Difference between revisions of "Horde Minion"
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m (clarification: statistics are for wild creatures, not for summons) |
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− | '''Horde Minions''' can be summoned by use of the [[Summon Familiar]] spell. Although they can't be ordered around like a standard pack animal, they will wander around and automatically loot nearby corpses for the player. They can hold a maximum of | + | '''Horde Minions''' can be summoned by use of the [[Summon Familiar]] spell. Although they can't be ordered around like a standard pack animal, they will wander around and automatically loot nearby corpses for the player. They can hold a maximum of 400 stones. |
==Statistics== | ==Statistics== | ||
+ | :''Note that these statistics belong to the Horde Daemons inside the [[Fan Dancer Dojo]], statistics of the summons differ from the ones below.'' | ||
{{Creatures | {{Creatures | ||
− | |spawnlocations= | + | |spawnlocations=[[Fan Dancer Dojo]] |
|fame=500 | |fame=500 | ||
− | |slayer= | + | |slayer=[[Demon Slayer]] |
|karma=-500 | |karma=-500 | ||
− | |alignment= | + | |alignment=Evil |
|firstseen= | |firstseen= | ||
|packinstinct=None | |packinstinct=None | ||
Line 18: | Line 19: | ||
|specialloot= | |specialloot= | ||
|cutuploot=None | |cutuploot=None | ||
− | |str=16-40 | + | |str=16 - 40 |
− | |hitpoints=10-24 | + | |hitpoints=10 - 24 |
− | |dex=31-60 | + | |dex=31 - 60 |
− | |stamina=31-60 | + | |stamina=31 - 60 |
− | |int=11-25 | + | |int=11 - 25 |
− | |mana=11-25 | + | |mana=11 - 25 |
− | |bardingdifficulty= | + | |bardingdifficulty=26.6 |
|tamingdifficulty=N/A | |tamingdifficulty=N/A | ||
− | |basedamage=5-10 | + | |basedamage=5 - 10 |
|preferredfoods=None | |preferredfoods=None | ||
− | |wrestling=25.1-40.0 | + | |wrestling=25.1 - 40.0 |
− | |poisoning= | + | |poisoning=--- |
− | |tactics=0.1-15.0 | + | |tactics=0.1 - 15.0 |
|magery=10.0 | |magery=10.0 | ||
− | |magicresist= | + | |magicresist=--- |
− | |evalint= | + | |evalint=--- |
− | |anatomy= | + | |anatomy=0.0 |
− | |meditation= | + | |meditation=--- |
|specialskill= | |specialskill= | ||
− | |physicalresist=15-20 | + | |physicalresist=15 - 20% |
− | |fireresist=5-10 | + | |fireresist=5 - 10% |
− | |coldresist= | + | |coldresist=0% |
− | |poisonresist= | + | |poisonresist=0% |
− | |energyresist= | + | |energyresist=0% |
|physicaldamage=100% | |physicaldamage=100% | ||
− | |firedamage= | + | |firedamage=--- |
− | |colddamage= | + | |colddamage=--- |
− | |poisondamage= | + | |poisondamage=--- |
− | |energydamage= | + | |energydamage=--- |
}} | }} | ||
==See Also== | ==See Also== | ||
− | * Pack Horse | + | * [[Pack Horse]] |
− | * Pack Llama | + | * [[Pack Llama]] |
− | * Giant Beetle | + | * [[Giant Beetle]] |
[[Category:Monsters]] | [[Category:Monsters]] |
Latest revision as of 17:06, 9 October 2012
Horde Minions can be summoned by use of the Summon Familiar spell. Although they can't be ordered around like a standard pack animal, they will wander around and automatically loot nearby corpses for the player. They can hold a maximum of 400 stones.
Statistics
- Note that these statistics belong to the Horde Daemons inside the Fan Dancer Dojo, statistics of the summons differ from the ones below.
Horde Minion Statistics | |||
---|---|---|---|
Spawn Locations | Fan Dancer Dojo | ||
Fame | 500 | Slayer Vulnerability | Demon Slayer |
Karma | -500 | Alignment | Evil |
First Seen | Pack Instinct | None | |
Loot | |||
Gold | Magic Items | ||
Special | Cut Up | None | |
Attributes | |||
Strength | 16 - 40 | Hit Points | 10 - 24 |
Dexterity | 31 - 60 | Stamina | 31 - 60 |
Intelligence | 11 - 25 | Mana | 11 - 25 |
Barding Difficulty | 26.6 | Taming Difficulty | N/A |
Base Damage | 5 - 10 | Preferred Foods | None |
Skills | |||
Wrestling | 25.1 - 40.0 | Poisoning | --- |
Tactics | 0.1 - 15.0 | Magery | 10.0 |
Resisting Spells | --- | Evaluating Intelligence | --- |
Anatomy | 0.0 | Meditation | --- |
Detecting Hidden | Hiding | ||
Parrying | Healing | ||
Necromancy | Spirit Speak | ||
Mysticism | Focus | ||
Spellweaving | Discordance | ||
Bushido | Ninjitsu | ||
Chivalry | Special Abilities | ||
Resists and Damage |
Types | Physical | Fire | Cold | Poison | Energy |
---|---|---|---|---|---|
Resistances | 15 - 20% | 5 - 10% | 0% | 0% | 0% |
Damage | 100% | --- | --- | --- | --- |