Difference between revisions of "Mace Fighting"
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| − | + | [[File:Flag_mace_fighting.gif|frame|left]] | |
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| − | [[ | + | |
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''It requires strength of will and body to fight with the sheer power necessary for skill with blunt, mace weapons.'' | ''It requires strength of will and body to fight with the sheer power necessary for skill with blunt, mace weapons.'' | ||
| − | + | '''Mace Fighting''' is a [[skill]] that allows a practitioner to use the Mace class of [[weapon]]s. As with other offensive skills, a mace fighter can use the primary [[special move]] with Macing skill at 70 and [[Tactics]] skill at 30 and the secondary special move with Macing skill at 90 and Tactics skill at 60. A macer's professional title is Armsman. | |
| − | In [[Player vs. Player|PvP]] combat, mace weapons are valued because they always damage an opponent's armor when a hit is scored. Such weapons also do a small amount of additional damage to a target's [[ | + | In [[Player vs. Player|PvP]] combat, mace weapons are valued because they always damage an opponent's [[armor]] when a hit is scored. Such weapons also do a small amount of additional damage to a target's [[stamina]] when hit. |
| + | {{clear}} | ||
==Training== | ==Training== | ||
| − | From 0 - 30 skill | + | From 0 - 30 skill, players should buy from an [[NPC]] Warrior Guildmaster. For more details on training Mace Fighting or other melee skills, visit the [[Melee Training Guide]] page. |
==Weapons== | ==Weapons== | ||
| − | Simply put, mace class | + | Simply put, mace-class weapons are designed to crush (or at least bruise) opponents. Sometimes spikes are added to cause additional flesh wounds. They deal an extra hit to the stamina level of targets, while also lowering the [[durability]] of their armor at an accelerated rate. |
| − | + | ||
| − | They deal an extra hit to the | + | |
Note that as the [[Tinkering]] skill has no [[Runic Tools]], the items it produces are seldom used as primary weapons in combat. | Note that as the [[Tinkering]] skill has no [[Runic Tools]], the items it produces are seldom used as primary weapons in combat. | ||
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[[Poisoning]] cannot be used with mace fighting. | [[Poisoning]] cannot be used with mace fighting. | ||
| − | ===One | + | ===One-handed=== |
{| class="uoguidetable" | {| class="uoguidetable" | ||
! colspan="2" | Type | ! colspan="2" | Type | ||
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| 3.25s | | 3.25s | ||
| [[Blacksmithy]] | | [[Blacksmithy]] | ||
| + | |- | ||
| + | | [[File:Escrima.png|link=Category:Escrima]] | ||
| + | | [[:Category:Escrima|Escrima]] | ||
| + | | 10 - 12 | ||
| + | | [[Feint]] | ||
| + | | [[Nerve Strike]] | ||
| + | | 2s | ||
| + | | [[Carpentry]] | ||
| + | |- | ||
| + | | [[File:Gargish otsuchi.png|link=Category:Gargish Otsuchi]] | ||
| + | | [[:Category:Gargish Otsuchi|Gargish Otsuchi]] | ||
| + | | 10 - 12 | ||
| + | | [[Feint]] | ||
| + | | [[Nerve Strike]] | ||
| + | | 2s | ||
| + | | [[Carpentry]] | ||
|- | |- | ||
| [[File:Hammer_Pick.png|link=Category:Hammer Picks]] | | [[File:Hammer_Pick.png|link=Category:Hammer Picks]] | ||
| Line 135: | Line 147: | ||
|} | |} | ||
| − | ===Two | + | ===Two-handed=== |
{| class="uoguidetable" | {| class="uoguidetable" | ||
! colspan="2" | Type | ! colspan="2" | Type | ||
| Line 150: | Line 162: | ||
| [[Paralyzing Blow]] | | [[Paralyzing Blow]] | ||
| 2.75s | | 2.75s | ||
| + | | [[Carpentry]] | ||
| + | |- | ||
| + | | [[File:Bo staff.png|link=Category:Bo Staves]] | ||
| + | | [[:Category:Bo Staves|Bo Staff]] | ||
| + | | 16 - 19 | ||
| + | | [[Feint]] | ||
| + | | [[Nerve Strike]] | ||
| + | | 3.5s | ||
| [[Carpentry]] | | [[Carpentry]] | ||
|- | |- | ||
| Line 209: | Line 229: | ||
|} | |} | ||
| − | ==See | + | ==See also== |
* [[Archery]] | * [[Archery]] | ||
* [[Fencing]] | * [[Fencing]] | ||
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* [http://guide.uo.com/skill_41.html Mace Fighting page on UO.com] | * [http://guide.uo.com/skill_41.html Mace Fighting page on UO.com] | ||
| + | [[Category:Mace Fighting| ]] | ||
[[Category:Skills]] | [[Category:Skills]] | ||
Revision as of 10:10, 14 June 2026
It requires strength of will and body to fight with the sheer power necessary for skill with blunt, mace weapons.
