Difference between revisions of "Compassion"

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'''Compassion''' is a [[virtue]] and an Ilshenar [[moongate]].
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[[Image:Compassion gump.jpg|frame|Level 2 Compassion shown here]]
  
Escorting [[NPC]]s or Prisoners to safety (gate travel or walk it im afraid). you will be rewarded with 500gp and a point in compassion.
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Defined as the quality of having nonjudgmental empathy for one's fellow creatures, in UO, [[Compassion]] is:
  
You can only gain from 5 NPCs per 24 hours.
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* one of the virtues of the [[Virtues|Virtue System]];
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* a [[Moongate]] to/from [[Ilshenar]]; and
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* a [[Shrine]].
  
Initial research shows that you need to escort
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==The Virtue Compassion==
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The Virtue Compassion is but one of eight virtues found in the Virtue System. It is represented on the [[Virtue Gump]] as a heart.
  
* '''1 NPC per dot at level one compassion'''
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The Virtue of Compassion allows a character to [[resurrect]] others with more than one [[Hit Points|hitpoint]], as with normal resurrections.
* '''2 NPC per dot at level two compassion'''
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The benefits of Compassion are well worth the effort in gaining the ability, as it helps prevent rez-killings from both [[player]]s and [[monsters]]. It also gets the resurrected person back into the action faster and conserves the [[mana]]/[[bandage]]s/time healing them back up to full hit points. There are also aspects of roleplaying in which having the Virtue of Compassion is desirable.
* '''3 NPC per dot at level three compassion.'''
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so naturally this can take a while. stick with it and the rewards pay off.
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===Gaining Compassion===
At each level of compassion you will resurrect people with more hit points, (not confirmed with noble sacrifice or bandage healing).
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Gaining in the Virtue of Compassion is accomplished by escorting [[NPC]]s or Prisoners to their requested destination. This is done either via [[Gate Travel]] or simply walking and will reward you with 500 [[gold]] and progress towards achieving a level of Compassion. Rescuing Prisoners from NPC [[brigand]] camps, [[orc]]s, [[Lizardman|lizardmen]], etc. will reward you with more progress (roughly double) than NPC's escorted from towns.
  
* '''Level one: 20% of their hit points restored'''
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As you make progress, the dots at the top of the Virtue of Compassion status gump will begin to fill after completed escorts or rescues. When all '''ten dots''' are completed per level, you advance a level in the Virtue. At each completed level of Compassion, the Virtue icon will fill-in with a darker color and the title will change to indicate your current level of achievement when you mouse-over the Virtue icon from the main Virtue menu. Your level of achievement in each Virtue is publicly viewable by other players if they double-click the Virtue menu in your paperdoll.
* '''Level two: 40% of their hit points restored'''
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* '''Level three 80% of their hit points restored.'''
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Higher levels of Compassion confer increasingly higher benefits, which is discussed below. You can only gain from five NPCs per 24 hours, therefore rescuing prisoners will speed your progress versus doing just town escorts. Additionally, after you have completed five in a 24 hour window, there will be a system messaging indicating you must wait a day until you will gain again (although you can still continue doing more that day, but will only receive the gold reward).
  
Having compassion on the field seems well worth it. its stops res killings from both players and monsters. and at 25-30 minutes a day for a few weeks. its not really that much of an effort.
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As of January 24, 2000 you can only escort or rescue one NPC at a time. Once you have achieved the highest level of Compassion, a system message will be displayed indicating ''"You have achieved the highest path of compassion and can no longer gain any further"''. This maximum cap will be roughly one dot's worth of gains past Knight of Compassion.
  
