Difference between revisions of "Axes"

(New page: Axes refers to a category of the Blacksmithing crafting menu. In addition to melee damage, such weapons can be used on trees to create logs, on House Addons...)
 
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[[Axes]] refers to a category of the [[Blacksmithy|Blacksmithing]] [[crafting]] menu. In addition to melee damage, such weapons can be used on trees to create [[log]]s, on [[House Addon]]s to return them to their deeded form, and on the corpses of various beasts to produce such items as: [[feather]]s, [[hide]]s, [[Raw Bird|raw birds]], [[Raw Rib|raw ribs]], [[scales]], and [[wool]]. In game, there are several weapons classifications: [[Bladed weapons|Bladed]]; Axes; [[Polearms]]; and [[Bashing]]. Generally speaking, axes are [[Swordsmanship]] weapons. The following weapons are axes and are presented in the same order as on the Blacksmithy crafting menu:
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: ''This page deals with generic information concerning all Axe type weapons. See [[Axe|here for the Axe item]], or [[Blacksmithy#Craftables|here for Axe items craftable by a smith]].''
{| width="100%"
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[[Axes]] are similar to swords in that they require the [[Swordsmanship]] skill to use, however they come with a few special twists. Note that these do not apply to the [[War Axe]] (which is a [[Mace Fighting]] weapon).
*[[Axe]]
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*[[Battle Axe]]
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You can use an Axe class weapon on a tree to extract [[Log]]s and train the [[Lumberjacking]] skill. As your woodchopping [[skill]] increases, you gain a [[Damage Increase]] bonus in combat when using an Axe - up to 30% at Grand Master. The formula is Lumberjack skill ÷ 5 (plus 10% if Lumberjacking is equal to or greater than 100).
*[[Double Axe]]
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*[[Executioner's Axe]]
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Lumberjacking is also gained when using an Axe in melee combat.
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*[[Large Battle Axe]]
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Aside from the standard cutting properties associated with [[bladed]] items, Axes can also be used to chop up certain [[House Addon]]s.
*[[Two-Handed Axe]]
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*[[War Axe]]
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==Classes of Axes==
*[[Ornate Axe]]
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These items can each be crafted by [[Blacksmith]]s, with the exception of the [[Hatchet]], which is a [[Tinkering|Tinkered]] weapon. All are [[Two-Handed Weapon]]s.
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*[[Guardian Axe]]
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{| class="uoguidetable"
*[[Singing Axe]]
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! colspan="2" | Type
*[[Thundering Axe]]
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! {{Colored Link|Base Damage|Base<br>Damage|color=FFFFFF}}
*[[Heavy Ornate Axe]]
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! {{Colored Link|Special Moves|Primary<br>Move|color=FFFFFF}}
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! {{Colored Link|Special Moves|Secondary<br>Move|color=FFFFFF}}
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! {{Colored Link|Weapon Speed|Weapon<br>Speed|color=FFFFFF}}
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|-
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| [[File:Axe.png|link=Category:Axes]]
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| [[:Category:Axes|Axes]]
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| 14 - 16
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| [[Crushing Blow]]
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| [[Dismount]]
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| 3s
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|-
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| [[File:Battle_Axe.png|link=Category:Battle Axes]]
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| [[:Category:Battle Axes|Battle Axes]]
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| 15 - 17
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| [[Bleed Attack]]
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| [[Concussion Blow]]
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| 3.5s
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|-
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| [[File:Double_Axe.png|link=Category:Double Axes]]
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| [[:Category:Double Axes|Double Axes]]
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| 15 - 17
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| [[Double Strike]]
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| [[Whirlwind Attack]]
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| 3.25s
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|-
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| [[File:Executioner's_Axe.png|link=Category:Executioner's Axes]]
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| [[:Category:Executioner's Axes|Executioner's Axes]]
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| 15 - 17
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| [[Bleed Attack]]
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| [[Mortal Strike]]
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| 3.25s
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|-
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| [[File:Hatchet.png|link=Category:Hatchets]]
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| [[:Category:Hatchets|Hatchets]]
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| 13 - 15
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| [[Armor Ignore]]
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| [[Disarm]]
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| 2.75s
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|-
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| [[File:Large_Battle_Axe.png|link=Category:Large Battle Axes]]
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| [[:Category:Large Battle Axes|Large Battle Axes]]
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| 16 - 17
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| [[Whirlwind Attack]]
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| [[Bleed Attack]]
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| 3.75s
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|-
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| [[File:Ornate_Axe.png|link=Category:Ornate Axes]]
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| [[:Category:Ornate Axes|Ornate Axes]]
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| 18 - 20
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| [[Disarm]]
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| [[Crushing Blow]]
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| 3.5s
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|-
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| [[File:Two_Handed_Axe.png|link=Category:Two Handed Axes]]
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| [[:Category:Two Handed Axes|Two Handed Axes]]
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| 16 - 17
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| [[Double Strike]]
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| [[Shadowstrike]]
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| 3.5s
 
|}
 
|}
  
[[Category:Blacksmithy]][[Category:Game Terms]]
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==See Also==
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* [[Swordsmanship]]
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* [[Lumberjacking]]
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[[Category:Axe Weapons]]

Latest revision as of 14:26, 2 February 2010

This page deals with generic information concerning all Axe type weapons. See here for the Axe item, or here for Axe items craftable by a smith.

Axes are similar to swords in that they require the Swordsmanship skill to use, however they come with a few special twists. Note that these do not apply to the War Axe (which is a Mace Fighting weapon).

You can use an Axe class weapon on a tree to extract Logs and train the Lumberjacking skill. As your woodchopping skill increases, you gain a Damage Increase bonus in combat when using an Axe - up to 30% at Grand Master. The formula is Lumberjack skill ÷ 5 (plus 10% if Lumberjacking is equal to or greater than 100).

Lumberjacking is also gained when using an Axe in melee combat.

Aside from the standard cutting properties associated with bladed items, Axes can also be used to chop up certain House Addons.

Classes of Axes

These items can each be crafted by Blacksmiths, with the exception of the Hatchet, which is a Tinkered weapon. All are Two-Handed Weapons.

Type Base
Damage
Primary
Move
Secondary
Move
Weapon
Speed
Axe.png Axes 14 - 16 Crushing Blow Dismount 3s
Battle Axe.png Battle Axes 15 - 17 Bleed Attack Concussion Blow 3.5s
Double Axe.png Double Axes 15 - 17 Double Strike Whirlwind Attack 3.25s
Executioner's Axe.png Executioner's Axes 15 - 17 Bleed Attack Mortal Strike 3.25s
Hatchet.png Hatchets 13 - 15 Armor Ignore Disarm 2.75s
Large Battle Axe.png Large Battle Axes 16 - 17 Whirlwind Attack Bleed Attack 3.75s
Ornate Axe.png Ornate Axes 18 - 20 Disarm Crushing Blow 3.5s
Two Handed Axe.png Two Handed Axes 16 - 17 Double Strike Shadowstrike 3.5s

See Also