Difference between revisions of "Ankh Pendant"
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| − | + | The '''Ankh Pendant''' is a [[10th Anniversary]] item that spawns in the [[backpack]] of those doing combat in the [[Anti-Virtue Dungeons]]. | |
| − | + | <i>"What does the ankh necklace do? Is it just for show?"</i> | |
| − | + | As a number of alert players have pointed out, should you visit one of the Shrines of the [[Virtues]] and chant the appropriate mantra, you will receive a system message having to do with that virtue. But what does it mean? | |
| + | The ankh will give a bonus to one or more of the 3 regeneration statistics that will last for 1 hour. The bonus can only be activated once per day. Each of the shrines will give a unique bonus combination to regeneration statistics based on the virtue for that particular shrine. A character need not wear the ankh once the bonus has been earned. | ||
| − | Each principle is related to a regeneration | + | Each principle is related to a regeneration statistic as follows: |
| + | * Truth - [[Mana Regeneration]] | ||
| + | * Love - [[Hit Point Regeneration]] | ||
| + | * Courage - [[Stamina Regeneration]] | ||
| + | ---- | ||
| + | Each virtue will give the pertinent bonus to a regeneration statistic as follows: | ||
| − | + | {| class="wikitable" border="1" cellpadding="3" | |
| + | ! style="background-color:#9F3215"|<font color=#FFFFFFF>Shrine</font> | ||
| + | ! style="background-color:#9F3215"|<font color=#FFFFFFF>Mantra</font> | ||
| + | ! style="background-color:#9F3215"|<font color=#FFFFFFF>Bonus</font> | ||
| + | |- | ||
| + | | [[Honesty]] | ||
| + | | Ahm | ||
| + | | +2 Mana Regeneration | ||
| + | |- | ||
| + | | [[Compassion]] | ||
| + | | Mu | ||
| + | | +2 Hit Point Regeneration | ||
| + | |- | ||
| + | |[[Valor]] | ||
| + | | Ra | ||
| + | | +2 Stamina Regeneration | ||
| + | |- | ||
| + | | [[Justice]] | ||
| + | | Beh | ||
| + | | +1 Mana Regeneration, +1 Hit Point Regeneration (50% chance to get one bumped up to +2) | ||
| + | |- | ||
| + | | [[Sacrifice]] | ||
| + | | Cah | ||
| + | | +1 Hit Point Regeneration, +1 Stamina Regeneration (50% chance to get one bumped up to +2) | ||
| + | |- | ||
| + | | [[Honor]] | ||
| + | | Summ | ||
| + | | +1 Mana Regeneration, +1 Stamina Regeneration (50% chance to get one bumped up to +2) | ||
| + | |- | ||
| + | | [[Spirituality]] | ||
| + | | Om | ||
| + | | +1 All Regenerations (25% chance (3 independent rolls) to get each bumped up to +2) | ||
| + | |- | ||
| + | | [[Humility]] | ||
| + | | Lum | ||
| + | | +3 Random Regeneration | ||
| + | |- | ||
| + | |} | ||
| + | ==See Also== | ||
| + | *[[10th Anniversary]] | ||
| + | *[[Virtues|Shrines of the Virtues]] | ||
| + | *[[Artifacts (Virtue)]] | ||
| − | + | [[Category:Artifacts (Virtue)]][[Category:Artifacts]] | |
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Revision as of 20:40, 14 February 2008
The Ankh Pendant is a 10th Anniversary item that spawns in the backpack of those doing combat in the Anti-Virtue Dungeons.
"What does the ankh necklace do? Is it just for show?"
As a number of alert players have pointed out, should you visit one of the Shrines of the Virtues and chant the appropriate mantra, you will receive a system message having to do with that virtue. But what does it mean?
The ankh will give a bonus to one or more of the 3 regeneration statistics that will last for 1 hour. The bonus can only be activated once per day. Each of the shrines will give a unique bonus combination to regeneration statistics based on the virtue for that particular shrine. A character need not wear the ankh once the bonus has been earned.
Each principle is related to a regeneration statistic as follows:
- Truth - Mana Regeneration
- Love - Hit Point Regeneration
- Courage - Stamina Regeneration
Each virtue will give the pertinent bonus to a regeneration statistic as follows:
| Shrine | Mantra | Bonus |
|---|---|---|
| Honesty | Ahm | +2 Mana Regeneration |
| Compassion | Mu | +2 Hit Point Regeneration |
| Valor | Ra | +2 Stamina Regeneration |
| Justice | Beh | +1 Mana Regeneration, +1 Hit Point Regeneration (50% chance to get one bumped up to +2) |
| Sacrifice | Cah | +1 Hit Point Regeneration, +1 Stamina Regeneration (50% chance to get one bumped up to +2) |
| Honor | Summ | +1 Mana Regeneration, +1 Stamina Regeneration (50% chance to get one bumped up to +2) |
| Spirituality | Om | +1 All Regenerations (25% chance (3 independent rolls) to get each bumped up to +2) |
| Humility | Lum | +3 Random Regeneration |