Difference between revisions of "Dark Guardian"
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Dark Guardians spawn in only one room in Dungeon [[Doom]]. They spawn two for every player, NPC, pet, or summon in the room. | Dark Guardians spawn in only one room in Dungeon [[Doom]]. They spawn two for every player, NPC, pet, or summon in the room. | ||
| + | |||
| + | They are similar to a [[Lich]]. | ||
==Statistics== | ==Statistics== | ||
Revision as of 19:15, 4 January 2008
Dark Guardians spawn in only one room in Dungeon Doom. They spawn two for every player, NPC, pet, or summon in the room.
They are similar to a Lich.
Statistics
| Dark Guardian Statistics | |||
|---|---|---|---|
| Spawn Locations | Doom | ||
| Fame | Slayer Vulnerability | Undead | |
| Karma | Alignment | Evil | |
| First Seen | UO:AoS | Pack Instinct | None |
| Loot | |||
| Gold | 600 - 700 | Magic Items | |
| Special | 30 Daemon Bones, Level 1 Treasure Map, Level 2 Treasure Map, Level 3 Treasure Map | Cut Up | None |
| Attributes | |||
| Strength | 126 - 150 | Hit Points | 153 - 179 |
| Dexterity | 101 - 120 | Stamina | 101 - 120 |
| Intelligence | 201 - 235 | Mana | 201 - 235 |
| Barding Difficulty | 88.1 | Taming Difficulty | N/A |
| Base Damage | Preferred Foods | None | |
| Skills | |||
| Wrestling | 0.0 | Poisoning | None |
| Tactics | 50.1 - 70 | Magery | 50.1 - 60 |
| Resisting Spells | 50.1 - 70 | Evaluating Intelligence | 40.1-50 |
| Anatomy | 0.0 | Meditation | 85.1 - 95 |
| Detecting Hidden | Hiding | ||
| Parrying | Healing | ||
| Necromancy | Spirit Speak | ||
| Mysticism | Focus | ||
| Spellweaving | Discordance | ||
| Bushido | Ninjitsu | ||
| Chivalry | Special Abilities | ||
| Resists and Damage | |||
| Types | Physical | Fire | Cold | Poison | Energy |
|---|---|---|---|---|---|
| Resistances | 40 - 50 | 20 - 45 | 50 - 60 | 20 - 45 | 30 - 40 |
| Damage | 10% | 40% | 50% |