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  • # Craft the number of desired items, using the requested material, and following any other requirements such as ...ne this deed with the item requested" or "Combine this deed with contained items."
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  • ...ering repair pet changes, 19th Anniversary Gifts and new Trick or Treating items. ** Huntmaster’s Challenge, Vice vs Virtue Leaderboards, 2014 Holiday Items, new Vet Reward Statuettes, Sewing Machine & Smithing Press, Hell Hound Mou
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  • * Fixed several cases (though not all) where items were having stacking issues since [[Ultima Online: Mondain's Legacy|Mondain * [[Carpentry]] repair deeds will work in all carpentry shops and [[Fletching]] repair deeds will only work in bowyer shops
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  • ...the rewards are mostly trifles, some (especially the [[Crafting]] related items) are well worth keeping. * [[Image:Flag_carpentry.gif|32px]] [[Carpentry]]
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  • [[Arms Lore]] is a [[skill]] used in the crafting of certain items and to identify the condition of a weapon. However as to the latter use, an * '''Success''' - A system message says, "You study the [[Items|item]] in an attempt to learn more about its craftsmanship and use."
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  • ..., a menu screen will appear on each login informing the player that reward items are available. The player can cancel out and wait until next login to claim ...is credited with 3 reward choices and can choose from among the following items:
    19 KB (3,140 words) - 19:32, 27 March 2023
  • [[Item Sets]] are related groups of equippable items that, when equipped together, have properties that are greater than simply When you equip a complete suit of such items, they will change colour and you will receive a message:
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  • ...sum of your natural stat points plus what you gain from any stat-altering items cannot exceed 150. ! [[Carpentry]]
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  • ...ed by directly repairing it via [[Blacksmithy]], [[Bowcraft/Fletching]], [[Carpentry]], [[Masonry]], [[Glassblowing]], [[Tailoring]] or [[Tinkering]], depending * [[Carpentry]] - Used to repair [[Woodland Armor]], [[Bokuto|Bokutos]] and [[Wooden Shie
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  • [[Armor]] is the category of in game items that can be equipped by a character mostly for defensive purposes. It gener ! colspan="16" | {{Colored Link|Carpentry|color=FFFFFF}}
    10 KB (1,275 words) - 09:15, 13 February 2017
  • '''Tools''' are items used to perform tasks such as [[Crafting]], [[Resource]] collection, or res ...craftable items that [[Tinkering|Tinkers]] make, though many of the actual items that could be called "tools" are made by other crafters, sold by [[NPC]] ve
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  • ...rials. Because they also deal with [[Board]]s, the [[Lumberjacking]] and [[Carpentry]] skills complement Fletching well. [[Quiver]]s are useful items that are also of interest to Archers, however these are created by [[Tailor
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  • As your skill improves you may learn special [[Carpentry Recipes]] and create items out of special forms of [[Lumber]]. With the proper research, a Grand Maste *[[Carpentry Tools|Carpenter's tools]] come in all shapes and sizes. However, it is less
    4 KB (735 words) - 14:41, 6 October 2012
  • ...up again. For most of the run, I would drop the Easy and Very Challenging items from my tests and cycle on Easy and Optimal. If I could do this without res *make carpentry tool
    8 KB (1,367 words) - 05:16, 23 July 2019
  • *A musical instrument obtained from a [[Carpentry|Carpenter]] with less than 80.0 skill or an NPC-bought instrument adds no b ...iculty of each creature. Switch between NPC-bought, Slayer and Exceptional items to get the instrument that yields "optimal" difficulty. After 90, you will
    10 KB (1,743 words) - 02:24, 1 January 2019
  • * The following [[Axes|axe weapons]] and the artifacts based on those items impart the damage bonus: ...rent types of [[wood]] which grant different bonuses to items crafted by [[Carpentry|Carpenters]] as well as [[Bowcraft & Fletching|Bowyers]]. Each requires a d
    4 KB (578 words) - 21:07, 27 April 2018
  • Note that as the [[Tinkering]] skill has no [[Runic Tools]], the items it produces are seldom used as primary weapons in combat. | [[Carpentry]]
    6 KB (767 words) - 09:52, 22 November 2019
  • Note that as the [[Tinkering]] skill has no [[Runic Tools]], the items it produces are seldom used as primary weapons in combat. On the other hand | [[Carpentry]]
    9 KB (1,174 words) - 13:15, 4 April 2020
  • !Items Required |[[Carpentry]]
    490 bytes (71 words) - 21:30, 3 July 2013
  • :''For re-forging items using runic tools and imbuing skill, see: [[Runic Re-Forging]].'' ==Carpentry==
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  • ...he front of the boat inside the hatch. When a boat sinks due to decay, any items stored in the hold will simply float motionless in a pile on top of the wat ...the players can store items in, between 12,000 to 28,000 [[stones]] or 125 items, whichever comes first.
