Dark and ancient dungeons are home to these wraiths, believed to be the spirits of those who built the labyrinths in bygone aeons. They seem to crave the fleshy pleasures that they are now forever denied, for they will attack the living (rending their victims with translucent and intangible claws that nonetheless do real damage) for their gold and meat. Though ghouls devour meat, few believe they derive either pleasure or nourishment from the act.
Statistics
Ghoul Statistics
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Spawn Locations
|
Britain Cemetery, City of the Dead, Compassion Mountains, Corrupted Forest, Cove Cemetery, Covetous Levels 3 & 4, Deceit Levels 1, 2, & 3, Haunted Ruins, Humility Cemetary, Jhelom Cemetery, Lava Ruined Villa, Moonglow Cemetery, Spectre Dungeon, Undead Fort, Unholy Terror Champion Spawn, Vesper Cemetery, Yew Crypts, Trinsic Jungles Altar Ruin, Trinsic Jungles Cemetery, Trinsic Jungles Ruin
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Fame
|
Level 3 (2500)
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Slayer Vulnerability
|
Undead
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Karma
|
Level 3 (-2500)
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Alignment
|
Evil
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First Seen
|
Initial release of UO
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Pack Instinct
|
None
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Loot
|
Gold
|
50 - 100
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Magic Items
|
|
Special
|
None
|
Cut Up
|
None
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Attributes
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Strength
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76 - 100
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Hit Points
|
46 - 60
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Dexterity
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76 - 95
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Stamina
|
76 - 95
|
Intelligence
|
36 - 60
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Mana
|
0
|
Barding Difficulty
|
41.5
|
Taming Difficulty
|
N/A
|
Base Damage
|
7 - 9
|
Preferred Foods
|
None
|
Skills
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Wrestling
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45.1 - 55.0
|
Poisoning
|
None
|
Tactics
|
45.1 - 60.0
|
Magery
|
None
|
Resisting Spells
|
45.1 - 60.0
|
Evaluating Intelligence
|
None
|
Anatomy
|
0.0
|
Meditation
|
None
|
Detecting Hidden
|
|
Hiding
|
|
Parrying
|
|
Healing
|
|
Necromancy
|
|
Spirit Speak
|
|
Mysticism
|
|
Focus
|
|
Spellweaving
|
|
Discordance
|
|
Bushido
|
|
Ninjitsu
|
|
Chivalry
|
|
Special Abilities
|
Immune to Level 2 Poison and below.
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Resists and Damage
|
Types
|
Physical
|
Fire
|
Cold
|
Poison
|
Energy
|
Resistances
|
25 - 30
|
0
|
20 - 30
|
5 - 10
|
10 - 20
|
Damage
|
100%
|
|
|
|
|
See Also