Difference between revisions of "Compassion"

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Research shows that you will escort roughly:
 
Research shows that you will escort roughly:
  
* '''1 NPC per dot working towards Seeker of Compassion (Level 1)'''
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* '''2 NPC's per dot working towards Seeker of Compassion (Level 1)'''
* '''2 NPC per dot working towards Follower of Compassion (Level 2)'''
+
* '''4 NPC's per dot working towards Follower of Compassion (Level 2)'''
* '''3 NPC per dot working towards Knight of Compassion (Level 3)'''
+
* '''6 NPC per dot working towards Knight of Compassion (Level 3)'''
  
 
At each level of Compassion, people resurrected by you will return to life with additional hit points (without Compassion, they resurrect with just one hit point). Resurrections by either the [[Magery]] spell of [[Resurrection]] or from [[bandage]]s with the [[Healing]] skill will add the additional hit points. At this time, resurrections via the [[Chivalry]] spell of [[Noble Sacrifice]] '''do not''' confer the hit point bonuses of Compassion.
 
At each level of Compassion, people resurrected by you will return to life with additional hit points (without Compassion, they resurrect with just one hit point). Resurrections by either the [[Magery]] spell of [[Resurrection]] or from [[bandage]]s with the [[Healing]] skill will add the additional hit points. At this time, resurrections via the [[Chivalry]] spell of [[Noble Sacrifice]] '''do not''' confer the hit point bonuses of Compassion.

Revision as of 09:13, 14 December 2008

Compassion is one of the eight Virtues in the world of Ultima. There are a number of shrines devoted to it, one northwest of Cove in both Trammel and Felucca as well as one in Ilshenar that has a moongate.

Virtue of Compassion - Symbols and Lore

TBA

Virtue of Compassion In-Game

The Virtue of Compassion allows a character to resurrect others with more then one hitpoint, as with normal resurrections. The benefits of Compassion are well worth the effort in gaining the ability, as it helps prevent rez-killings from both players and monsters. It also gets the resurrected person back into the action faster and conserves the mana/bandages/time healing them back up to full hit points. There are also aspects of roleplaying in which having the Virtue of Compassion is desirable.

Gaining in the Virtue of Compassion is accomplished by escorting NPCs or Prisoners to their requested destination. This is done either via Gate Travel or simply walking and will reward you with 500 gold and progress towards achieving a level of Compassion. Rescuing Prisoners from NPC brigand camps, orcs, lizardmen, etc. will reward you with more progress (roughly double) than NPC's escorted from towns.

As you make progress, the dots at the top of the Virtue of Compassion status gump will begin to fill after completed escorts or rescues. When all ten dots are completed per level, you advance a level in the Virtue. At each completed level of Compassion, the Virtue icon will fill-in with a darker color and the title will change to indicate your current level of achievement when you mouse-over the Virtue icon from the main Virtue menu. Your level of achievement in each Virtue is publicly viewable by other players if they double-click the Virtue menu in your paperdoll.

Higher levels of Compassion confer increasingly higher benefits, which is discussed below. You can only gain from five NPCs per 24 hours, therefore rescuing prisoners will speed your progress versus doing just town escorts. Additionally, after you have completed five in a 24 hour window, there will be a system messaging indicating you must wait a day until you will gain again (although you can still continue doing more that day, but will only receive the gold reward).

As of January 24, 2000 you can only escort or rescue one NPC at a time. Once you have achieved the highest level of Compassion, a system message will be displayed indicating "You have achieved the highest path of compassion and can no longer gain any further". This maximum cap will be roughly one dot's worth of gains past Knight of Compassion.

Research shows that you will escort roughly:

  • 2 NPC's per dot working towards Seeker of Compassion (Level 1)
  • 4 NPC's per dot working towards Follower of Compassion (Level 2)
  • 6 NPC per dot working towards Knight of Compassion (Level 3)

At each level of Compassion, people resurrected by you will return to life with additional hit points (without Compassion, they resurrect with just one hit point). Resurrections by either the Magery spell of Resurrection or from bandages with the Healing skill will add the additional hit points. At this time, resurrections via the Chivalry spell of Noble Sacrifice do not confer the hit point bonuses of Compassion.

How about resurrections through Sacrifice?

Additional hit point bonuses after resurrections from a player with Compassion:

  • Seeker of Compassion (Level 1): 20% of their hit points restored
  • Follower of Compassion (Level 2): 40% of their hit points restored
  • Knight of Compassion (Level 3): 80% of their hit points restored

At only 25-30 minutes a day for a few weeks working on raising Compassion, its not really that much of an effort. Additionally, at 500 gold per escort, doing escorts is a safe, easy and profitable way for new players to make gold.

As a side note, there are often several NPC brigand camps (many with Prisoners to rescue) on the little island just outside of Trinsic to the east. There is also a jail cell which always spawns a prisoner in the Orc Cave to the northwest of Britain.

As a minor note, there is a five minute time limit (lowered from 15 minutes on June 29, 2000) between escort quests but prisoners can always be rescued immediately (but still only one at a time).