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  • ...e [[Lumberjacking]]. A [[recipe]] must be gotten and double-clicked by a [[Carpentry|Carpenter]] with the requisite skill. This recipe can be obtained as a [[Qu | primaryskill=Carpentry
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  • !Items Required |[[Carpentry]]
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  • ...r power adjusted. This change will apply to existing items as well as new items. * Crafting items with Carpentry and Fletching Runic tools and special wood should give the correct result
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  • ...crease. As of [[Publish 46]], the maximum amount of hit points gained from items is capped at 25. ==Items==
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  • ...Players will use the gift wizard to select both Item #1 and Item #2. Both items will not need to be selected within the same session. ...e-dyed later on. If the player opts to manually dye the item later on, the items can then be dyed and re-dyed with normal dye tubs.
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  • ...been moved and is now located on the southwestern edge of town, near the [[carpentry]] shop. An [[arena]] has been added to the island where the moongate used t ...money (about 200 [[gold]] each). From time to time they drop nice beginner items.
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  • ...involving certain characters being unable to release, secure, or lock-down items within their own houses has been addressed. * Shopkeepers will now buy up to 250 individual items or up to 500 items total, whichever comes first.
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  • ...rected experience” will be learning the tools of the trade, how to craft items, and how to mine. ...nt of items the deed requests has been reached. Once the correct amount of items has been created and combined with the deed, the deed can then be dropped o
    29 KB (4,870 words) - 22:45, 23 November 2010
  • * Fixed an issue causing some exceptional items to lose the last letter in their name. * The tool has the ability to raise or lower certain objects, thus allowing items such as the wall clock to be “hung” on a wall. Not all objects can be r
    21 KB (3,540 words) - 17:10, 13 October 2007
  • ...oking for animals to tame) since you will need to use a skill on different items/creatures in order to gain in it. *** Carpentry
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  • ...locked-down items. They can be obtained from [[NPC]] Architects in most [[carpentry]] shops in town for a cost of about 10,000 [[gold]]. It is [[blessed]]. Thi * Some [[Glassblowing|glass blown]] items can be changed in appearance (such as color of vials, et cetera) by using a
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  • ...no weight restrictions. Note that the strongbox is a secure container, but items in the box do not count against the total number of lockdowns for that hous ...owcrafters, Carpenters and Tinkers will now be able to craft "exceptional" items.
    28 KB (4,721 words) - 01:34, 8 December 2007
  • * Scales for weighing items are now a craftable item. You can double-click the scales and target an ite ...r your skill level. You will get greater skill gains from making difficult items than easy ones.
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  • ** Tailoring, carpentry, tinkering, cooking, inscription, alchemy, and fletching ...OWN ISSUE: New Player Tutorial - Looting lesson will break tutorial if the items are "right click" looted and not dragged
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  • ...[Quests|quest]] [[Shield of Recognition|rewards]], and [[EM Event|EM Event items]].
