Fire Beetle

Fire beetlekr.png
Fire Beetle.png

Fire Beetles are similar to Giant Beetles in that they are mounts. However, Fire Beetles are not a pack animal and have no storage. This insect is popular because it is a portable Forge.

Before Taming they are actually rather strong and quite capable of killing weaker characters. If they have a ranged attack used on them they run at Paragon like speeds to catch up with their attacker. They have to have their health taken down until they are "Beaten into subjugation" before they can be tamed. Once this is accomplished, anybody can control the Fire Beetle and ride it. The Fire beetle requires 3 control spots.

The Fire Beetles only spawn at the very end of the Yomotsu Mines, and only one ever spawns at a time. Because the Yomotsu are fairly strong, and the Beetle itself requires an immense amount of skill to tame, they can be slightly difficult (even dangerous) to acquire.

The Samurai Empire expansion is required to use these creatures as pets.

Animal Training

List of Abilities available to a Fire Beetle who has undergone Animal Training.

Magical Abilities

Special Abilities


Special Moves

Area Effect Abilities

Statistics

Fire Beetle Statistics
Spawn Locations Yomotsu Mines
Fame Level 3 Slayer Vulnerability Beetle, Flame Slayer
Karma Level 3 Alignment Evil
First Seen UO:SE Pack Instinct None
Loot
Gold None Magic Items
Special 2 Iron Ingots, 15-25 Sulfurous Ash Cut Up 16 Raw Ribs
Attributes
Strength 150-300 Hit Points 100-200
Dexterity 65-100 Stamina 100
Intelligence 500 Mana 500
Barding Difficulty 81.0-84.0 Taming Difficulty 93.9
Base Damage 7-20 Preferred Foods Chicken
Skills
Wrestling 40.0-100.0 Poisoning None
Tactics 40.0-100.0 Magery None
Resisting Spells 30.0-90.0 Evaluating Intelligence None
Anatomy 0.0-100.0 Meditation None
Detecting Hidden Hiding
Parrying Healing
Necromancy Spirit Speak
Mysticism Focus
Spellweaving Discordance
Bushido Ninjitsu
Chivalry Special Abilities Increased speed when struck with ranged attacks. Can be used to smelt ore.
Resists and Damage
Types Physical Fire Cold Poison Energy
Resistances 40 70 - 75 10 30 30
Damage 100%


See Also