Mace Fighting is a skill that allows a practitioner to use the Mace class of weapons. As with other offensive skills, a mace fighter can use the primary special move with Macing skill at 70 and Tactics skill at 30 and the secondary special move with Macing skill at 90 and Tactics skill at 60. A macer's professional title is Armsman.
In PvP combat, mace weapons are valued because they always damage an opponent's armor when a hit is scored. Such weapons also do a small amount of additional damage to a target's stamina when hit.
Training
From 0 - 30 skill, players should buy from an NPC Warrior Guildmaster. For more details on training Mace Fighting or other melee skills, visit the Melee Training Guide page.
Weapons
Simply put, mace-class weapons are designed to crush (or at least bruise) opponents. Sometimes spikes are added to cause additional flesh wounds. They deal an extra hit to the stamina level of targets, while also lowering the durability of their armor at an accelerated rate.
Note that as the Tinkering skill has no Runic Tools, the items it produces are seldom used as primary weapons in combat.
Poisoning cannot be used with mace fighting.
One-handed
| Type | Base Damage |
Primary Move |
Secondary Move |
Weapon Speed |
Crafting Skill | |
|---|---|---|---|---|---|---|
|
Barbed Whip | 13 - 17 | Concussion Blow | Whirlwind Attack | 3.25s | Tinkering |
|
Clubs | 10 - 14 | Crushing Blow | Dismount | 2.5s | Carpentry |
|
Diamond Maces | 13 - 17 | Concussion Blow | Crushing Blow | 3.25s | Blacksmithy |
| |
Escrima | 10 - 12 | Feint | Nerve Strike | 2s | Carpentry |
| |
Gargish Otsuchi | 10 - 12 | Feint | Nerve Strike | 2s | Carpentry |
|
Hammer Picks | 15 - 17 | Armor Ignore | Mortal Strike | 3.75s | Blacksmithy |
|
Maces | 11 - 15 | Concussion Blow | Disarm | 2.75s | Blacksmithy |
|
Mauls | 14 - 18 | Double Strike | Concussion Blow | 3.5s | Blacksmithy |
|
Scepters | 14 - 18 | Crushing Blow | Mortal Strike | 3.5s | Blacksmithy |
|
Sledge Hammers | 13 - 17 | Crushing Blow | Shadowstrike | 3.25s | Tinkering |
|
Smith's Hammers | 13 - 17 | Crushing Blow | Shadowstrike | 3.25s | Tinkering |
|
Wands | 11 - 15 | Dismount | Disarm | 2.75s | Uncraftable |
|
War Axes | 13 - 17 | Armor Ignore | Bleed Attack | 3.25s | Blacksmithy |
|
War Maces | 15 - 19 | Crushing Blow | Mortal Strike | 3.75s | Blacksmithy |
|
Wild Staves | 10 - 13 | Block | Force of Nature | 2.25s | Carpentry |
Two-handed
| Type | Base Damage |
Primary Move |
Secondary Move |
Weapon Speed |
Crafting Skill | |
|---|---|---|---|---|---|---|
|
Black Staves | 13 - 16 | Whirlwind Attack | Paralyzing Blow | 2.75s | Carpentry |
|
Bo Staff | 16 - 19 | Feint | Nerve Strike | 3.5s | Carpentry |
|
Gnarled Staves | 15 - 17 | Concussion Blow | Force of Nature | 3.25s | Carpentry |
|
Nunchaku | 12 - 15 | Block | Double Strike | 2.5s | Tinkering |
|
Quarter Staves | 11 - 14 | Double Strike | Concussion Blow | 2.25s | Carpentry |
|
Shepherd's Crooks | 13 - 16 | Crushing Blow | Disarm | 2.75s | Carpentry |
|
Tessen | 10 - 12 | Feint | Block | 2s | Blacksmithy |
|
Tetsubo | 12 - 15 | Frenzied Whirlwind | Crushing Blow | 2.5s | Carpentry |
|
War Hammers | 17 - 20 | Whirlwind Attack | Crushing Blow | 3.75s | Blacksmithy |






