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  • A standard crafting bonus gives you an increased chance to successfully craft items associated with the bonus's skill. Rather than giving you a skill bonus, th ...eptional crafting bonus gives you an increase chance to successfully craft items associated with the bonus's skill at an exceptional level. Rather than givi
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  • ...crafters. No longer could a craftsman craft any item they wanted. Certain items, especially the most powerful, must first be learned by using a recipe scro === [[Carpentry]] ===
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  • ...ch item exists, the artifact level resistances have been listed. These two items are only included in order to account for all helm varieties. ! style="background-color:#9f3215; color:#FFFFFF;" colspan="10" | [[Carpentry]]
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  • ...urniture]], [[clothing]], etc. However, there is a chance that some of the items that are crafted by the most skilled tradesmen and women will be unrivaled. The addition of several [[Wood]] types has enabled [[Carpentry|Carpenters]] create magical wooden armor, weapons, and [[shield]]s. Some es
    3 KB (378 words) - 23:41, 12 November 2019
  • *Players with [[Carpentry]] or [[Tailoring]] can repair ships with 50% less resources **Dockmaster - to automatically load/unload items from ship holds, for a fee
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  • * [[Lowel the Carpentry Trainer]] - Craftsman's Satchel * [[Lord Denthe's Journal]] - See [[Quest Starting Items]]
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  • !Items Required |[[Carpentry]]
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  • ...joy a racial bonus for finding such logs. These colored logs are used by [[Carpentry|carpenters]] and [[Bowcraft/Fletching|fletchers]] for a variety of [[crafti Colored logs require high levels of [[Carpentry]] or [[Lumberjacking]] skill to trim down into boards and the minimum skill
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  • ...Craftable Artifact]]s. It does not, however, require a [[Carpentry Recipes|Carpentry Recipe]] scroll. These particular items will gain material bonuses depending on the type of [[Wood]] you use. Heart
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  • * [[Heartwood wood]] - Used with [[Carpentry]] * [[Heartwood Runic Dovetail Saw]] - The runic for making carpentry items
    290 bytes (38 words) - 12:57, 30 March 2010
  • ...Craftable Artifact]]s. It does not, however, require a [[Carpentry Recipes|Carpentry Recipe]] scroll. These particular items will gain material bonuses depending on the type of [[Wood]] you use. Heart
    3 KB (338 words) - 18:24, 18 May 2015
  • ...Point Increase]], [[Mana Increase]] and [[Stamina Increase]] property onto items. ==Carpentry==
    600 bytes (71 words) - 22:49, 1 February 2014
  • ...Craftable Artifact]]s. It does not, however, require a [[Carpentry Recipes|Carpentry Recipe]] scroll. These particular items will gain material bonuses depending on the type of [[Wood]] you use. Heart
    3 KB (340 words) - 18:25, 18 May 2015
  • ...Craftable Artifact]]s. It does not, however, require a [[Carpentry Recipes|Carpentry Recipe]] scroll. These particular items will gain material bonuses depending on the type of [[Wood]] you use. Heart
    3 KB (340 words) - 18:25, 18 May 2015
  • ...Craftable Artifact]]s. It does not, however, require a [[Carpentry Recipes|Carpentry Recipe]] scroll. These particular items will gain material bonuses depending on the type of [[Wood]] you use. Heart
    3 KB (338 words) - 18:25, 18 May 2015
  • ...Craftable Artifact]]s. It does not, however, require a [[Carpentry Recipes|Carpentry Recipe]] scroll. These particular items will gain material bonuses depending on the type of [[Wood]] you use. Heart
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  • '''Masonry''' is a [[skill]] that can only be learned by [[Grandmaster]] [[Carpentry|Carpenters]]. Learning the art of masonry does not cost any skill points, a To create stone items, the [[Resources|resource]] [[High Quality Granite]] and a [[Mallet and Chi
    1,012 bytes (155 words) - 09:05, 27 May 2012
  • |[[Arch Support]]||Obtain 10 [[Foot Stool]] || [[Craftman's Satchel]] - [[Carpentry]] ...n Contract]]||Deliver to [[Aniel the Arborist]], also see [[Quest Starting Items]]|| [[A Bag of Treasure]]
    697 bytes (95 words) - 07:26, 12 February 2009
  • ...[[Masonry]] ([[Carpentry]] Specialization)<br>||[[List_of_Quests#Heartwood|Carpentry Quests]] in [[Heartwood]], [[Treasure Map|Treasure Chests]]. [[Category:Carpentry]][[Category:Masonry Items]]
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  • ...&nbsp;The '''Elven Wash Basin''' is a [[House Addon]] that is created by [[Carpentry|Carpenters]]. | primaryskill=Carpentry