[[Category:Virtues]]
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Research shows that using the fastest method of prisoner rescues, i.e., a gate casting mage, you will perform roughly:
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* '''2 NPC prisoner rescues per dot working towards Seeker of Compassion (Level 1)'''
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* '''3 NPC prisoner rescues per dot working towards Follower of Compassion (Level 2)'''
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* '''4 NPC prisoner rescues per dot working towards Knight of Compassion (Level 3)'''
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At each level of Compassion, people resurrected by you will return to life with additional hit points (without Compassion, they resurrect with just one hit point). Resurrections by either the [[Magery]] spell of [[Resurrection]] or from [[bandage]]s with the [[Healing]] skill will add the additional hit points. At this time, resurrections via the [[Chivalry]] spell of [[Noble Sacrifice]] '''do not''' confer the hit point bonuses of Compassion. ''(How about resurrections through Sacrifice?)''
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Additional hit point bonuses after resurrections from a player with Compassion:
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* '''Seeker of Compassion (Level 1): 20% of their hit points restored'''
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* '''Follower of Compassion (Level 2): 40% of their hit points restored'''
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* '''Knight of Compassion (Level 3): 80% of their hit points restored'''
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At only 25-30 minutes a day for a few weeks working on raising Compassion, its not really that much of an effort. Additionally, at 500 gold per escort, doing escorts is a safe, easy and profitable way for new players to make [[gold]].
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The fastest and easiest way to gain in compassion is to drink a bottle of [[Compassion Sage]] daily. Drinking one bottle can give as much compassion as 5 NPC escorts.
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As a side note, there are often several NPC brigand camps (many with Prisoners to rescue) on the little island just outside of [[Trinsic]] to the east. There is also a jail cell which always spawns a prisoner in the Orc Cave to the northwest of [[Britain]].
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As a minor note, there is a five minute time limit (lowered from 15 minutes on June 29, 2000) between escort quests. Prisoners found in NPC brigand camps and the orc dungeon used to be available for immediate rescue, but this was changed to the standard 5 minute timer in late 2010.
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[[Image:Moongate compassion.jpg|frame]][[Image:Shrine compassion.jpg|frame]]
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==The Compassion Moongate==
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The Compassion Moogate leads to and from the mid-northern edge of Ilshenar (101°41'N, 7°35'W). It is close to the following features:
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* [[Ancient Citadel]]
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* [[Petrus the Beekeeper]]
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* 2 [[media:Petrus the beekeeper map.gif|Gypsy Camp]]s
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* [[Central Ilshenar]]
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* [[Wyrm Mountain]]
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==The Compassion Shrine==
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The Compassion Shrine (100°50'N, 7°55'W) is a named [[ankh]] that is located next to the Ilshenar Compassion Moongate.
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*Saying the word "Mu" at the Compassion Shrine while wearing the [[Ankh Pendant]] will grant the wearer +2 [[Hit Point Regeneration]] for one hour.
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*A character can lock his or her [[karma]] at the shrine.
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*Paladins can [[Chivalry#Tithing|tithe]] there.
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*It is also handy for [[resurrection]].
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==Lore==
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* Symbol: A heart
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* Derived From: [[Love]]
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* Anti-Virtue: [[Despise]]
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* Original Class: [[Bard]]
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* Original Home City: [[Britain]] and [[Cove]]
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* Opposing Dungeon: [[Despise]]
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* Mantra: Mu
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* Companion: [[Iolo]]
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During the rule of [[Blackthorn|Blackthorn the Deceiver]], Compassion was perverted into the following dictum: "Thou shalt help those in need, or thou shalt suffer the same need."
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[[Category:Ilshenar]][[Category:Moongates]][[Category:Shrines]][[Category:Virtues]]

Latest revision as of 13:30, 7 February 2018

Level 2 Compassion shown here

Defined as the quality of having nonjudgmental empathy for one's fellow creatures, in UO, Compassion is:

The Virtue Compassion

The Virtue Compassion is but one of eight virtues found in the Virtue System. It is represented on the Virtue Gump as a heart.

The Virtue of Compassion allows a character to resurrect others with more than one hitpoint, as with normal resurrections. The benefits of Compassion are well worth the effort in gaining the ability, as it helps prevent rez-killings from both players and monsters. It also gets the resurrected person back into the action faster and conserves the mana/bandages/time healing them back up to full hit points. There are also aspects of roleplaying in which having the Virtue of Compassion is desirable.

