Difference between revisions of "Ankh Pendant"

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"What does the ankh necklace do? Is it just for show?"
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The '''Ankh Pendant''' is a [[10th Anniversary]] item that spawns in the [[backpack]] of those doing combat in the [[Anti-Virtue Dungeons]].
  
As a number of alert players have pointed out, should you visit one of the Shrines of the Virtues and meditate (chant a mantra) there, you will receive a system message having to do with that virtue. But what does it mean?  
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<i>"What does the ankh necklace do? Is it just for show?"</i>
  
The ankh will give a bonus to one or more of the 3 regeneration stats that will last for 1 hour. The bonus can only be activated once per day. Each of the shrines will give a unique bonus combination to regeneration stats based on the virtue for that particular shrine (this is based on the 3 principles).  
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As a number of alert players have pointed out, should you visit one of the Shrines of the [[Virtues]] and chant the appropriate mantra, you will receive a system message having to do with that virtue. But what does it mean?
  
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The ankh will give a bonus to one or more of the 3 regeneration statistics that will last for 1 hour. The bonus can only be activated once per day. Each of the shrines will give a unique bonus combination to regeneration statistics based on the virtue for that particular shrine. A character need not wear the ankh once the bonus has been earned.
  
Each principle is related to a regeneration stat as follows:
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Each principle is related to a regeneration statistic as follows:
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* Truth - [[Mana Regeneration]]
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* Love - [[Hit Point Regeneration]]
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* Courage - [[Stamina Regeneration]]
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----
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Each virtue will give the pertinent bonus to a regeneration statistic as follows:  
  
Truth - Mana Regeneration
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{| class="wikitable" border="1" cellpadding="3"
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! style="background-color:#9F3215"|<font color=#FFFFFFF>Shrine</font>
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! style="background-color:#9F3215"|<font color=#FFFFFFF>Mantra</font>
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! style="background-color:#9F3215"|<font color=#FFFFFFF>Bonus</font>
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|-
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| [[Honesty]]
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| Ahm
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| +2 Mana Regeneration
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|-
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| [[Compassion]]
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| Mu
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| +2 Hit Point Regeneration
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|-
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|[[Valor]]
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| Ra
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| +2 Stamina Regeneration
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|-
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| [[Justice]]
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| Beh
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| +1 Mana Regeneration, +1 Hit Point Regeneration (50% chance to get one bumped up to +2)
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|-
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| [[Sacrifice]]
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| Cah
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| +1 Hit Point Regeneration, +1 Stamina Regeneration (50% chance to get one bumped up to +2)
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|-
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| [[Honor]]
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| Summ
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| +1 Mana Regeneration, +1 Stamina Regeneration (50% chance to get one bumped up to +2)
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|-
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| [[Spirituality]]
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| Om
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| +1 All Regenerations (25% chance (3 independent rolls) to get each bumped up to +2)
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|-
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| [[Humility]]
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| Lum
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| +3 Random Regeneration
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|-
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|}
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==See Also==
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*[[10th Anniversary]]
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*[[Virtues|Shrines of the Virtues]]
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*[[Artifacts (Virtue)]]
  
Love - Hit Point Regeneration
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[[Category:Artifacts (Virtue)]][[Category:Artifacts]]
 
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Courage - Stamina Regeneration
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Each virtue will give the following bonus to regeneration stats as follows:  
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Honesty +2 Mana Regen
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Compassion +2 HP Regen
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Valor +2 Stamina Regen
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Justice +1 Mana Regen, +1 HP Regen (50% chance to get one regen bumped up to +2)  
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Sacrifice +1 HP Regen, +1 Stamina Regen (50% chance to get one regen bumped up to +2)
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Honor +1 Mana Regen, +1 Stamina Regen (50% chance to get one regen bumped up to +2)
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Spirituality +1 All Regens (25% chance (3 independent rolls) to get each regen bumped up to +2)
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Humility +3 Random Regen
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Revision as of 20:40, 14 February 2008

The Ankh Pendant is a 10th Anniversary item that spawns in the backpack of those doing combat in the Anti-Virtue Dungeons.

"What does the ankh necklace do? Is it just for show?"

As a number of alert players have pointed out, should you visit one of the Shrines of the Virtues and chant the appropriate mantra, you will receive a system message having to do with that virtue. But what does it mean?

The ankh will give a bonus to one or more of the 3 regeneration statistics that will last for 1 hour. The bonus can only be activated once per day. Each of the shrines will give a unique bonus combination to regeneration statistics based on the virtue for that particular shrine. A character need not wear the ankh once the bonus has been earned.

Each principle is related to a regeneration statistic as follows:


Each virtue will give the pertinent bonus to a regeneration statistic as follows:

Shrine Mantra Bonus
Honesty Ahm +2 Mana Regeneration
Compassion Mu +2 Hit Point Regeneration
Valor Ra +2 Stamina Regeneration
Justice Beh +1 Mana Regeneration, +1 Hit Point Regeneration (50% chance to get one bumped up to +2)
Sacrifice Cah +1 Hit Point Regeneration, +1 Stamina Regeneration (50% chance to get one bumped up to +2)
Honor Summ +1 Mana Regeneration, +1 Stamina Regeneration (50% chance to get one bumped up to +2)
Spirituality Om +1 All Regenerations (25% chance (3 independent rolls) to get each bumped up to +2)
Humility Lum +3 Random Regeneration

See Also