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  • ...k Slot]] refers to one of the 19 [[Equipment Slots]] on the [[Paperdoll]]. Items that occupy the Neck Slot can either be armament or decorative. ...r mempos, but there is no ringmail, chainmail, or dragon scale neckwear. [[Carpentry|Carpenters]] can craft woodland and darkwood gorgets. [[Tailoring|Tailors]]
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  • Note that as the [[Tinkering]] skill has no [[Runic Tools]], the items it produces are seldom used as primary weapons in combat. On the other hand | [[Carpentry]]
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  • Note that as the [[Tinkering]] skill has no [[Runic Tools]], the items it produces are seldom used as primary weapons in combat. On the other hand All items in this category can be made by [[Blacksmithy|Blacksmiths]], with the excep
    13 KB (1,728 words) - 18:59, 21 September 2019
  • ...t Slot]] refers to one of the 19 [[Equipment Slots]] on the [[Paperdoll]]. Items that occupy the Chest Slot are armaments. ...[metal]] used, [[Blacksmithy|Blacksmiths]] can only create five Chest Slot items:
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  • ...a 50 physical resist, so only 50 damage gets through. You're also wearing items that add to 10% Reflect Physical Damage. Thus, 5 damage is reflected back o ==Items==
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  • :* [[Containers]] crafted by [[carpentry|carpenters]]. Usually these chests are empty or contain items of little or no value, the exception being semi-rares that appear in certai
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  • ...refers to one of the 19 [[Equipment Slots]] on the [[Paperdoll]]. The only items to occupy the Arms Slot are [[armor]]. ...] variations, [[Blacksmithy|blacksmiths]] can create 5 different Arms Slot items:
    2 KB (247 words) - 16:01, 3 February 2011
  • ...refers to one of the 19 [[Equipment Slots]] on the [[Paperdoll]]. The only items to occupy the Hands Slot are [[armor]]. ...variations, [[Blacksmithy|blacksmiths]] can create 3 different Hands Slot items:
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  • They are crafted by [[Carpentry|carpenter]]s, and cannot be recycled. Items retain the color of the material from which they are made. Crafted (and not
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  • They are crafted by [[Carpentry|carpenter]]s, and cannot be recycled. Items retain the color of the material from which they are made. Crafted (and not
    1 KB (173 words) - 15:22, 16 October 2013
  • They are crafted by [[Carpentry|carpenter]]s, and cannot be recycled. Items retain the color of the material from which they are made. Crafted (and not
    1 KB (167 words) - 09:05, 16 October 2013
  • They are crafted by [[Carpentry|carpenter]]s, and cannot be recycled. Items retain the color of the material from which they are made. Crafted (and not
    1 KB (167 words) - 07:43, 16 October 2013
  • They are crafted by [[Carpentry|carpenter]]s, and cannot be recycled. Items retain the color of the material from which they are made. Crafted (and not
    1 KB (173 words) - 19:42, 19 October 2012
  • They are crafted by [[Carpentry|carpenter]]s, and cannot be recycled. Items retain the color of the material from which they are made. Crafted versions
    1 KB (170 words) - 08:29, 3 May 2013
  • They are crafted by [[Carpentry|carpenter]]s, and cannot be recycled. Items retain the color of the material from which they are made. Crafted (and not
    1 KB (169 words) - 07:49, 3 May 2013
  • They are crafted by [[Carpentry|carpenter]]s, and cannot be recycled. Items retain the color of the material from which they are made. Crafted (and not
    1 KB (181 words) - 08:24, 16 October 2013
  • ...e. [[Ore]] can be smelted without an anvil, but this is not true for other items. | primaryskill=Carpentry
    940 bytes (135 words) - 04:20, 2 January 2011
  • ...e. [[Ore]] can be smelted without an anvil, but this is not true for other items. | primaryskill=Carpentry
    791 bytes (115 words) - 04:25, 2 January 2011
  • ...e. [[Ore]] can be smelted without an anvil, but this is not true for other items. | primaryskill=Carpentry
    732 bytes (105 words) - 04:23, 2 January 2011
  • ...e. [[Ore]] can be smelted without an anvil, but this is not true for other items. | primaryskill=Carpentry
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  • A '''Flour Mill''' is a [[House Addon]] created by [[Carpentry|Carpenters]] which can process [[Wheat]] into a [[Sack of Flour]]. An axe c ...helpful to [[Cooking|Cooks]] as wheat is a common ingredient for many food items. Use four [[Wheat Sheaf|Wheat Sheaves]] on a flour mill to load it with whe
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  • ...orpses of certain creatures to create trophy [[House Addon]] deeds. Only [[Carpentry|Carpenters]] with at least 90.1 skill can use or buy the kit, as those with The player will need the following items to create a trophy:
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  • # Craft the number of desired items, using the requested material, and following any other requirements such as # Target the items you have created until the BOD is full.
