Revenant
Historically, Revenants are sentient creatures whose consuming desire to complete a goal allows them to return from the grave. In UO, Revenants are incredibly persistent undead monsters that can track their quarry, even when hidden. The Necromancy spell Vengeful Spirit summons a Revenant to slay a chosen foe. It requires 3 follower slots. Revenants now display the equipment they are wearing. They are vulnerable to both the Magery spell Dispel, the Chivalry spell Dispel Evil, and the Item Property Undead Slayer.
| Revenant Statistics | |||
|---|---|---|---|
| Spawn Locations | Khaldun, defensive summons by Lady Melisande, and Lady of the Snow | ||
| Fame | Slayer Vulnerability | Undead Slayer | |
| Karma | Alignment | Evil | |
| First Seen | Age of Shadows | Pack Instinct | |
| Loot | |||
| Gold | None | Magic Items | |
| Special | None | Cut Up | None |
| Attributes | |||
| Strength | 401 - 500 | Hit Points | 241 - 300 |
| Dexterity | 296 - 319 | Stamina | 242 - 280 |
| Intelligence | 101 - 200 | Mana | 101 - 200 |
| Barding Difficulty | --- | Taming Difficulty | --- |
| Base Damage | 20-30 | Preferred Foods | N/A |
| Skills | |||
| Wrestling | 90 - 100 | Poisoning | --- |
| Tactics | 90 - 100 | Magery | --- |
| Resisting Spells | 100 - 150 | Evaluating Intelligence | --- |
| Anatomy | --- | Meditation | --- |
| Detecting Hidden | Hiding | ||
| Parrying | Healing | ||
| Necromancy | Spirit Speak | ||
| Mysticism | Focus | ||
| Spellweaving | Discordance | ||
| Bushido | Ninjitsu | ||
| Chivalry | Special Abilities | Teleports to prey, Immune to level 5 poison and below, Immune to barding abilities | |
| Resists and Damage | |||
| Types | Physical | Fire | Cold | Poison | Energy |
|---|---|---|---|---|---|
| Resistances | 55 - 65 | 30 - 40 | 60 - 70 | 20 - 30 | 20 - 30 |
| Damage | 50% | 50% |
See Also
- Publish 37 of November 3, 2005

