skill points gained through training dummies and NPCs would not have counted;
  • [Young] characters would not have gained Humility points; and
  • The veteran had to have been alive to gain Humility points.

Rewards for achieving Humility points were to have been granted on a 3 tier basis.

  • First step: +10 Hit Points, +10 Mana, +10 Stamina;
  • Second step: +20 Hit Points, +20 Mana, +20 Stamina; and finally
  • Third step: +30 Hit Points, +30 Mana, +30 Stamina.

Reasons for Non-inclusion in Game Play

One possible reason why this particular Virtue was never activated is that there are simply not enough young players. A squire was only able to have one veteran relationship at a time.

Another possible reason is that the benefits conveyed, at the highest level, may have unbalanced the game.