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  • ...les. Imbuing allows players to attempt to craft specific [[Properties]] on items. To imbue new items or harvest resources from existing items, the Imbuer must be standing within a few tiles of the Soul Forge. The Sou
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  • Some items are [[medable]], meaning they do not affect your use of the [[meditation]] ! colspan="11" | {{Colored Link|Carpentry|color=FFFFFF}}
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  • Some items are [[medable]], meaning they do not affect your use of the [[meditation]] ! style="background-color:#9f3215; color:#FFFFFF;" colspan="12" | [[Carpentry]]
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  • Some items are [[medable]], meaning they do not affect your use of the [[meditation]] ! style="background-color:#9f3215; color:#FFFFFF;" colspan="10" | [[Carpentry]]
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  • {{tocright}}Many of the items in [[Ultima Online]] can be [[Crafting|crafted]] by a [[character]] of suff Many crafted items serve decorative purposes, though some powerful [[equipment]] is possible w
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  • Players will be able to pick one of 5 new unique holiday items this year per character. Characters must be 30 days old. Players can now steal various items from monsters:
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  • Some items are [[medable]], meaning they do not affect your use of the [[meditation]] ! style="background-color:#9f3215; color:#FFFFFF;" colspan="12" | [[Carpentry]]
    8 KB (974 words) - 08:54, 16 October 2016
  • Some items are [[medable]], meaning they do not affect your use of the [[meditation]] ! colspan="11" | {{Colored Link|Carpentry|color=FFFFFF}}
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  • ...Developers talked about how unbalanced the FasterCast/FasterCast Recorvery items are? (artifacts is the problem here) ...n> - The reason why you see the 35% often is because you're crafting those items with exceptional quality.
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  • * Fixed an issue with static items spawning at champ spawns * Champ Spawn special drop items will no longer drop into your back if you are over weight or over item limi
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  • ...g|crafted]] using [[ingredients]] obtained from [[Peerless]] bosses. These items all require a "major" ingredient, only one of which can be obtained per bat ...|Mining]], [[Lumberjacking#Special Resources|Lumberjacking]] and [[Fishing#Items|Fishing]] (such as [[gems]]), along with more mundane [[resources]].
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  • ...n style="color:#0010BF;">'''Hanse'''</span> - There's 25 weapons out of 49 items. ...get? I sometimes felt like getting the same category of deeds for the same items sold...
    18 KB (2,953 words) - 00:36, 27 December 2008
  • ===Carpentry=== * New items have been made craftable.
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  • * Tailoring is now difficulty-based. You will not be able to craft certain items until you reach a certain skill level. ...l be possible to craft exceptional quality items and below-average quality items.
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  • ...there are now a lot of items players have left in invalid locations. These items will still be vulnerable to theft or being taken, until players move them. ...have been removed from the blacksmithing skill, pending their move to the carpentry skill.
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  • ** Items vanishing from containers when the servers come back up will be fixed. ** Carpentry's wood costs should all be correct now.
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  • * You won't be able to repair items already in perfect condition. ...rials required for making items has been put on a curve, so that the nicer items require substantially more raw materials than before.
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  • * Numerous bugs with magic items have been fixed, whereby they were not removing their effect when the item * All carpentry-made items should now be movable.
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  • * Player-made carpentry items have been made extremely light-weight, so you can move them out of your bac * The frequency of magic items on monsters has been decreased considerably.
    3 KB (493 words) - 13:03, 6 January 2012
  • ** Starting bladed items (axes, knives, etc) have been fixed. * A weight bug with carpentry items being chopped up in the backpack was fixed.
    2 KB (356 words) - 13:07, 6 January 2012
  • They are crafted by [[Carpentry|carpenter]]s. Items retain the color of the material from which they are made. Crafted versions | primaryskill=Carpentry
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