Gaining Compassion

Gaining in the Virtue of Compassion is accomplished by escorting NPCs or Prisoners to their requested destination. This is done either via Gate Travel or simply walking and will reward you with 500 gold and progress towards achieving a level of Compassion. Rescuing Prisoners from NPC brigand camps, orcs, lizardmen, etc. will reward you with more progress (roughly double) than NPC's escorted from towns.

As you make progress, the dots at the top of the Virtue of Compassion status gump will begin to fill after completed escorts or rescues. When all ten dots are completed per level, you advance a level in the Virtue. At each completed level of Compassion, the Virtue icon will fill-in with a darker color and the title will change to indicate your current level of achievement when you mouse-over the Virtue icon from the main Virtue menu. Your level of achievement in each Virtue is publicly viewable by other players if they double-click the Virtue menu in your paperdoll.

Higher levels of Compassion confer increasingly higher benefits, which is discussed below. You can only gain from five NPCs per 24 hours, therefore rescuing prisoners will speed your progress versus doing just town escorts. Additionally, after you have completed five in a 24 hour window, there will be a system messaging indicating you must wait a day until you will gain again (although you can still continue doing more that day, but will only receive the gold reward).

As of January 24, 2000 you can only escort or rescue one NPC at a time. Once you have achieved the highest level of Compassion, a system message will be displayed indicating "You have achieved the highest path of compassion and can no longer gain any further". This maximum cap will be roughly one dot's worth of gains past Knight of Compassion.

Research shows that using the fastest method of prisoner rescues, i.e., a gate casting mage, you will perform roughly:

  • 2 NPC prisoner rescues per dot working towards Seeker of Compassion (Level 1)
  • 3 NPC prisoner rescues per dot working towards Follower of Compassion (Level 2)
  • 4 NPC prisoner rescues per dot working towards Knight of Compassion (Level 3)

At each level of Compassion, people resurrected by you will return to life with additional hit points (without Compassion, they resurrect with just one hit point). Resurrections by either the Magery spell of Resurrection or from bandages with the Healing skill will add the additional hit points. At this time, resurrections via the Chivalry spell of Noble Sacrifice do not confer the hit point bonuses of Compassion. (How about resurrections through Sacrifice?)

Additional hit point bonuses after resurrections from a player with Compassion:

  • Seeker of Compassion (Level 1): 20% of their hit points restored
  • Follower of Compassion (Level 2): 40% of their hit points restored
  • Knight of Compassion (Level 3): 80% of their hit points restored

At only 25-30 minutes a day for a few weeks working on raising Compassion, its not really that much of an effort. Additionally, at 500 gold per escort, doing escorts is a safe, easy and profitable way for new players to make gold.

The fastest and easiest way to gain in compassion is to drink a bottle of Compassion Sage daily. Drinking one bottle can give as much compassion as 5 NPC escorts.

As a side note, there are often several NPC brigand camps (many with Prisoners to rescue) on the little island just outside of Trinsic to the east. There is also a jail cell which always spawns a prisoner in the Orc Cave to the northwest of Britain.

As a minor note, there is a five minute time limit (lowered from 15 minutes on June 29, 2000) between escort quests. Prisoners found in NPC brigand camps and the orc dungeon used to be available for immediate rescue, but this was changed to the standard 5 minute timer in late 2010.

Moongate compassion.jpg
Shrine compassion.jpg

The Compassion Moongate

The Compassion Moogate leads to and from the mid-northern edge of Ilshenar (101°41'N, 7°35'W). It is close to the following features:

The Compassion Shrine

The Compassion Shrine (100°50'N, 7°55'W) is a named ankh that is located next to the Ilshenar Compassion Moongate.

Lore

During the rule of Blackthorn the Deceiver, Compassion was perverted into the following dictum: "Thou shalt help those in need, or thou shalt suffer the same need."