Difference between revisions of "Resistances"

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A character’s individual resistances are displayed in the [[Character Status Menu]], as shown in the image at right. They are, from top to bottom: Physical Resistance; Fire Resistance; Cold Resistance; Poison Resistance; and Energy Resistance.
 
A character’s individual resistances are displayed in the [[Character Status Menu]], as shown in the image at right. They are, from top to bottom: Physical Resistance; Fire Resistance; Cold Resistance; Poison Resistance; and Energy Resistance.
  
Resistance is cumulative to a maximum level in all five areas of 70%, again as shown when the full [[Virtue Armor Set]] is worn. In addition to armor and any applicable [[jewelry]] worn by a character, resistance is affected by:  
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For a [[Human]], resistance is cumulative to a maximum level in all five areas of 70%, again as shown when the full [[Virtue Armor Set]] is worn. However, an [[Elf]] enjoys an Energy Resist maximum of 75%, not 70%; the rest of its reistances are capped at 70%.
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In addition to armor and any applicable [[jewelry]] worn by a character, resistance is affected by:  
 
* certain weapons carried (<i>e.g.</i>, [[Cavorting Club]]);
 
* certain weapons carried (<i>e.g.</i>, [[Cavorting Club]]);
 
* the amount of [[Resisting Spells]] [[Skills|Skill]] possessed;
 
* the amount of [[Resisting Spells]] [[Skills|Skill]] possessed;
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== See Also ==
 
== See Also ==
 
*[[Armor]]
 
*[[Armor]]
*[[Clothing]]
 
 
*[[Damage Types]]
 
*[[Damage Types]]
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*[[Five on Friday - March 30, 2007]] (note: Resistances is misspelled in the original).
 
*[[Jewelry]]
 
*[[Jewelry]]
  
 
[[Category: Game Terms]]
 
[[Category: Game Terms]]
 
[[Category: Item Properties]]
 
[[Category: Item Properties]]

Revision as of 19:46, 24 February 2008

Here, all of the Resistances are at maximum.

Resistance is a generic term used to indicate the five areas in which damage is meted out and armor is designed to resist. Prior to the release of Ultima Online: Age of Shadows, there was only damage and armor. Today, it is not that simple.

A character’s individual resistances are displayed in the Character Status Menu, as shown in the image at right. They are, from top to bottom: Physical Resistance; Fire Resistance; Cold Resistance; Poison Resistance; and Energy Resistance.

For a Human, resistance is cumulative to a maximum level in all five areas of 70%, again as shown when the full Virtue Armor Set is worn. However, an Elf enjoys an Energy Resist maximum of 75%, not 70%; the rest of its reistances are capped at 70%.

In addition to armor and any applicable jewelry worn by a character, resistance is affected by:

Weapons

Unless modified, melee and ranged weapons cause physical damage. When a weapon possesses damage modifiers, the sum of any damage types will total 100%.

Armor

The type and amount of resistance a piece of armor imparts depends on:

  • the type of armor;
  • the quality of the armor;
  • any magic modifiers on it; and
  • the materials used to create or enhance it.

Jewelry

Both rings and bracelets can have resistance. The Ring of the Elements is an excellent example.

Clothing

Veteran Reward cloaks and robes have +3% Physical Resistance each.

See Also